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Diffstat (limited to 'libs/game_bethesda/src/games/starfield/starfieldunmanagedmods.cpp')
-rw-r--r--libs/game_bethesda/src/games/starfield/starfieldunmanagedmods.cpp65
1 files changed, 43 insertions, 22 deletions
diff --git a/libs/game_bethesda/src/games/starfield/starfieldunmanagedmods.cpp b/libs/game_bethesda/src/games/starfield/starfieldunmanagedmods.cpp
index 30abb38..82207c3 100644
--- a/libs/game_bethesda/src/games/starfield/starfieldunmanagedmods.cpp
+++ b/libs/game_bethesda/src/games/starfield/starfieldunmanagedmods.cpp
@@ -9,7 +9,7 @@
StarfieldUnmanagedMods::StarfieldUnmanagedMods(const GameStarfield* game,
const QString& appDataFolder)
- : GamebryoUnmangedMods(game), m_AppDataFolder(appDataFolder)
+ : GamebryoUnmangedMods(game), m_Game(game), m_AppDataFolder(appDataFolder)
{}
StarfieldUnmanagedMods::~StarfieldUnmanagedMods() {}
@@ -25,29 +25,52 @@ QStringList StarfieldUnmanagedMods::mods(bool onlyOfficial) const
pluginList.removeAll(plugin);
}
QMap<QString, QDir> directories = {{"data", game()->dataDirectory()}};
+ auto contentCatalog = parseContentCatalog();
directories.insert(game()->secondaryDataDirectories());
for (QDir directory : directories) {
for (const QString& fileName : directory.entryList({"*.esp", "*.esl", "*.esm"})) {
if (!pluginList.contains(fileName, Qt::CaseInsensitive)) {
if (!onlyOfficial || pluginList.contains(fileName, Qt::CaseInsensitive)) {
- result.append(fileName.chopped(4)); // trims the extension off
+ bool found = false;
+ for (const auto& mod : contentCatalog) {
+ if (mod.second.files.contains(fileName, Qt::CaseInsensitive)) {
+ result.append(mod.second.name);
+ found = true;
+ }
+ }
+ if (!found && !fileName.startsWith("blueprintships-", Qt::CaseInsensitive)) {
+ result.append(fileName.chopped(4)); // trims the extension off
+ }
}
}
}
}
-
+ result.removeDuplicates();
return result;
}
QFileInfo StarfieldUnmanagedMods::referenceFile(const QString& modName) const
{
- QFileInfoList files;
+ QStringList modFiles;
+ auto contentCatalog = parseContentCatalog();
+ if (contentCatalog.contains(modName)) {
+ modFiles = contentCatalog[modName].files;
+ }
+ QDir dataDir = m_Game->secondaryDataDirectories().first();
+ QStringList plugins = modFiles.filter(
+ QRegularExpression("\\.es(m|p|l)$", QRegularExpression::CaseInsensitiveOption));
QMap<QString, QDir> directories = {{"data", game()->dataDirectory()}};
directories.insert(game()->secondaryDataDirectories());
+ QFileInfoList pluginFiles;
+ QFileInfoList files;
for (QDir directory : directories) {
+ if (!plugins.isEmpty())
+ pluginFiles += dataDir.entryInfoList(plugins);
files += directory.entryInfoList(QStringList() << modName + ".es*");
}
- if (files.size() > 0) {
+ if (!pluginFiles.isEmpty()) {
+ return pluginFiles.at(0);
+ } else if (!files.isEmpty()) {
return files.at(0);
} else {
return QFileInfo();
@@ -86,11 +109,10 @@ StarfieldUnmanagedMods::parseContentCatalog() const
pluginList.append(fileName);
}
}
- for (const auto& plugin : pluginList) {
- contentCatalog[plugin] = ContentCatalog();
- contentCatalog[plugin].files = files;
- contentCatalog[plugin].name = modInfo.value("Title").toString();
- }
+ QString name = modInfo.value("Title").toString();
+ contentCatalog[name] = ContentCatalog();
+ contentCatalog[name].files = files;
+ contentCatalog[name].name = name;
}
}
}
@@ -101,17 +123,16 @@ QStringList StarfieldUnmanagedMods::secondaryFiles(const QString& modName) const
{
QStringList files;
auto contentCatalog = parseContentCatalog();
- for (const auto& mod : contentCatalog) {
- if (mod.first.startsWith(modName, Qt::CaseInsensitive)) {
- files += mod.second.files;
- break;
- }
+ if (contentCatalog.contains(modName)) {
+ return contentCatalog[modName].files;
}
// file extension in FO4 is .ba2 instead of bsa
QMap<QString, QDir> directories = {{"data", game()->dataDirectory()}};
directories.insert(game()->secondaryDataDirectories());
for (QDir directory : directories) {
- for (const QString& archiveName : directory.entryList({modName + "*.ba2"})) {
+ for (const QString& archiveName :
+ directory.entryList({modName + "*.ba2", "blueprintships-" + modName + ".esm",
+ "blueprintships-" + modName + "*.ba2"})) {
files.append(directory.absoluteFilePath(archiveName));
}
}
@@ -121,12 +142,12 @@ QStringList StarfieldUnmanagedMods::secondaryFiles(const QString& modName) const
QString StarfieldUnmanagedMods::displayName(const QString& modName) const
{
auto contentCatalog = parseContentCatalog();
- for (const auto& mod : contentCatalog) {
- if (mod.first.startsWith(modName, Qt::CaseInsensitive)) {
- return mod.second.name;
- }
+ if (contentCatalog.contains(modName)) {
+ return contentCatalog[modName].name;
}
- // unlike in earlier games, in fallout 4 the file name doesn't correspond to
- // the public name
+ if (modName == "ShatteredSpace")
+ return "Shattered Space";
+ else if (modName == "SFBGS050")
+ return "Terran Armada";
return modName;
}