diff options
Diffstat (limited to 'libs/game_bethesda/src/games/starfield/starfieldunmanagedmods.cpp')
| -rw-r--r-- | libs/game_bethesda/src/games/starfield/starfieldunmanagedmods.cpp | 65 |
1 files changed, 43 insertions, 22 deletions
diff --git a/libs/game_bethesda/src/games/starfield/starfieldunmanagedmods.cpp b/libs/game_bethesda/src/games/starfield/starfieldunmanagedmods.cpp index 30abb38..82207c3 100644 --- a/libs/game_bethesda/src/games/starfield/starfieldunmanagedmods.cpp +++ b/libs/game_bethesda/src/games/starfield/starfieldunmanagedmods.cpp @@ -9,7 +9,7 @@ StarfieldUnmanagedMods::StarfieldUnmanagedMods(const GameStarfield* game, const QString& appDataFolder) - : GamebryoUnmangedMods(game), m_AppDataFolder(appDataFolder) + : GamebryoUnmangedMods(game), m_Game(game), m_AppDataFolder(appDataFolder) {} StarfieldUnmanagedMods::~StarfieldUnmanagedMods() {} @@ -25,29 +25,52 @@ QStringList StarfieldUnmanagedMods::mods(bool onlyOfficial) const pluginList.removeAll(plugin); } QMap<QString, QDir> directories = {{"data", game()->dataDirectory()}}; + auto contentCatalog = parseContentCatalog(); directories.insert(game()->secondaryDataDirectories()); for (QDir directory : directories) { for (const QString& fileName : directory.entryList({"*.esp", "*.esl", "*.esm"})) { if (!pluginList.contains(fileName, Qt::CaseInsensitive)) { if (!onlyOfficial || pluginList.contains(fileName, Qt::CaseInsensitive)) { - result.append(fileName.chopped(4)); // trims the extension off + bool found = false; + for (const auto& mod : contentCatalog) { + if (mod.second.files.contains(fileName, Qt::CaseInsensitive)) { + result.append(mod.second.name); + found = true; + } + } + if (!found && !fileName.startsWith("blueprintships-", Qt::CaseInsensitive)) { + result.append(fileName.chopped(4)); // trims the extension off + } } } } } - + result.removeDuplicates(); return result; } QFileInfo StarfieldUnmanagedMods::referenceFile(const QString& modName) const { - QFileInfoList files; + QStringList modFiles; + auto contentCatalog = parseContentCatalog(); + if (contentCatalog.contains(modName)) { + modFiles = contentCatalog[modName].files; + } + QDir dataDir = m_Game->secondaryDataDirectories().first(); + QStringList plugins = modFiles.filter( + QRegularExpression("\\.es(m|p|l)$", QRegularExpression::CaseInsensitiveOption)); QMap<QString, QDir> directories = {{"data", game()->dataDirectory()}}; directories.insert(game()->secondaryDataDirectories()); + QFileInfoList pluginFiles; + QFileInfoList files; for (QDir directory : directories) { + if (!plugins.isEmpty()) + pluginFiles += dataDir.entryInfoList(plugins); files += directory.entryInfoList(QStringList() << modName + ".es*"); } - if (files.size() > 0) { + if (!pluginFiles.isEmpty()) { + return pluginFiles.at(0); + } else if (!files.isEmpty()) { return files.at(0); } else { return QFileInfo(); @@ -86,11 +109,10 @@ StarfieldUnmanagedMods::parseContentCatalog() const pluginList.append(fileName); } } - for (const auto& plugin : pluginList) { - contentCatalog[plugin] = ContentCatalog(); - contentCatalog[plugin].files = files; - contentCatalog[plugin].name = modInfo.value("Title").toString(); - } + QString name = modInfo.value("Title").toString(); + contentCatalog[name] = ContentCatalog(); + contentCatalog[name].files = files; + contentCatalog[name].name = name; } } } @@ -101,17 +123,16 @@ QStringList StarfieldUnmanagedMods::secondaryFiles(const QString& modName) const { QStringList files; auto contentCatalog = parseContentCatalog(); - for (const auto& mod : contentCatalog) { - if (mod.first.startsWith(modName, Qt::CaseInsensitive)) { - files += mod.second.files; - break; - } + if (contentCatalog.contains(modName)) { + return contentCatalog[modName].files; } // file extension in FO4 is .ba2 instead of bsa QMap<QString, QDir> directories = {{"data", game()->dataDirectory()}}; directories.insert(game()->secondaryDataDirectories()); for (QDir directory : directories) { - for (const QString& archiveName : directory.entryList({modName + "*.ba2"})) { + for (const QString& archiveName : + directory.entryList({modName + "*.ba2", "blueprintships-" + modName + ".esm", + "blueprintships-" + modName + "*.ba2"})) { files.append(directory.absoluteFilePath(archiveName)); } } @@ -121,12 +142,12 @@ QStringList StarfieldUnmanagedMods::secondaryFiles(const QString& modName) const QString StarfieldUnmanagedMods::displayName(const QString& modName) const { auto contentCatalog = parseContentCatalog(); - for (const auto& mod : contentCatalog) { - if (mod.first.startsWith(modName, Qt::CaseInsensitive)) { - return mod.second.name; - } + if (contentCatalog.contains(modName)) { + return contentCatalog[modName].name; } - // unlike in earlier games, in fallout 4 the file name doesn't correspond to - // the public name + if (modName == "ShatteredSpace") + return "Shattered Space"; + else if (modName == "SFBGS050") + return "Terran Armada"; return modName; } |
