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-rw-r--r--libs/game_bethesda/src/games/enderal/enderalsavegame.cpp3
-rw-r--r--libs/game_bethesda/src/games/enderalse/enderalsesavegame.cpp3
-rw-r--r--libs/game_bethesda/src/games/fallout4/fallout4savegame.cpp3
-rw-r--r--libs/game_bethesda/src/games/fallout4london/fo4londonsavegame.cpp3
-rw-r--r--libs/game_bethesda/src/games/fallout4vr/fallout4vrsavegame.cpp3
-rw-r--r--libs/game_bethesda/src/games/fallout76/fallout76savegame.cpp3
-rw-r--r--libs/game_bethesda/src/games/skyrim/skyrimsavegame.cpp3
-rw-r--r--libs/game_bethesda/src/games/skyrimse/skyrimsesavegame.cpp3
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.cpp3
-rw-r--r--libs/game_bethesda/src/games/starfield/starfieldsavegame.cpp3
10 files changed, 20 insertions, 10 deletions
diff --git a/libs/game_bethesda/src/games/enderal/enderalsavegame.cpp b/libs/game_bethesda/src/games/enderal/enderalsavegame.cpp
index cd9beb3..235bf1c 100644
--- a/libs/game_bethesda/src/games/enderal/enderalsavegame.cpp
+++ b/libs/game_bethesda/src/games/enderal/enderalsavegame.cpp
@@ -4,6 +4,7 @@
#include <Windows.h>
#else
#include <QDateTime>
+#include <QTimeZone>
using SYSTEMTIME = _SYSTEMTIME;
@@ -14,7 +15,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st)
const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL;
const uint64_t remainderHns = ticks % 10000000ULL;
- const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC);
+ const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC);
const QDate d = dt.date();
const QTime t = dt.time();
diff --git a/libs/game_bethesda/src/games/enderalse/enderalsesavegame.cpp b/libs/game_bethesda/src/games/enderalse/enderalsesavegame.cpp
index 2662505..365ca37 100644
--- a/libs/game_bethesda/src/games/enderalse/enderalsesavegame.cpp
+++ b/libs/game_bethesda/src/games/enderalse/enderalsesavegame.cpp
@@ -4,6 +4,7 @@
#include <Windows.h>
#else
#include <QDateTime>
+#include <QTimeZone>
union _ULARGE_INTEGER {
struct {
@@ -22,7 +23,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st)
const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL;
const uint64_t remainderHns = ticks % 10000000ULL;
- const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC);
+ const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC);
const QDate d = dt.date();
const QTime t = dt.time();
diff --git a/libs/game_bethesda/src/games/fallout4/fallout4savegame.cpp b/libs/game_bethesda/src/games/fallout4/fallout4savegame.cpp
index 2f88d1b..17863ad 100644
--- a/libs/game_bethesda/src/games/fallout4/fallout4savegame.cpp
+++ b/libs/game_bethesda/src/games/fallout4/fallout4savegame.cpp
@@ -4,6 +4,7 @@
#include <Windows.h>
#else
#include <QDateTime>
+#include <QTimeZone>
using SYSTEMTIME = _SYSTEMTIME;
@@ -14,7 +15,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st)
const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL;
const uint64_t remainderHns = ticks % 10000000ULL;
- const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC);
+ const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC);
const QDate d = dt.date();
const QTime t = dt.time();
diff --git a/libs/game_bethesda/src/games/fallout4london/fo4londonsavegame.cpp b/libs/game_bethesda/src/games/fallout4london/fo4londonsavegame.cpp
index ead2d1a..c87d107 100644
--- a/libs/game_bethesda/src/games/fallout4london/fo4londonsavegame.cpp
+++ b/libs/game_bethesda/src/games/fallout4london/fo4londonsavegame.cpp
@@ -4,6 +4,7 @@
#include <Windows.h>
#else
#include <QDateTime>
+#include <QTimeZone>
using SYSTEMTIME = _SYSTEMTIME;
@@ -14,7 +15,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st)
const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL;
const uint64_t remainderHns = ticks % 10000000ULL;
- const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC);
+ const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC);
const QDate d = dt.date();
const QTime t = dt.time();
diff --git a/libs/game_bethesda/src/games/fallout4vr/fallout4vrsavegame.cpp b/libs/game_bethesda/src/games/fallout4vr/fallout4vrsavegame.cpp
index cf29aae..d29c4fa 100644
--- a/libs/game_bethesda/src/games/fallout4vr/fallout4vrsavegame.cpp
+++ b/libs/game_bethesda/src/games/fallout4vr/fallout4vrsavegame.cpp
@@ -4,6 +4,7 @@
#include <Windows.h>
#else
#include <QDateTime>
+#include <QTimeZone>
using SYSTEMTIME = _SYSTEMTIME;
@@ -14,7 +15,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st)
const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL;
const uint64_t remainderHns = ticks % 10000000ULL;
- const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC);
+ const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC);
const QDate d = dt.date();
const QTime t = dt.time();
diff --git a/libs/game_bethesda/src/games/fallout76/fallout76savegame.cpp b/libs/game_bethesda/src/games/fallout76/fallout76savegame.cpp
index 66e8a00..c070429 100644
--- a/libs/game_bethesda/src/games/fallout76/fallout76savegame.cpp
+++ b/libs/game_bethesda/src/games/fallout76/fallout76savegame.cpp
@@ -4,6 +4,7 @@
#include <Windows.h>
#else
#include <QDateTime>
+#include <QTimeZone>
using SYSTEMTIME = _SYSTEMTIME;
@@ -14,7 +15,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st)
const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL;
const uint64_t remainderHns = ticks % 10000000ULL;
- const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC);
+ const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC);
const QDate d = dt.date();
const QTime t = dt.time();
diff --git a/libs/game_bethesda/src/games/skyrim/skyrimsavegame.cpp b/libs/game_bethesda/src/games/skyrim/skyrimsavegame.cpp
index bd16036..621692e 100644
--- a/libs/game_bethesda/src/games/skyrim/skyrimsavegame.cpp
+++ b/libs/game_bethesda/src/games/skyrim/skyrimsavegame.cpp
@@ -4,6 +4,7 @@
#include <Windows.h>
#else
#include <QDateTime>
+#include <QTimeZone>
// SYSTEMTIME is _SYSTEMTIME (defined in gamebryosavegame.h for Linux)
using SYSTEMTIME = _SYSTEMTIME;
@@ -16,7 +17,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st)
const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL;
const uint64_t remainderHns = ticks % 10000000ULL; // leftover 100ns units
- const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC);
+ const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC);
const QDate d = dt.date();
const QTime t = dt.time();
diff --git a/libs/game_bethesda/src/games/skyrimse/skyrimsesavegame.cpp b/libs/game_bethesda/src/games/skyrimse/skyrimsesavegame.cpp
index d68ba19..59b9b6e 100644
--- a/libs/game_bethesda/src/games/skyrimse/skyrimsesavegame.cpp
+++ b/libs/game_bethesda/src/games/skyrimse/skyrimsesavegame.cpp
@@ -4,6 +4,7 @@
#include <Windows.h>
#else
#include <QDateTime>
+#include <QTimeZone>
// Windows ULARGE_INTEGER union for 64-bit FILETIME math
union _ULARGE_INTEGER {
@@ -29,7 +30,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st)
int64_t unixSecs = static_cast<int64_t>(ull.QuadPart / 10000000ULL) - 11644473600LL;
uint64_t remainderHns = ull.QuadPart % 10000000ULL; // leftover 100ns units
- QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC);
+ QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC);
QDate d = dt.date();
QTime t = dt.time();
diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.cpp b/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.cpp
index 1670dc8..75b3683 100644
--- a/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.cpp
+++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.cpp
@@ -4,6 +4,7 @@
#include <Windows.h>
#else
#include <QDateTime>
+#include <QTimeZone>
// Windows ULARGE_INTEGER union for 64-bit FILETIME math
union _ULARGE_INTEGER {
@@ -25,7 +26,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st)
const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL;
const uint64_t remainderHns = ticks % 10000000ULL; // leftover 100ns units
- const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC);
+ const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC);
const QDate d = dt.date();
const QTime t = dt.time();
diff --git a/libs/game_bethesda/src/games/starfield/starfieldsavegame.cpp b/libs/game_bethesda/src/games/starfield/starfieldsavegame.cpp
index 49653cb..9640b75 100644
--- a/libs/game_bethesda/src/games/starfield/starfieldsavegame.cpp
+++ b/libs/game_bethesda/src/games/starfield/starfieldsavegame.cpp
@@ -4,6 +4,7 @@
#include <Windows.h>
#else
#include <QDateTime>
+#include <QTimeZone>
using SYSTEMTIME = _SYSTEMTIME;
@@ -14,7 +15,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st)
const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL;
const uint64_t remainderHns = ticks % 10000000ULL;
- const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC);
+ const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC);
const QDate d = dt.date();
const QTime t = dt.time();