diff options
Diffstat (limited to 'libs/game_bethesda/src/games')
10 files changed, 20 insertions, 10 deletions
diff --git a/libs/game_bethesda/src/games/enderal/enderalsavegame.cpp b/libs/game_bethesda/src/games/enderal/enderalsavegame.cpp index cd9beb3..235bf1c 100644 --- a/libs/game_bethesda/src/games/enderal/enderalsavegame.cpp +++ b/libs/game_bethesda/src/games/enderal/enderalsavegame.cpp @@ -4,6 +4,7 @@ #include <Windows.h> #else #include <QDateTime> +#include <QTimeZone> using SYSTEMTIME = _SYSTEMTIME; @@ -14,7 +15,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st) const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL; const uint64_t remainderHns = ticks % 10000000ULL; - const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC); + const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC); const QDate d = dt.date(); const QTime t = dt.time(); diff --git a/libs/game_bethesda/src/games/enderalse/enderalsesavegame.cpp b/libs/game_bethesda/src/games/enderalse/enderalsesavegame.cpp index 2662505..365ca37 100644 --- a/libs/game_bethesda/src/games/enderalse/enderalsesavegame.cpp +++ b/libs/game_bethesda/src/games/enderalse/enderalsesavegame.cpp @@ -4,6 +4,7 @@ #include <Windows.h> #else #include <QDateTime> +#include <QTimeZone> union _ULARGE_INTEGER { struct { @@ -22,7 +23,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st) const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL; const uint64_t remainderHns = ticks % 10000000ULL; - const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC); + const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC); const QDate d = dt.date(); const QTime t = dt.time(); diff --git a/libs/game_bethesda/src/games/fallout4/fallout4savegame.cpp b/libs/game_bethesda/src/games/fallout4/fallout4savegame.cpp index 2f88d1b..17863ad 100644 --- a/libs/game_bethesda/src/games/fallout4/fallout4savegame.cpp +++ b/libs/game_bethesda/src/games/fallout4/fallout4savegame.cpp @@ -4,6 +4,7 @@ #include <Windows.h> #else #include <QDateTime> +#include <QTimeZone> using SYSTEMTIME = _SYSTEMTIME; @@ -14,7 +15,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st) const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL; const uint64_t remainderHns = ticks % 10000000ULL; - const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC); + const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC); const QDate d = dt.date(); const QTime t = dt.time(); diff --git a/libs/game_bethesda/src/games/fallout4london/fo4londonsavegame.cpp b/libs/game_bethesda/src/games/fallout4london/fo4londonsavegame.cpp index ead2d1a..c87d107 100644 --- a/libs/game_bethesda/src/games/fallout4london/fo4londonsavegame.cpp +++ b/libs/game_bethesda/src/games/fallout4london/fo4londonsavegame.cpp @@ -4,6 +4,7 @@ #include <Windows.h> #else #include <QDateTime> +#include <QTimeZone> using SYSTEMTIME = _SYSTEMTIME; @@ -14,7 +15,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st) const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL; const uint64_t remainderHns = ticks % 10000000ULL; - const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC); + const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC); const QDate d = dt.date(); const QTime t = dt.time(); diff --git a/libs/game_bethesda/src/games/fallout4vr/fallout4vrsavegame.cpp b/libs/game_bethesda/src/games/fallout4vr/fallout4vrsavegame.cpp index cf29aae..d29c4fa 100644 --- a/libs/game_bethesda/src/games/fallout4vr/fallout4vrsavegame.cpp +++ b/libs/game_bethesda/src/games/fallout4vr/fallout4vrsavegame.cpp @@ -4,6 +4,7 @@ #include <Windows.h> #else #include <QDateTime> +#include <QTimeZone> using SYSTEMTIME = _SYSTEMTIME; @@ -14,7 +15,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st) const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL; const uint64_t remainderHns = ticks % 10000000ULL; - const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC); + const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC); const QDate d = dt.date(); const QTime t = dt.time(); diff --git a/libs/game_bethesda/src/games/fallout76/fallout76savegame.cpp b/libs/game_bethesda/src/games/fallout76/fallout76savegame.cpp index 66e8a00..c070429 100644 --- a/libs/game_bethesda/src/games/fallout76/fallout76savegame.cpp +++ b/libs/game_bethesda/src/games/fallout76/fallout76savegame.cpp @@ -4,6 +4,7 @@ #include <Windows.h> #else #include <QDateTime> +#include <QTimeZone> using SYSTEMTIME = _SYSTEMTIME; @@ -14,7 +15,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st) const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL; const uint64_t remainderHns = ticks % 10000000ULL; - const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC); + const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC); const QDate d = dt.date(); const QTime t = dt.time(); diff --git a/libs/game_bethesda/src/games/skyrim/skyrimsavegame.cpp b/libs/game_bethesda/src/games/skyrim/skyrimsavegame.cpp index bd16036..621692e 100644 --- a/libs/game_bethesda/src/games/skyrim/skyrimsavegame.cpp +++ b/libs/game_bethesda/src/games/skyrim/skyrimsavegame.cpp @@ -4,6 +4,7 @@ #include <Windows.h> #else #include <QDateTime> +#include <QTimeZone> // SYSTEMTIME is _SYSTEMTIME (defined in gamebryosavegame.h for Linux) using SYSTEMTIME = _SYSTEMTIME; @@ -16,7 +17,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st) const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL; const uint64_t remainderHns = ticks % 10000000ULL; // leftover 100ns units - const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC); + const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC); const QDate d = dt.date(); const QTime t = dt.time(); diff --git a/libs/game_bethesda/src/games/skyrimse/skyrimsesavegame.cpp b/libs/game_bethesda/src/games/skyrimse/skyrimsesavegame.cpp index d68ba19..59b9b6e 100644 --- a/libs/game_bethesda/src/games/skyrimse/skyrimsesavegame.cpp +++ b/libs/game_bethesda/src/games/skyrimse/skyrimsesavegame.cpp @@ -4,6 +4,7 @@ #include <Windows.h> #else #include <QDateTime> +#include <QTimeZone> // Windows ULARGE_INTEGER union for 64-bit FILETIME math union _ULARGE_INTEGER { @@ -29,7 +30,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st) int64_t unixSecs = static_cast<int64_t>(ull.QuadPart / 10000000ULL) - 11644473600LL; uint64_t remainderHns = ull.QuadPart % 10000000ULL; // leftover 100ns units - QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC); + QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC); QDate d = dt.date(); QTime t = dt.time(); diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.cpp b/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.cpp index 1670dc8..75b3683 100644 --- a/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.cpp +++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.cpp @@ -4,6 +4,7 @@ #include <Windows.h> #else #include <QDateTime> +#include <QTimeZone> // Windows ULARGE_INTEGER union for 64-bit FILETIME math union _ULARGE_INTEGER { @@ -25,7 +26,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st) const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL; const uint64_t remainderHns = ticks % 10000000ULL; // leftover 100ns units - const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC); + const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC); const QDate d = dt.date(); const QTime t = dt.time(); diff --git a/libs/game_bethesda/src/games/starfield/starfieldsavegame.cpp b/libs/game_bethesda/src/games/starfield/starfieldsavegame.cpp index 49653cb..9640b75 100644 --- a/libs/game_bethesda/src/games/starfield/starfieldsavegame.cpp +++ b/libs/game_bethesda/src/games/starfield/starfieldsavegame.cpp @@ -4,6 +4,7 @@ #include <Windows.h> #else #include <QDateTime> +#include <QTimeZone> using SYSTEMTIME = _SYSTEMTIME; @@ -14,7 +15,7 @@ static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st) const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL; const uint64_t remainderHns = ticks % 10000000ULL; - const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC); + const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, QTimeZone::UTC); const QDate d = dt.date(); const QTime t = dt.time(); |
