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-rw-r--r--libs/installer_fomod_plus/installer/lib/ConditionTester.cpp176
1 files changed, 176 insertions, 0 deletions
diff --git a/libs/installer_fomod_plus/installer/lib/ConditionTester.cpp b/libs/installer_fomod_plus/installer/lib/ConditionTester.cpp
new file mode 100644
index 0000000..c35bf47
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/lib/ConditionTester.cpp
@@ -0,0 +1,176 @@
+#include "ConditionTester.h"
+
+#include "ui/FomodViewModel.h"
+
+#include <iplugingame.h>
+#include <ipluginlist.h>
+
+std::string setToString(const std::set<int> &set)
+{
+ std::string str;
+ for (const auto& i : set) {
+ str += std::to_string(i) + ", ";
+ }
+ return str;
+}
+
+bool ConditionTester::isStepVisible(const std::shared_ptr<FlagMap>& flags,
+ const CompositeDependency& compositeDependency,
+ const int stepIndex,
+ const std::vector<std::shared_ptr<StepViewModel>>& steps) const
+{
+
+ // first things first: is it visible?
+ if (!testCompositeDependency(flags, compositeDependency)) {
+ return false;
+ }
+
+ const auto flagDependencies = compositeDependency.flagDependencies;
+ if (flagDependencies.empty()) {
+ return true;
+ }
+
+ std::set<int> stepsThatSetThisFlag;
+
+ for (const auto& flagDependency : flagDependencies) {
+ // for this flag, find the plugins that set it
+ for (int i = stepIndex - 1; i >= 0; --i) {
+ for (const auto& group : steps[i]->getGroups()) {
+ for (const auto& plugin : group->getPlugins()) {
+ if (std::ranges::any_of(plugin->getPlugin()->conditionFlags.flags,
+ [&flagDependency](const ConditionFlag& flag) {
+ return flag.name == flagDependency.flag && flag.value == flagDependency.value;
+ })) {
+ stepsThatSetThisFlag.insert(i);
+ }
+ }
+ }
+ }
+ }
+ const auto anyVisible = std::ranges::any_of(stepsThatSetThisFlag, [this, &steps, &flags](const int index) {
+ return isStepVisible(flags, steps[index]->getVisibilityConditions(), index, steps);
+ });
+ if (!anyVisible) {
+ log.logMessage(DEBUG, "Step " + steps[stepIndex]->getName() + " has no dependent steps that are visible.");
+ log.logMessage(DEBUG, "Steps that set this flag: " + setToString(stepsThatSetThisFlag));
+ }
+ return anyVisible;
+
+}
+
+bool ConditionTester::testCompositeDependency(const std::shared_ptr<FlagMap>& flags,
+ const CompositeDependency& compositeDependency) const
+{
+ const auto fileDependencies = compositeDependency.fileDependencies;
+ const auto flagDependencies = compositeDependency.flagDependencies;
+ const auto gameDependencies = compositeDependency.gameDependencies;
+ const auto nestedDependencies = compositeDependency.nestedDependencies;
+ const auto globalOperatorType = compositeDependency.operatorType;
+
+ // For the globalOperatorType
+ // Evaluate all conditions and store the results in a vector<bool>, then return based on operator.
+ // These aren't expensive to calculate so rather than do some fancy logic to short-circuit, just calculate all of 'em.
+ std::vector<bool> results;
+ for (const auto& fileDependency : fileDependencies) {
+ results.emplace_back(testFileDependency(fileDependency));
+ }
+ for (const auto& flagDependency : flagDependencies) {
+ results.emplace_back(testFlagDependency(flags, flagDependency));
+ }
+ for (const auto& gameDependency : gameDependencies) {
+ results.emplace_back(testGameDependency(gameDependency));
+ }
+ for (const auto& nestedDependency : nestedDependencies) {
+ results.emplace_back(testCompositeDependency(flags, nestedDependency));
+ }
+
+ if (globalOperatorType == OperatorTypeEnum::AND) {
+ return std::ranges::all_of(results, [](const bool result) { return result; });
+ }
+ return std::ranges::any_of(results, [](const bool result) { return result; });
+}
+
+
+bool ConditionTester::testFlagDependency(const std::shared_ptr<FlagMap>& flags, const FlagDependency& flagDependency)
+{
+ // Every instance of this flag being set in the map.
+ const auto flagList = flags->getFlagsByKey(flagDependency.flag);
+
+ // Find the first instance of this flag being set (in the order specified by getFlagsByKey)
+ if (flagList.empty()) {
+ // If the dependency value is an empty string, it means this flag should be unset.
+ // So if we don't have any value for this flag, the result is true.
+ return flagDependency.value.empty();
+ }
+
+ return flagList.front().second == flagDependency.value;
+}
+
+bool ConditionTester::testFileDependency(const FileDependency& fileDependency) const
+{
+ const std::string& pluginName = fileDependency.file;
+ const auto pluginState = getFileDependencyStateForPlugin(pluginName);
+ return pluginState == fileDependency.state;
+}
+
+bool ConditionTester::testGameDependency(const GameDependency& gameDependency) const
+{
+ const auto gameVersion = mOrganizer->managedGame()->gameVersion().toStdString();
+ log.logMessage(DEBUG, "Comparing condition version " + gameDependency.version + " against " + gameVersion);
+ if ( gameDependency.version <= gameVersion) {
+ log.logMessage(DEBUG, "Version matches!");
+ }
+ return gameDependency.version <= gameVersion;
+}
+
+FileDependencyTypeEnum ConditionTester::getFileDependencyStateForPlugin(const std::string& pluginName) const
+{
+ if (const auto it = pluginStateCache.find(pluginName); it != pluginStateCache.end()) {
+ return it->second;
+ }
+
+ const QFlags<MOBase::IPluginList::PluginState> pluginState = mOrganizer->pluginList()->state(
+ QString::fromStdString(pluginName));
+
+ FileDependencyTypeEnum state;
+
+ if (pluginState == MOBase::IPluginList::STATE_MISSING) {
+ state = FileDependencyTypeEnum::Missing;
+ } else if (pluginState == MOBase::IPluginList::STATE_INACTIVE) {
+ state = FileDependencyTypeEnum::Inactive;
+ } else if (pluginState == MOBase::IPluginList::STATE_ACTIVE) {
+ state = FileDependencyTypeEnum::Active;
+ } else {
+ state = FileDependencyTypeEnum::UNKNOWN_STATE;
+ }
+
+ pluginStateCache[pluginName] = state;
+ return state;
+}
+
+PluginTypeEnum ConditionTester::getPluginTypeDescriptorState(const std::shared_ptr<Plugin>& plugin,
+ const std::shared_ptr<FlagMap>& flags) const
+{
+ // NOTE: A plugin's ConditionFlags aren't the same thing as a step visibility one.
+ // A plugin's ConditionFlags are toggled based on the selection state of the plugin
+ // We only evaluate the typeDescriptor here.
+
+ // We will return the 'winning' type or the default. If multiple conditions are met,
+ // ...well, I'm not sure.
+ // ReSharper disable once CppTooWideScopeInitStatement
+ const auto& dependencyType = plugin->typeDescriptor.dependencyType;
+ for (const auto& pattern : dependencyType.patterns.patterns) {
+ if (testCompositeDependency(flags, pattern.dependencies)) {
+ return pattern.type;
+ }
+ }
+
+ // Sometimes authors do this.
+ if (plugin->typeDescriptor.type != PluginTypeEnum::Optional) {
+ return plugin->typeDescriptor.type;
+ }
+ if (plugin->typeDescriptor.dependencyType.defaultType.has_value()) {
+ return plugin->typeDescriptor.dependencyType.defaultType.value();
+ }
+ return PluginTypeEnum::Optional;
+} \ No newline at end of file