diff options
Diffstat (limited to 'libs/installer_fomod_plus/share/FOMODData/PluginReader.h')
| -rw-r--r-- | libs/installer_fomod_plus/share/FOMODData/PluginReader.h | 119 |
1 files changed, 0 insertions, 119 deletions
diff --git a/libs/installer_fomod_plus/share/FOMODData/PluginReader.h b/libs/installer_fomod_plus/share/FOMODData/PluginReader.h deleted file mode 100644 index dade7e1..0000000 --- a/libs/installer_fomod_plus/share/FOMODData/PluginReader.h +++ /dev/null @@ -1,119 +0,0 @@ -#pragma once - -#include <fstream> -#include <string> -#include <vector> -#include <cstdint> -#include <unordered_set> - -static const std::unordered_set<std::string> VANILLA_MASTERS = { - "Skyrim.esm", - "Update.esm", - "Dawnguard.esm", - "HearthFires.esm", - "Dragonborn.esm" -}; - -class PluginReader { -public: - - /** - * Reads the master files from a Bethesda plugin file (ESP/ESM/ESL) - * @param filePath Path to the plugin file - * @param trimVanilla Exclude the vanilla game masters or not. Mostly to save DB space. - * @return Vector of master filenames - */ - static std::vector<std::string> readMasters(const std::string& filePath, const bool trimVanilla = false) - { - std::vector<std::string> masters; - std::ifstream file(filePath, std::ios::binary); - - if (!file) { - return masters; - } - - // Check TES4 record signature - char signature[4]; - file.read(signature, 4); - if (strncmp(signature, "TES4", 4) != 0) { - return masters; - } - - // Read record size - uint32_t recordSize; - file.read(reinterpret_cast<char*>(&recordSize), 4); - - constexpr uint32_t skipSize = sizeof(uint32_t) // flags - + sizeof(uint32_t) // formId - + sizeof(uint16_t) // timestamp - + sizeof(uint16_t) // version control - + sizeof(uint16_t) // internal version - + sizeof(uint16_t); // unknown - - // Skip header flags, formID, etc. (total 8 bytes) - file.seekg(skipSize, std::ios::cur); - - // Calculate where the TES4 record ends - std::streampos recordEnd = file.tellg() + static_cast<std::streampos>(recordSize); - - // Read subrecords until we reach the end of the TES4 record - while (file && file.tellg() < recordEnd) { - char subRecordType[4]; - uint16_t subRecordSize; - - // Read subrecord type and size - file.read(subRecordType, 4); - file.read(reinterpret_cast<char*>(&subRecordSize), 2); - - if (strncmp(subRecordType, "MAST", 4) == 0) { - // Read master filename (null-terminated string) - std::string masterName; - masterName.resize(subRecordSize); - file.read(masterName.data(), subRecordSize); - - // Remove null terminator if present - if (!masterName.empty() && masterName.back() == '\0') { - masterName.pop_back(); - } - - // Only add if it's not a vanilla master or if we're not trimming - if (!trimVanilla || !VANILLA_MASTERS.contains(masterName)) { - masters.push_back(masterName); - } - - // Each MAST is followed by a DATA subrecord - char dataType[4]; - uint16_t dataSize; - file.read(dataType, 4); - file.read(reinterpret_cast<char*>(&dataSize), 2); - - // Skip DATA content (usually an 8-byte value) - file.seekg(dataSize, std::ios::cur); - } else { - // Skip other subrecord types - file.seekg(subRecordSize, std::ios::cur); - } - } - - return masters; - } - - /** - * Checks if a file is a valid Bethesda plugin (ESP/ESM/ESL) - * @param filePath Path to the file - * @return True if the file is a valid plugin - */ - static bool isValidPlugin(const std::string& filePath) - { - std::ifstream file(filePath, std::ios::binary); - - if (!file) { - return false; - } - - char signature[4]; - file.read(signature, 4); - - return strncmp(signature, "TES4", 4) == 0; - } -};
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