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-rw-r--r--libs/installer_fomod_plus/share/FOMODData/PluginReader.h119
1 files changed, 119 insertions, 0 deletions
diff --git a/libs/installer_fomod_plus/share/FOMODData/PluginReader.h b/libs/installer_fomod_plus/share/FOMODData/PluginReader.h
new file mode 100644
index 0000000..dade7e1
--- /dev/null
+++ b/libs/installer_fomod_plus/share/FOMODData/PluginReader.h
@@ -0,0 +1,119 @@
+#pragma once
+
+#include <fstream>
+#include <string>
+#include <vector>
+#include <cstdint>
+#include <unordered_set>
+
+static const std::unordered_set<std::string> VANILLA_MASTERS = {
+ "Skyrim.esm",
+ "Update.esm",
+ "Dawnguard.esm",
+ "HearthFires.esm",
+ "Dragonborn.esm"
+};
+
+class PluginReader {
+public:
+
+ /**
+ * Reads the master files from a Bethesda plugin file (ESP/ESM/ESL)
+ * @param filePath Path to the plugin file
+ * @param trimVanilla Exclude the vanilla game masters or not. Mostly to save DB space.
+ * @return Vector of master filenames
+ */
+ static std::vector<std::string> readMasters(const std::string& filePath, const bool trimVanilla = false)
+ {
+ std::vector<std::string> masters;
+ std::ifstream file(filePath, std::ios::binary);
+
+ if (!file) {
+ return masters;
+ }
+
+ // Check TES4 record signature
+ char signature[4];
+ file.read(signature, 4);
+ if (strncmp(signature, "TES4", 4) != 0) {
+ return masters;
+ }
+
+ // Read record size
+ uint32_t recordSize;
+ file.read(reinterpret_cast<char*>(&recordSize), 4);
+
+ constexpr uint32_t skipSize = sizeof(uint32_t) // flags
+ + sizeof(uint32_t) // formId
+ + sizeof(uint16_t) // timestamp
+ + sizeof(uint16_t) // version control
+ + sizeof(uint16_t) // internal version
+ + sizeof(uint16_t); // unknown
+
+ // Skip header flags, formID, etc. (total 8 bytes)
+ file.seekg(skipSize, std::ios::cur);
+
+ // Calculate where the TES4 record ends
+ std::streampos recordEnd = file.tellg() + static_cast<std::streampos>(recordSize);
+
+ // Read subrecords until we reach the end of the TES4 record
+ while (file && file.tellg() < recordEnd) {
+ char subRecordType[4];
+ uint16_t subRecordSize;
+
+ // Read subrecord type and size
+ file.read(subRecordType, 4);
+ file.read(reinterpret_cast<char*>(&subRecordSize), 2);
+
+ if (strncmp(subRecordType, "MAST", 4) == 0) {
+ // Read master filename (null-terminated string)
+ std::string masterName;
+ masterName.resize(subRecordSize);
+ file.read(masterName.data(), subRecordSize);
+
+ // Remove null terminator if present
+ if (!masterName.empty() && masterName.back() == '\0') {
+ masterName.pop_back();
+ }
+
+ // Only add if it's not a vanilla master or if we're not trimming
+ if (!trimVanilla || !VANILLA_MASTERS.contains(masterName)) {
+ masters.push_back(masterName);
+ }
+
+ // Each MAST is followed by a DATA subrecord
+ char dataType[4];
+ uint16_t dataSize;
+ file.read(dataType, 4);
+ file.read(reinterpret_cast<char*>(&dataSize), 2);
+
+ // Skip DATA content (usually an 8-byte value)
+ file.seekg(dataSize, std::ios::cur);
+ } else {
+ // Skip other subrecord types
+ file.seekg(subRecordSize, std::ios::cur);
+ }
+ }
+
+ return masters;
+ }
+
+ /**
+ * Checks if a file is a valid Bethesda plugin (ESP/ESM/ESL)
+ * @param filePath Path to the file
+ * @return True if the file is a valid plugin
+ */
+ static bool isValidPlugin(const std::string& filePath)
+ {
+ std::ifstream file(filePath, std::ios::binary);
+
+ if (!file) {
+ return false;
+ }
+
+ char signature[4];
+ file.read(signature, 4);
+
+ return strncmp(signature, "TES4", 4) == 0;
+ }
+}; \ No newline at end of file