aboutsummaryrefslogtreecommitdiff
path: root/libs/game_bethesda/src/gamebryo
Commit message (Expand)AuthorAgeFilesLines
* Fix VFS rmdir, prefix/launch issues, add version + beta channelSulfurNitride2026-04-232-10/+32
* Remove NaK/Rust dependency, port remaining functionality to native C++SulfurNitride2026-04-082-32/+17
* Fix build: use QString::fromLocal8Bit instead of QStringEncoder::encodeSulfurNitride2026-03-111-2/+1
* Fix LOOT disabling plugins: handle Bethesda asterisk format in plugins.txtSulfurNitride2026-03-111-6/+30
* Remove umu-run, keep game as child process for Steam trackingSulfurNitride2026-02-232-20/+22
* Add Python init diagnostics, AppImage build system, misc Linux fixesSulfurNitride2026-02-192-6/+4
* Read Fluorine prefix path from config.json instead of QSettingsSulfurNitride2026-02-181-5/+20
* Fix Wine prefix deployment, INI handling, and data directory pathsSulfurNitride2026-02-172-7/+117
* Migrate data paths to ~/.local/share/fluorine/, add native build, fix %comman...SulfurNitride2026-02-143-3/+12
* Add FUSE external mapping support, BG3/Oblivion Remastered fixes, fomod-plus ...SulfurNitride2026-02-141-1/+5
* Add Root Builder plugin, Linux game detection, and OMOD installer fixSulfurNitride2026-02-111-31/+4
* Fluorine Manager: full Linux port of Mod Organizer 2SulfurNitride2026-02-1130-0/+4899