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path: root/libs/game_bethesda/src/gamebryo/gamebryogameplugins.cpp
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* Fix build: use QString::fromLocal8Bit instead of QStringEncoder::encodeSulfurNitride2026-03-111-2/+1
| | | | | | | | QStringEncoder::encode() returns DecodedData which can't be directly assigned to QString in a declaration context. Use fromLocal8Bit() which is simpler and equivalent for system-encoded byte arrays. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Fix LOOT disabling plugins: handle Bethesda asterisk format in plugins.txtSulfurNitride2026-03-111-6/+30
| | | | | | | | | | | | | LOOT writes plugins.txt in Bethesda format where *Plugin.esp = enabled and Plugin.esp (no prefix) = disabled. MO2's reader didn't strip the asterisk, so it tried to find plugins literally named "*Plugin.esp", failed to match, and marked them all as inactive. Two-pass approach: detect whether file uses asterisks. If yes (LOOT/Bethesda format), only *-prefixed plugins are active. If no (MO2's own format), all listed plugins are active. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Fluorine Manager: full Linux port of Mod Organizer 2SulfurNitride2026-02-111-0/+246
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>