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* Add BSA in-memory extraction and nested preview supportSulfurNitride2026-04-122-103/+373
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | bsatk: - Archive::extractToMemory() extracts a file directly into a byte buffer instead of a filesystem path, backed by a std::ostringstream sink. - Archive::findFile() locates a file by relative path, case-insensitive and separator-agnostic, walking the folder tree recursively. - extractDirect/extractCompressed now take std::ostream& so both the ofstream and ostringstream paths share the same implementation. libbsarch: shim rewrite on Linux to map the Windows API surface onto bsatk::Archive, enabling preview_bsa to open vanilla BSAs via the same interface as other plugins. preview_bsa: double-click on a file in the BSA tree now extracts the bytes via extractToMemory() and hands them to IOrganizer::previewFileData for nested preview rendering (e.g. NIF inside a BSA). uibase + organizerproxy + organizercore: new IOrganizer::previewFileData virtual that routes in-memory file bytes through the first registered IPluginPreview matching the extension. Uses heap + WA_DeleteOnClose + open() to avoid nested exec() softlock from mod info filetree -> preview_bsa tree -> nif preview. docker/build-inner.sh: stage preview_nif shaders into plugin_data/shaders so ShaderManager can load them via IOrganizer::getPluginDataPath(). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* Fluorine Manager: full Linux port of Mod Organizer 2SulfurNitride2026-02-1137-0/+6516
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>