| Commit message (Collapse) | Author | Age | Files | Lines |
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Replace NaK Rust crate and nak_ffi with native C++ implementations:
- Game detection (Steam, Heroic, Bottles), VDF parser, icon extraction
- Prefix symlinks, SLR manager, Steam path detection
- Known games database
Add FUSE VFS optimizations: zero-copy reads via fuse_reply_data,
default_permissions mount option, FUSE_CAP_ASYNC_DIO, FUSE_CAP_EXPIRE_ONLY,
lookup cache parent index, cached mode bits, increased I/O buffer sizes.
Update build system, prefix setup, and various fixes.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Steam Linux Runtime:
- New Rust module (libs/nak/src/slr.rs): download SteamLinuxRuntime_sniper
from repo.steampowered.com, SHA256 verification, BUILD_ID update checks
- nak_ffi exports: nak_slr_is_installed, nak_slr_get_run_script, nak_download_slr
- ProtonLauncher: wraps Proton launch inside SLR pressure-vessel container
when enabled (run -- proton waitforexitandrun game.exe)
- Instance Manager: SLR checkbox (default on) beside Steam DRM checkbox
- Main window: pre-check downloads SLR before launch if needed
- Proton settings tab: "Download Steam Linux Runtime" button
- spawn.cpp: reads fluorine/use_slr per-instance INI key
- Logs "Final command:" showing full assembled launch command
Bug fixes:
- Fix Use Proton off by default for plugin executables (executableslist.cpp)
- Fix Use Proton off by default for file tree right-click (filetree.cpp)
- Fix Fedora 43 Qt platform plugin crash: explicit QT_QPA_PLATFORM_PLUGIN_PATH
- Add Qt6::Concurrent to CMakeLists for QtConcurrent background downloads
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- Add icons.rs to nak crate: parses PE resource sections, extracts
RT_GROUP_ICON/RT_ICON and builds ICO files in memory
- Expose nak_extract_exe_icon() FFI for C++ consumption
- Update iconForExecutable() to use Rust FFI instead of shelling out
to wrestool; reads all ICO entries for correct color depth
- Fix BasicGamePlugin::gameIcon() to call iconForExecutable() (was
returning empty QIcon, causing placeholder icons for BG3/Cyberpunk)
- Move app icon setup: setDesktopFileName + setWindowIcon to
MOApplication constructor (fixes Wayland taskbar/decoration icon)
- Move data/com.fluorine.* to data/icons/, install to XDG paths at
launch for Wayland compositor icon resolution
- Remove icoutils dependency from Docker image and build output
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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%command% and system Proton scanning
- All data paths migrated from ~/.var/app/com.fluorine.manager/ to
~/.local/share/fluorine/ so native and Flatpak builds share the same
instances, plugins, and configs
- New fluorinepaths.h/.cpp with fluorineDataDir() helper and one-time
migration from old path (writes MOVED.txt breadcrumb)
- New libs/nak/src/paths.rs as Rust equivalent (data_dir())
- Strip %command% tokens from launch wrapper in protonlauncher.cpp
- Always scan /usr/share/steam/compatibilitytools.d/ for system Proton
packages (Arch installs Proton there); add Flatpak filesystem permission
- Native build (build-native.sh) installs to ~/.local/share/fluorine/
with desktop entry and ~/.local/bin symlink instead of portable zip
- build-flatpak.sh wrapper for Flatpak builds
- Fix container locale (LANG=C.UTF-8) for AutoUic warnings
- Fix prefixExists() to handle both compatdata and pfx directory layouts
- Fix globalInstancesRootPath() to use fluorineDataDir() on Linux
- Fix umu-run Flatpak lookup to use fluorineDataDir()
- Update README with build instructions and Arch dependency list
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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and NaK integration
FUSE VFS now deploys non-data-dir mod mappings (Paks, OBSE, UE4SS, etc.)
via real symlinks and injects file-level data-dir mappings (plugins.txt,
loadorder.txt) into the VFS tree. Fixes game launches for Oblivion
Remastered (Root Builder path resolution, script extender support) and
BG3 (Wine prefix documents directory, file mapper symlinks on Linux).
Vendors mo2-fomod-plus plugin and NaK crate for FOMOD installer and
game finder/runtime support.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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