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* Mirror synced plugins across case variants, fix OMOD loggingSulfurNitride2026-04-151-13/+16
| | | | | | | | | | | | | | | syncPluginsBack previously updated the profile from the newest case variant but left the stale sibling (e.g. lowercase plugins.txt after LOOT edited Plugins.txt) untouched in the prefix, so anything reading the prefix before the next deployPlugins saw divergent content. Mirror the newest variant into every sibling after the profile sync. installer_omod.py called mobase.log / mobase.LogLevel which the Python bindings do not expose, crashing .omod installs with AttributeError. Route messages through stderr so the Python runner forwards them to MOBase::log::error. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* Multi-dir plugin loading, VFS Root Builder, Wine registry check, column ↵SulfurNitride2026-03-221-544/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | visibility fix Plugin loading: - Remove symlink-based ensureBundledPluginsLinked(), replace with multi-dir search (bundled dir takes priority, instance dir adds extras only) - Auto-clean stale symlinks from instance plugins/ dirs on startup - Add mergedProxyList() for proxy plugin discovery across both dirs VFS Root Builder (replaces Python rootbuilder.py): - Native C++ Root Builder integrated into FuseConnector - Deploy mod Root/ files to game dir before FUSE mount, clear on unmount - Per-instance toggle in Instance Manager (default: on) - Root Builder path normalization in processrunner.cpp: rewrite binary and start-in paths from mods/.../Root/ to Game Root for correct Wine path resolution (fixes SKSE + EngineFixes versionlib lookup) - Expose game dir and prefix to SLR pressure-vessel via --filesystem= Wine registry check: - Read/write Wine prefix system.reg (HKLM) with timestamp-aware parsing - Auto-check game install path before launch, prompt to fix if mismatched - Updates both Software\ and Wow6432Node\ registry keys Column visibility fix: - Guard updateGroupByProxy() during QHeaderView::restoreState() to prevent sort indicator restoration from triggering setSourceModel() which resets all columns to visible Python proxy: - Skip FixGameRegKey.py, crashlogtools, rootbuilder.py (Windows-only or replaced by native implementations) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* Add Python init diagnostics, AppImage build system, misc Linux fixesSulfurNitride2026-02-191-48/+4
| | | | | | | | | | | | | | | | | | | | - python: switch Py_InitializeEx → Py_InitializeFromConfig for explicit error reporting; add dladdr + fprintf diagnostics to trace which DSO Python symbols resolve to and whether Py_IsInitialized succeeds - python: log RTLD_NOLOAD vs fresh-load outcome when promoting libpython to RTLD_GLOBAL - build: add Docker-based AppImage build script (build.sh), update Dockerfile and build-inner.sh for AppImage-only workflow - build: remove Flatpak support entirely; move AppImage metadata (desktop/metainfo/icon) from flatpak/ to data/ - Add Monster Hunter Wilds basic_games plugin - .gitignore: exclude squashfs-root, build-source, flatpak-repo, __pycache__, fomod-plus-settings.ini - Various Linux port fixes across wineprefix, processrunner, proton launcher, FUSE connector, instance manager, download manager, sanitychecks, and NaK Rust paths/runtime_wrap Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix Wine prefix deployment, INI handling, and data directory pathsSulfurNitride2026-02-171-5/+19
| | | | | | | | | | | | | | | | | | | | - Fix data directory path to use ~/.var/app/com.fluorine.manager consistently (was ~/.local/share/fluorine in committed code) - Fix VFS helper path in fuseconnector.cpp to use fluorineDataDir() - Fix localAppFolder() to resolve Wine prefix AppData/Local on Linux instead of returning XDG ~/.local/share - Add localAppName() virtual method for correct AppData folder mapping (Enderal→"enderal", Nehrim→"Oblivion") - Fix mergeTweak() to use direct INI parser instead of QSettings which corrupts backslashes and URL-encodes spaces in keys - Make resolveWineDataDirName() more robust with existence checks and fallback chain (documentsDirectory → gameShortName → gameName) - Add comprehensive debug logging throughout Wine prefix deployment - Fix INI case handling: copy instead of symlink for case-mismatched INIs, ensure both proper-case and lowercase aliases exist - Remove native build script (Flatpak only) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Add FUSE external mapping support, BG3/Oblivion Remastered fixes, fomod-plus ↵SulfurNitride2026-02-141-95/+273
| | | | | | | | | | | | | | | and NaK integration FUSE VFS now deploys non-data-dir mod mappings (Paks, OBSE, UE4SS, etc.) via real symlinks and injects file-level data-dir mappings (plugins.txt, loadorder.txt) into the VFS tree. Fixes game launches for Oblivion Remastered (Root Builder path resolution, script extender support) and BG3 (Wine prefix documents directory, file mapper symlinks on Linux). Vendors mo2-fomod-plus plugin and NaK crate for FOMOD installer and game finder/runtime support. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Add Root Builder plugin, Linux game detection, and OMOD installer fixSulfurNitride2026-02-112-0/+668
- New native Root Builder plugin (src/plugins/rootbuilder.py) with copy and symlink deploy modes, auto-deploy hooks, backup/restore, and third-party conflict detection that moves incompatible plugins to DisabledPlugins/. In link mode, .exe/.dll are always copied to avoid Wine/Proton path resolution issues with symlinked executables. - Fix basic_games detection on Linux: steam_utils now checks native Steam paths (~/.local/share/Steam, Flatpak, Snap), epic_utils uses correct Linux Heroic config paths, gog_utils falls back to Heroic GOG installed.json when Windows registry is unavailable. - Fix OMOD installer crash: isArchiveSupported now handles both IFileTree (from mod list refresh) and string (from install check) arguments. - Add flatpak manifest step to copy source-tree Python plugins (src/plugins/*.py) into the build output. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>