1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
|
from pathlib import Path
from typing import List
from PyQt6.QtCore import QDir
import mobase
from ..basic_features import BasicLocalSavegames
from ..basic_game import BasicGame, BasicGameSaveGame
class VampireModDataChecker(mobase.ModDataChecker):
def __init__(self):
super().__init__()
self.validDirNames = [
"cfg",
"cl_dlls",
"dlg",
"dlls",
"maps",
"materials",
"media",
"models",
"particles",
"python",
"resource",
"scripts",
"sound",
"vdata",
]
def dataLooksValid(
self, filetree: mobase.IFileTree
) -> mobase.ModDataChecker.CheckReturn:
for entry in filetree:
if not entry.isDir():
continue
if entry.name().casefold() in self.validDirNames:
return mobase.ModDataChecker.VALID
return mobase.ModDataChecker.INVALID
class VampireSaveGame(BasicGameSaveGame):
_filepath: Path
def __init__(self, filepath: Path):
super().__init__(filepath)
self._filepath = filepath
self.name = None
self.elapsedTime = None
class VampireTheMasqueradeBloodlinesGame(BasicGame):
Name = "Vampire - The Masquerade: Bloodlines Support Plugin"
Author = "John"
Version = "1.0.0"
Description = "Adds support for Vampires: The Masquerade - Bloodlines"
GameName = "Vampire - The Masquerade: Bloodlines"
GameShortName = "vampirebloodlines"
GameNexusName = "vampirebloodlines"
GameNexusId = 437
GameSteamId = [2600]
GameGogId = [1207659240]
GameBinary = "vampire.exe"
GameDataPath = "vampire"
GameDocumentsDirectory = "%GAME_PATH%/vampire/cfg"
GameSavesDirectory = "%GAME_PATH%/vampire/SAVE"
GameSaveExtension = "sav"
GameSupportURL = (
r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/"
"Game:-Vampire:-The-Masquerade-%E2%80%90-Bloodlines"
)
def init(self, organizer: mobase.IOrganizer) -> bool:
super().init(organizer)
self._register_feature(VampireModDataChecker())
self._register_feature(BasicLocalSavegames(self))
return True
def initializeProfile(self, directory: QDir, settings: mobase.ProfileSetting):
# Create .cfg files if they don't exist
for iniFile in self.iniFiles():
iniPath = Path(self.documentsDirectory().absoluteFilePath(iniFile))
if not iniPath.exists():
iniPath.parent.mkdir(parents=True, exist_ok=True)
with open(iniPath, "w") as _:
pass
super().initializeProfile(directory, settings)
def version(self):
# Don't forget to import mobase!
return mobase.VersionInfo(1, 0, 0, mobase.ReleaseType.FINAL)
def iniFiles(self):
return ["autoexec.cfg", "user.cfg"]
def listSaves(self, folder: QDir) -> List[mobase.ISaveGame]:
ext = self._mappings.savegameExtension.get()
return [
VampireSaveGame(path)
for path in Path(folder.absolutePath()).glob(f"*.{ext}")
]
|