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#include "enderalsegameplugins.h"
#include <ipluginlist.h>
#include <log.h>
#include <report.h>
#include <safewritefile.h>
#include <QStringEncoder>
using namespace MOBase;
void EnderalSEGamePlugins::writePluginList(const MOBase::IPluginList* pluginList,
const QString& filePath)
{
SafeWriteFile file(filePath);
QStringEncoder encoder(QStringConverter::Encoding::System);
file->resize(0);
file->write(
encoder.encode("# This file was automatically generated by Mod Organizer.\r\n"));
bool invalidFileNames = false;
int writtenCount = 0;
QStringList plugins = pluginList->pluginNames();
std::sort(plugins.begin(), plugins.end(),
[pluginList](const QString& lhs, const QString& rhs) {
return pluginList->priority(lhs) < pluginList->priority(rhs);
});
QStringList PrimaryPlugins = organizer()->managedGame()->primaryPlugins();
QStringList DLCPlugins = organizer()->managedGame()->DLCPlugins();
QSet<QString> ManagedMods =
QSet<QString>(PrimaryPlugins.begin(), PrimaryPlugins.end());
QSet<QString> DLCSet = QSet<QString>(DLCPlugins.begin(), DLCPlugins.end());
ManagedMods.subtract(DLCSet);
PrimaryPlugins.append(QList<QString>(ManagedMods.begin(), ManagedMods.end()));
// we need to force some plugins because those are not force-loaded
// by the game but are considered primary plugins for users
file->write("*Enderal - Forgotten Stories.esm\r\n");
file->write("*SkyUI_SE.esp\r\n");
// TODO: do not write plugins in OFFICIAL_FILES container
for (const QString& pluginName : plugins) {
if (!PrimaryPlugins.contains(pluginName, Qt::CaseInsensitive)) {
if (pluginList->state(pluginName) == IPluginList::STATE_ACTIVE) {
auto result = encoder.encode(pluginName);
if (encoder.hasError()) {
invalidFileNames = true;
qCritical("invalid plugin name %s", qUtf8Printable(pluginName));
} else {
file->write("*");
file->write(result);
}
file->write("\r\n");
++writtenCount;
} else {
auto result = encoder.encode(pluginName);
if (encoder.hasError()) {
invalidFileNames = true;
qCritical("invalid plugin name %s", qUtf8Printable(pluginName));
} else {
file->write(result);
}
file->write("\r\n");
++writtenCount;
}
}
}
if (invalidFileNames) {
reportError(QObject::tr("Some of your plugins have invalid names! These "
"plugins can not be loaded by the game. Please see "
"mo_interface.log for a list of affected plugins "
"and rename them."));
}
file->commit();
}
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