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#ifndef FALLOUTNV_MODATACHECKER_H
#define FALLOUTNV_MODATACHECKER_H

#include <gamebryomoddatachecker.h>

class FalloutNVModDataChecker : public GamebryoModDataChecker
{
public:
  using GamebryoModDataChecker::GamebryoModDataChecker;

protected:
  virtual const FileNameSet& possibleFolderNames() const override
  {
    static FileNameSet result{"fonts",
                              "interface",
                              "menus",
                              "meshes",
                              "music",
                              "scripts",
                              "shaders",
                              "sound",
                              "strings",
                              "textures",
                              "trees",
                              "video",
                              "facegen",
                              "materials",
                              "nvse",
                              "distantlod",
                              "asi",
                              "Tools",
                              "MCM",
                              "distantland",
                              "mits",
                              "dllplugins",
                              "CalienteTools",
                              "shadersfx",
                              "config",
                              "KEYWORDS",
                              "BaseObjectSwapper",
                              "RaceMenuPresets"};
    return result;
  }
  virtual const FileNameSet& possibleFileExtensions() const override
  {
    static FileNameSet result{"esp", "esm", "bsa", "modgroups", "ini"};
    return result;
  }
};

#endif  // FALLOUTNV_MODATACHECKER_H