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#ifndef FALLOUTNV_MODATACHECKER_H
#define FALLOUTNV_MODATACHECKER_H
#include <gamebryomoddatachecker.h>
class FalloutNVModDataChecker : public GamebryoModDataChecker
{
public:
using GamebryoModDataChecker::GamebryoModDataChecker;
protected:
virtual const FileNameSet& possibleFolderNames() const override
{
static FileNameSet result{"fonts",
"interface",
"menus",
"meshes",
"music",
"scripts",
"shaders",
"sound",
"strings",
"textures",
"trees",
"video",
"facegen",
"materials",
"nvse",
"distantlod",
"asi",
"Tools",
"MCM",
"distantland",
"mits",
"dllplugins",
"CalienteTools",
"shadersfx",
"config",
"KEYWORDS",
"BaseObjectSwapper",
"RaceMenuPresets"};
return result;
}
virtual const FileNameSet& possibleFileExtensions() const override
{
static FileNameSet result{"esp", "esm", "bsa", "modgroups", "ini"};
return result;
}
};
#endif // FALLOUTNV_MODATACHECKER_H
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