aboutsummaryrefslogtreecommitdiff
path: root/libs/game_bethesda/src/games/starfield/starfieldunmanagedmods.cpp
blob: 82207c34fe9c452c4ea7759a470285960631c2b2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
#include "starfieldunmanagedmods.h"

#include "log.h"

#include <QFile>
#include <QJsonArray>
#include <QJsonDocument>
#include <QJsonValue>

StarfieldUnmanagedMods::StarfieldUnmanagedMods(const GameStarfield* game,
                                               const QString& appDataFolder)
    : GamebryoUnmangedMods(game), m_Game(game), m_AppDataFolder(appDataFolder)
{}

StarfieldUnmanagedMods::~StarfieldUnmanagedMods() {}

QStringList StarfieldUnmanagedMods::mods(bool onlyOfficial) const
{
  QStringList result;

  QStringList pluginList   = game()->primaryPlugins() + game()->enabledPlugins();
  QStringList otherPlugins = game()->DLCPlugins();
  otherPlugins.append(game()->CCPlugins());
  for (QString plugin : otherPlugins) {
    pluginList.removeAll(plugin);
  }
  QMap<QString, QDir> directories = {{"data", game()->dataDirectory()}};
  auto contentCatalog             = parseContentCatalog();
  directories.insert(game()->secondaryDataDirectories());
  for (QDir directory : directories) {
    for (const QString& fileName : directory.entryList({"*.esp", "*.esl", "*.esm"})) {
      if (!pluginList.contains(fileName, Qt::CaseInsensitive)) {
        if (!onlyOfficial || pluginList.contains(fileName, Qt::CaseInsensitive)) {
          bool found = false;
          for (const auto& mod : contentCatalog) {
            if (mod.second.files.contains(fileName, Qt::CaseInsensitive)) {
              result.append(mod.second.name);
              found = true;
            }
          }
          if (!found && !fileName.startsWith("blueprintships-", Qt::CaseInsensitive)) {
            result.append(fileName.chopped(4));  // trims the extension off
          }
        }
      }
    }
  }
  result.removeDuplicates();
  return result;
}

QFileInfo StarfieldUnmanagedMods::referenceFile(const QString& modName) const
{
  QStringList modFiles;
  auto contentCatalog = parseContentCatalog();
  if (contentCatalog.contains(modName)) {
    modFiles = contentCatalog[modName].files;
  }
  QDir dataDir        = m_Game->secondaryDataDirectories().first();
  QStringList plugins = modFiles.filter(
      QRegularExpression("\\.es(m|p|l)$", QRegularExpression::CaseInsensitiveOption));
  QMap<QString, QDir> directories = {{"data", game()->dataDirectory()}};
  directories.insert(game()->secondaryDataDirectories());
  QFileInfoList pluginFiles;
  QFileInfoList files;
  for (QDir directory : directories) {
    if (!plugins.isEmpty())
      pluginFiles += dataDir.entryInfoList(plugins);
    files += directory.entryInfoList(QStringList() << modName + ".es*");
  }
  if (!pluginFiles.isEmpty()) {
    return pluginFiles.at(0);
  } else if (!files.isEmpty()) {
    return files.at(0);
  } else {
    return QFileInfo();
  }
}

std::map<QString, StarfieldUnmanagedMods::ContentCatalog>
StarfieldUnmanagedMods::parseContentCatalog() const
{
  QFile content(m_AppDataFolder + "/" + game()->gameShortName() +
                "/ContentCatalog.txt");
  std::map<QString, StarfieldUnmanagedMods::ContentCatalog> contentCatalog;
  if (content.open(QIODevice::OpenModeFlag::ReadOnly)) {
    auto contentData      = content.readAll();
    QString convertedData = QString::fromLatin1(contentData);
    contentData           = convertedData.toUtf8();
    QJsonParseError jsonError;
    QJsonDocument contentDoc = QJsonDocument::fromJson(contentData, &jsonError);
    if (jsonError.error) {
      MOBase::log::warn(QObject::tr("ContentCatalog.txt appears to be corrupt: %1")
                            .arg(jsonError.errorString()));
    } else {
      QJsonObject contentObj = contentDoc.object();
      for (const auto& mod : contentObj.keys()) {
        if (mod == "ContentCatalog")
          continue;
        auto modInfo = contentObj.value(mod).toObject();
        QStringList pluginList;
        QStringList files;
        for (const auto& file : modInfo.value("Files").toArray()) {
          QString fileName = file.toString();
          files.append(fileName);
          if (fileName.endsWith(".esm", Qt::CaseInsensitive) ||
              fileName.endsWith(".esl", Qt::CaseInsensitive) ||
              fileName.endsWith(".esp", Qt::CaseInsensitive)) {
            pluginList.append(fileName);
          }
        }
        QString name               = modInfo.value("Title").toString();
        contentCatalog[name]       = ContentCatalog();
        contentCatalog[name].files = files;
        contentCatalog[name].name  = name;
      }
    }
  }
  return contentCatalog;
}

QStringList StarfieldUnmanagedMods::secondaryFiles(const QString& modName) const
{
  QStringList files;
  auto contentCatalog = parseContentCatalog();
  if (contentCatalog.contains(modName)) {
    return contentCatalog[modName].files;
  }
  // file extension in FO4 is .ba2 instead of bsa
  QMap<QString, QDir> directories = {{"data", game()->dataDirectory()}};
  directories.insert(game()->secondaryDataDirectories());
  for (QDir directory : directories) {
    for (const QString& archiveName :
         directory.entryList({modName + "*.ba2", "blueprintships-" + modName + ".esm",
                              "blueprintships-" + modName + "*.ba2"})) {
      files.append(directory.absoluteFilePath(archiveName));
    }
  }
  return files;
}

QString StarfieldUnmanagedMods::displayName(const QString& modName) const
{
  auto contentCatalog = parseContentCatalog();
  if (contentCatalog.contains(modName)) {
    return contentCatalog[modName].name;
  }
  if (modName == "ShatteredSpace")
    return "Shattered Space";
  else if (modName == "SFBGS050")
    return "Terran Armada";
  return modName;
}