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#include "ListDialog.h"
#include "ui_listdialog.h"
namespace GUI
{
ListDialog::ListDialog(IGeometrySettings<QDialog>& settings, QWidget* parent)
: QDialog(parent), ui{new Ui::ListDialog}, m_Settings{settings}
{
ui->setupUi(this);
ui->filterEdit->setFocus();
connect(ui->choiceList, &QListWidget::itemDoubleClicked, this, &QDialog::accept);
}
ListDialog::~ListDialog() noexcept
{
delete ui;
}
int ListDialog::exec()
{
GeometrySaver gs{m_Settings, this};
return QDialog::exec();
}
void ListDialog::setChoices(QStringList choices)
{
m_Choices = choices;
ui->choiceList->clear();
ui->choiceList->addItems(m_Choices);
}
QString ListDialog::getChoice() const
{
if (ui->choiceList->selectedItems().length()) {
return ui->choiceList->currentItem()->text();
} else {
return "";
}
}
void ListDialog::on_filterEdit_textChanged(QString filter)
{
QStringList newChoices;
for (auto choice : m_Choices) {
if (choice.contains(filter, Qt::CaseInsensitive)) {
newChoices << choice;
}
}
ui->choiceList->clear();
ui->choiceList->addItems(newChoices);
if (newChoices.length() == 1) {
QListWidgetItem* item = ui->choiceList->item(0);
item->setSelected(true);
ui->choiceList->setCurrentItem(item);
}
if (!filter.isEmpty()) {
ui->choiceList->setStyleSheet("QListWidget { border: 2px ridge #f00; }");
} else {
ui->choiceList->setStyleSheet("");
}
}
} // namespace GUI
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