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use std::env;
use std::ffi::OsStr;
use std::path::{Path, PathBuf};
use std::process::Command;
fn env_flag(name: &str) -> bool {
matches!(
env::var(name)
.unwrap_or_default()
.trim()
.to_ascii_lowercase()
.as_str(),
"1" | "true" | "yes" | "on"
)
}
pub fn use_steam_run() -> bool {
env_flag("NAK_USE_STEAM_RUN")
}
pub fn use_umu_for_prefix() -> bool {
env_flag("NAK_USE_UMU_FOR_PREFIX")
}
pub fn prefer_system_umu() -> bool {
env_flag("NAK_PREFER_SYSTEM_UMU")
}
fn find_in_path(binary: &str) -> Option<PathBuf> {
let path = env::var_os("PATH")?;
env::split_paths(&path)
.map(|entry| entry.join(binary))
.find(|candidate| candidate.exists())
}
pub fn resolve_umu_run() -> Option<PathBuf> {
let bundled = env::var("NAK_BUNDLED_UMU_RUN")
.ok()
.map(PathBuf::from)
.filter(|p| p.exists());
let system = find_in_path("umu-run");
if prefer_system_umu() {
system.or(bundled)
} else {
bundled.or(system)
}
}
/// Build a command to run `exe` with the given environment variables.
///
/// In steam-run mode, the command is wrapped with `steam-run`.
/// Otherwise the command runs directly.
pub fn build_command<S: AsRef<OsStr>>(
exe: impl AsRef<OsStr>,
envs: &[(&str, S)],
) -> Command {
if use_steam_run() {
let mut cmd = Command::new("steam-run");
cmd.arg(exe.as_ref());
for (key, value) in envs {
cmd.env(key, value.as_ref());
}
return cmd;
}
let mut cmd = Command::new(exe);
for (key, value) in envs {
cmd.env(key, value.as_ref());
}
cmd
}
/// Build a command with no extra environment variables.
pub fn command_for(exe: impl AsRef<OsStr>) -> Command {
build_command::<&str>(exe, &[])
}
pub fn bundled_umu_path_from_appdir(appdir: &Path) -> Option<PathBuf> {
let path = appdir.join("umu-run");
if path.exists() {
Some(path)
} else {
None
}
}
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