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#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "pythonrunner.h"
#include <QCoreApplication>
#include <uibase/iplugingame.h>
#include "MockOrganizer.h"
using namespace MOBase;
TEST(IPluginGame, Simple)
{
const auto plugins_folder = QString(std::getenv("PLUGIN_DIR"));
auto runner = mo2::python::createPythonRunner();
runner->initialize();
// load objects
const auto objects = runner->load(plugins_folder + "/dummy-game.py");
EXPECT_EQ(objects.size(), 1);
// load the IPlugin
IPluginGame* plugin = qobject_cast<IPluginGame*>(objects[0]);
EXPECT_NE(plugin, nullptr);
}
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