blob: b52d5a9f5d2efef5ecf6be7da1ed8bc31b8862fe (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
#ifndef BETHINIPIE_H
#define BETHINIPIE_H
#include <uibase/iplugintool.h>
class QNetworkAccessManager;
class BethiniPie : public MOBase::IPluginTool
{
Q_OBJECT
Q_INTERFACES(MOBase::IPlugin MOBase::IPluginTool)
Q_PLUGIN_METADATA(IID "com.fluorine.BethiniPie")
public:
BethiniPie();
bool init(MOBase::IOrganizer* moInfo) override;
QString name() const override;
QString localizedName() const override;
QString author() const override;
QString description() const override;
MOBase::VersionInfo version() const override;
QList<MOBase::PluginSetting> settings() const override;
QString displayName() const override;
QString tooltip() const override;
QIcon icon() const override;
public slots:
void display() const override;
private:
/// Returns ~/.local/share/fluorine/tools/bethini-pie/
QString toolDir() const;
/// Returns the path to the BethiniPie executable inside toolDir()
QString executablePath() const;
/// Returns the stored SHA from .sha file, or empty string
QString localSha() const;
/// Writes the SHA to .sha file
void saveLocalSha(const QString& sha) const;
/// Maps Fluorine game name to BethIni Pie app name (they match, but provides
/// a validation point)
QString bethiniGameName() const;
/// Returns the BethIni.ini directory key for the current game
/// e.g. "sSkyrim Special EditionINIPath"
QString iniDirectoryKey() const;
/// Writes/updates the Bethini.ini config pointing at the profile's INI directory
void writeBethiniConfig(const QString& bethiniDir,
const QString& iniPath) const;
/// Checks for update and downloads if needed. Returns true if ready to launch.
bool ensureUpToDate() const;
const MOBase::IOrganizer* m_MOInfo;
mutable QNetworkAccessManager* m_Network;
};
#endif // BETHINIPIE_H
|