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/*
Userspace Virtual Filesystem
Copyright (C) 2015 Sebastian Herbord. All rights reserved.
This file is part of usvfs.
usvfs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
usvfs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with usvfs. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "ntdll_declarations.h"
#include "windows_sane.h"
#include "formatters.h"
namespace usvfs
{
/**
* @brief C++ wrapper for the windows UNICODE_STRING structure
*/
class UnicodeString
{
public:
UnicodeString() : m_Buffer(1) { update(); }
UnicodeString(const UnicodeString& other) : m_Buffer(other.m_Buffer) { update(); }
UnicodeString(UnicodeString&& other) : m_Buffer(std::move(other.m_Buffer))
{
update();
}
UnicodeString(const std::wstring& string);
UnicodeString(LPCWSTR string, size_t length = std::string::npos);
UnicodeString& operator=(const std::wstring& string);
UnicodeString& operator=(const UnicodeString& other)
{
m_Buffer = other.m_Buffer;
update();
return *this;
}
UnicodeString& operator=(UnicodeString&& other)
{
m_Buffer = std::move(other.m_Buffer);
update();
return *this;
}
/**
* @brief convert to a WinNt Api-style unicode string. This is only valid as long
* as the string isn't modified
*/
explicit operator PUNICODE_STRING() { return &m_Data; }
/**
* @brief convert to a Win32 Api-style unicode string. This is only valid as long
* as the string isn't modified
*/
explicit operator LPCWSTR() const { return m_Data.Buffer; }
/**
* @return length of the string in 16-bit words (not including zero termination)
*/
size_t size() const { return m_Buffer.size() - 1; }
wchar_t operator[](size_t pos) const { return m_Buffer[pos]; }
UnicodeString& appendPath(PUNICODE_STRING path);
private:
friend struct ::std::formatter<UnicodeString, char>;
void update();
UNICODE_STRING m_Data;
std::vector<wchar_t> m_Buffer;
};
} // namespace usvfs
template <>
struct std::formatter<usvfs::UnicodeString, char>
: std::formatter<PCUNICODE_STRING, char>
{
template <class FmtContext>
FmtContext::iterator format(const usvfs::UnicodeString& v, FmtContext& ctx) const
{
if (v.size() == 0) {
return std::format_to(ctx.out(), "<empty string>");
} else {
return std::formatter<PCUNICODE_STRING, char>::format(&v.m_Data, ctx);
}
}
};
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