diff options
| author | schererleander <leander@schererleander.de> | 2026-01-20 08:34:54 +0100 |
|---|---|---|
| committer | schererleander <leander@schererleander.de> | 2026-01-20 08:34:54 +0100 |
| commit | 85ea4e995a75abe061f6fc375ea0481084dddd43 (patch) | |
| tree | 7eb5d57653ecd8f041aeac4e68d7d554c1168681 /libraries/AsyncTCP/src/AsyncTCP.h | |
Diffstat (limited to 'libraries/AsyncTCP/src/AsyncTCP.h')
| -rw-r--r-- | libraries/AsyncTCP/src/AsyncTCP.h | 217 |
1 files changed, 217 insertions, 0 deletions
diff --git a/libraries/AsyncTCP/src/AsyncTCP.h b/libraries/AsyncTCP/src/AsyncTCP.h new file mode 100644 index 0000000..ac87ded --- /dev/null +++ b/libraries/AsyncTCP/src/AsyncTCP.h @@ -0,0 +1,217 @@ +/* + Asynchronous TCP library for Espressif MCUs + + Copyright (c) 2016 Hristo Gochkov. All rights reserved. + This file is part of the esp8266 core for Arduino environment. + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +*/ + +#ifndef ASYNCTCP_H_ +#define ASYNCTCP_H_ + +#include "IPAddress.h" +#include "sdkconfig.h" +#include <functional> +extern "C" { + #include "freertos/semphr.h" + #include "lwip/pbuf.h" +} + +//If core is not defined, then we are running in Arduino or PIO +#ifndef CONFIG_ASYNC_TCP_RUNNING_CORE +#define CONFIG_ASYNC_TCP_RUNNING_CORE -1 //any available core +#define CONFIG_ASYNC_TCP_USE_WDT 1 //if enabled, adds between 33us and 200us per event +#endif + +class AsyncClient; + +#define ASYNC_MAX_ACK_TIME 5000 +#define ASYNC_WRITE_FLAG_COPY 0x01 //will allocate new buffer to hold the data while sending (else will hold reference to the data given) +#define ASYNC_WRITE_FLAG_MORE 0x02 //will not send PSH flag, meaning that there should be more data to be sent before the application should react. + +typedef std::function<void(void*, AsyncClient*)> AcConnectHandler; +typedef std::function<void(void*, AsyncClient*, size_t len, uint32_t time)> AcAckHandler; +typedef std::function<void(void*, AsyncClient*, int8_t error)> AcErrorHandler; +typedef std::function<void(void*, AsyncClient*, void *data, size_t len)> AcDataHandler; +typedef std::function<void(void*, AsyncClient*, struct pbuf *pb)> AcPacketHandler; +typedef std::function<void(void*, AsyncClient*, uint32_t time)> AcTimeoutHandler; + +struct tcp_pcb; +struct ip_addr; + +class AsyncClient { + public: + AsyncClient(tcp_pcb* pcb = 0); + ~AsyncClient(); + + AsyncClient & operator=(const AsyncClient &other); + AsyncClient & operator+=(const AsyncClient &other); + + bool operator==(const AsyncClient &other); + + bool operator!=(const AsyncClient &other) { + return !(*this == other); + } + bool connect(IPAddress ip, uint16_t port); + bool connect(const char* host, uint16_t port); + void close(bool now = false); + void stop(); + int8_t abort(); + bool free(); + + bool canSend();//ack is not pending + size_t space();//space available in the TCP window + size_t add(const char* data, size_t size, uint8_t apiflags=ASYNC_WRITE_FLAG_COPY);//add for sending + bool send();//send all data added with the method above + + //write equals add()+send() + size_t write(const char* data); + size_t write(const char* data, size_t size, uint8_t apiflags=ASYNC_WRITE_FLAG_COPY); //only when canSend() == true + + uint8_t state(); + bool connecting(); + bool connected(); + bool disconnecting(); + bool disconnected(); + bool freeable();//disconnected or disconnecting + + uint16_t getMss(); + + uint32_t getRxTimeout(); + void setRxTimeout(uint32_t timeout);//no RX data timeout for the connection in seconds + + uint32_t getAckTimeout(); + void setAckTimeout(uint32_t timeout);//no ACK timeout for the last sent packet in milliseconds + + void setNoDelay(bool nodelay); + bool getNoDelay(); + + uint32_t getRemoteAddress(); + uint16_t getRemotePort(); + uint32_t getLocalAddress(); + uint16_t getLocalPort(); + + //compatibility + IPAddress remoteIP(); + uint16_t remotePort(); + IPAddress localIP(); + uint16_t localPort(); + + void onConnect(AcConnectHandler cb, void* arg = 0); //on successful connect + void onDisconnect(AcConnectHandler cb, void* arg = 0); //disconnected + void onAck(AcAckHandler cb, void* arg = 0); //ack received + void onError(AcErrorHandler cb, void* arg = 0); //unsuccessful connect or error + void onData(AcDataHandler cb, void* arg = 0); //data received (called if onPacket is not used) + void onPacket(AcPacketHandler cb, void* arg = 0); //data received + void onTimeout(AcTimeoutHandler cb, void* arg = 0); //ack timeout + void onPoll(AcConnectHandler cb, void* arg = 0); //every 125ms when connected + + void ackPacket(struct pbuf * pb);//ack pbuf from onPacket + size_t ack(size_t len); //ack data that you have not acked using the method below + void ackLater(){ _ack_pcb = false; } //will not ack the current packet. Call from onData + + const char * errorToString(int8_t error); + const char * stateToString(); + + //Do not use any of the functions below! + static int8_t _s_poll(void *arg, struct tcp_pcb *tpcb); + static int8_t _s_recv(void *arg, struct tcp_pcb *tpcb, struct pbuf *pb, int8_t err); + static int8_t _s_fin(void *arg, struct tcp_pcb *tpcb, int8_t err); + static int8_t _s_lwip_fin(void *arg, struct tcp_pcb *tpcb, int8_t err); + static void _s_error(void *arg, int8_t err); + static int8_t _s_sent(void *arg, struct tcp_pcb *tpcb, uint16_t len); + static int8_t _s_connected(void* arg, void* tpcb, int8_t err); + static void _s_dns_found(const char *name, struct ip_addr *ipaddr, void *arg); + + int8_t _recv(tcp_pcb* pcb, pbuf* pb, int8_t err); + tcp_pcb * pcb(){ return _pcb; } + + protected: + tcp_pcb* _pcb; + int8_t _closed_slot; + + AcConnectHandler _connect_cb; + void* _connect_cb_arg; + AcConnectHandler _discard_cb; + void* _discard_cb_arg; + AcAckHandler _sent_cb; + void* _sent_cb_arg; + AcErrorHandler _error_cb; + void* _error_cb_arg; + AcDataHandler _recv_cb; + void* _recv_cb_arg; + AcPacketHandler _pb_cb; + void* _pb_cb_arg; + AcTimeoutHandler _timeout_cb; + void* _timeout_cb_arg; + AcConnectHandler _poll_cb; + void* _poll_cb_arg; + + bool _pcb_busy; + uint32_t _pcb_sent_at; + bool _ack_pcb; + uint32_t _rx_ack_len; + uint32_t _rx_last_packet; + uint32_t _rx_since_timeout; + uint32_t _ack_timeout; + uint16_t _connect_port; + + int8_t _close(); + void _free_closed_slot(); + void _allocate_closed_slot(); + int8_t _connected(void* pcb, int8_t err); + void _error(int8_t err); + int8_t _poll(tcp_pcb* pcb); + int8_t _sent(tcp_pcb* pcb, uint16_t len); + int8_t _fin(tcp_pcb* pcb, int8_t err); + int8_t _lwip_fin(tcp_pcb* pcb, int8_t err); + void _dns_found(struct ip_addr *ipaddr); + + public: + AsyncClient* prev; + AsyncClient* next; +}; + +class AsyncServer { + public: + AsyncServer(IPAddress addr, uint16_t port); + AsyncServer(uint16_t port); + ~AsyncServer(); + void onClient(AcConnectHandler cb, void* arg); + void begin(); + void end(); + void setNoDelay(bool nodelay); + bool getNoDelay(); + uint8_t status(); + + //Do not use any of the functions below! + static int8_t _s_accept(void *arg, tcp_pcb* newpcb, int8_t err); + static int8_t _s_accepted(void *arg, AsyncClient* client); + + protected: + uint16_t _port; + IPAddress _addr; + bool _noDelay; + tcp_pcb* _pcb; + AcConnectHandler _connect_cb; + void* _connect_cb_arg; + + int8_t _accept(tcp_pcb* newpcb, int8_t err); + int8_t _accepted(AsyncClient* client); +}; + + +#endif /* ASYNCTCP_H_ */ |
