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| author | Jeremy Rimpo <jeremy.rimpo@servermonkey.com> | 2025-05-23 14:08:01 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-23 14:08:01 -0500 |
| commit | 3a8ea3cccee06397e90305e1e39a305f8b7c3cb3 (patch) | |
| tree | 6c16bf9825bf3f1613a8536d4702f24667fc4c80 /src/categories.cpp | |
| parent | 5d766e94a7a3b3fa861d57d3ad6ae619d98dd5d8 (diff) | |
Oblivion Remastered Meta PR (#2241)
* Allow for mod directory maps
- Set main data files based on game
- Mapped mod directories to VFS
- Update overwrite setup
* Skip if mod contains no 'data' dir
* More mod directory compatibility fixes
* Workaround for Obl:Rem save location
- SLocalSavePath does nothing yet MO2 wants to use it to override the default save location
- This only applies to BGS games anyway, we should move this logic
* First pass for overwrite mod directory support
* More overwrite move / delete restrictions
* Fix issue with moving directories that are not required
* Formatting pass
* More modDataDirectory updates
* Formatting
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Co-authored-by: Mikaƫl Capelle <capelle.mikael@gmail.com>
Diffstat (limited to 'src/categories.cpp')
0 files changed, 0 insertions, 0 deletions
