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authorTannin <Tannin@Serenity>2013-02-03 12:49:25 +0100
committerTannin <Tannin@Serenity>2013-02-03 12:49:25 +0100
commit981f8b3acf7e76f27c02f4ced80d55b424cc7497 (patch)
tree0f504d99d1e5fe197258febff3c147d0725abda4 /src/categories.cpp
initial commit to mercurial repository.
Corresponds to MO version 0.12.6
Diffstat (limited to 'src/categories.cpp')
-rw-r--r--src/categories.cpp270
1 files changed, 270 insertions, 0 deletions
diff --git a/src/categories.cpp b/src/categories.cpp
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index 00000000..133778c4
--- /dev/null
+++ b/src/categories.cpp
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+/*
+Copyright (C) 2012 Sebastian Herbord. All rights reserved.
+
+This file is part of Mod Organizer.
+
+Mod Organizer is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Mod Organizer is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "categories.h"
+#include <utility.h>
+#include "report.h"
+#include <gameinfo.h>
+#include <QObject>
+#include <QFile>
+#include <QDir>
+#include <QList>
+
+
+CategoryFactory* CategoryFactory::s_Instance = NULL;
+
+
+CategoryFactory::CategoryFactory()
+{
+ reset();
+
+ QFile categoryFile(QDir::fromNativeSeparators(ToQString(GameInfo::instance().getOrganizerDirectory())).append("/categories.dat"));
+
+ if (!categoryFile.open(QIODevice::ReadOnly)) {
+ loadDefaultCategories();
+ } else {
+ int lineNum = 0;
+ while (!categoryFile.atEnd()) {
+ QByteArray line = categoryFile.readLine();
+ ++lineNum;
+ QList<QByteArray> cells = line.split('|');
+ if (cells.count() != 4) {
+ qCritical("invalid category line %d: %s (%d cells)",
+ lineNum, line.constData(), cells.count());
+ } else {
+ std::vector<int> nexusIDs;
+ if (cells[2].length() > 0) {
+ QList<QByteArray> nexusIDStrings = cells[2].split(',');
+ for (QList<QByteArray>::iterator iter = nexusIDStrings.begin();
+ iter != nexusIDStrings.end(); ++iter) {
+ bool ok = false;
+ int temp = iter->toInt(&ok);
+ if (!ok) {
+ qCritical("invalid id %s", iter->constData());
+ }
+ nexusIDs.push_back(temp);
+ }
+ }
+ bool cell0Ok = true;
+ bool cell3Ok = true;
+ int id = cells[0].toInt(&cell0Ok);
+ int parentID = cells[3].trimmed().toInt(&cell3Ok);
+ if (!cell0Ok || !cell3Ok) {
+ qCritical("invalid category line %d: %s",
+ lineNum, line.constData());
+ }
+ addCategory(id, QString::fromUtf8(cells[1].constData()), nexusIDs, parentID);
+ }
+ }
+ categoryFile.close();
+ }
+ std::sort(m_Categories.begin(), m_Categories.end());
+ setParents();
+}
+
+
+CategoryFactory &CategoryFactory::instance()
+{
+ if (s_Instance == NULL) {
+ s_Instance = new CategoryFactory;
+ }
+ return *s_Instance;
+}
+
+
+void CategoryFactory::reset()
+{
+ m_Categories.clear();
+ addCategory(0, "None", MakeVector<int>(2, 28, 87), 0);
+}
+
+
+void CategoryFactory::setParents()
+{
+ for (std::vector<Category>::iterator iter = m_Categories.begin();
+ iter != m_Categories.end(); ++iter) {
+ iter->m_HasChildren = false;
+ }
+
+ for (std::vector<Category>::const_iterator categoryIter = m_Categories.begin();
+ categoryIter != m_Categories.end(); ++categoryIter) {
+ if (categoryIter->m_ParentID != 0) {
+ std::map<int, unsigned int>::const_iterator iter = m_IDMap.find(categoryIter->m_ParentID);
+ if (iter != m_IDMap.end()) {
+ m_Categories[iter->second].m_HasChildren = true;
+ }
+ }
+ }
+}
+
+
+void CategoryFactory::saveCategories()
+{
+ QFile categoryFile(QDir::fromNativeSeparators(ToQString(GameInfo::instance().getOrganizerDirectory())).append("/categories.dat"));
+
+ if (!categoryFile.open(QIODevice::WriteOnly)) {
+ reportError(QObject::tr("Failed to save custom categories"));
+ return;
+ }
+
+ categoryFile.resize(0);
+ for (std::vector<Category>::const_iterator iter = m_Categories.begin();
+ iter != m_Categories.end(); ++iter) {
+ if (iter->m_ID == 0) {
+ continue;
+ }
+ QByteArray line;
+ line.append(QByteArray::number(iter->m_ID)).append("|")
+ .append(iter->m_Name.toUtf8()).append("|")
+ .append(VectorJoin(iter->m_NexusIDs, ",")).append("|")
+ .append(QByteArray::number(iter->m_ParentID)).append("\n");
+ categoryFile.write(line);
+ }
+ categoryFile.close();
+}
+
+
+void CategoryFactory::addCategory(int id, const QString &name, const std::vector<int> &nexusIDs, int parentID)
+{
+ int index = m_Categories.size();
+ m_Categories.push_back(Category(index, id, name, nexusIDs, parentID));
+ for (std::vector<int>::const_iterator iter = nexusIDs.begin();
+ iter != nexusIDs.end(); ++iter) {
+ m_NexusMap[*iter] = index;
+ }
+ m_IDMap[id] = index;
+}
+
+
+void CategoryFactory::loadDefaultCategories()
+{
+ // the order here is relevant as it defines the order in which the
+ // mods appear in the combo box
+ addCategory(1, "Animations", MakeVector<int>(1, 51), 0);
+ addCategory(2, "Armour", MakeVector<int>(1, 54), 0);
+ addCategory(3, "Audio", MakeVector<int>(1, 61), 0);
+ addCategory(5, "Clothing", MakeVector<int>(1, 60), 0);
+ addCategory(6, "Collectables", MakeVector<int>(1, 92), 0);
+ addCategory(7, "Creatures", MakeVector<int>(2, 83, 65), 0);
+ addCategory(8, "Factions", MakeVector<int>(1, 25), 0);
+ addCategory(9, "Gameplay", MakeVector<int>(1, 24), 0);
+ addCategory(10, "Hair", MakeVector<int>(1, 26), 0);
+ addCategory(11, "Items", MakeVector<int>(2, 27, 85), 0);
+ addCategory(19, "Weapons", MakeVector<int>(2, 36, 55), 11);
+ addCategory(12, "Locations", MakeVector<int>(7, 22, 30, 70, 88, 89, 90, 91), 0);
+ addCategory(4, "Cities", MakeVector<int>(1, 53), 12);
+ addCategory(20, "Magic", MakeVector<int>(3, 75, 93, 94), 0);
+ addCategory(21, "Models & Textures", MakeVector<int>(1, 29), 0);
+ addCategory(13, "NPCs", MakeVector<int>(1, 33), 0);
+ addCategory(14, "Patches", MakeVector<int>(2, 79, 84), 0);
+ addCategory(15, "Quests", MakeVector<int>(1, 35), 0);
+ addCategory(16, "Races & Classes", MakeVector<int>(1, 34), 0);
+ addCategory(22, "Skills", MakeVector<int>(1, 73), 0);
+ addCategory(17, "UI", MakeVector<int>(1, 42), 0);
+ addCategory(18, "Visuals", MakeVector<int>(1, 62), 0);
+}
+
+
+int CategoryFactory::getParentID(unsigned int index) const
+{
+ if ((index < 0) || (index >= m_Categories.size())) {
+ throw MyException(QObject::tr("invalid index %1").arg(index));
+ }
+
+ return m_Categories[index].m_ParentID;
+}
+
+
+bool CategoryFactory::categoryExists(int id) const
+{
+ return m_IDMap.find(id) != m_IDMap.end();
+}
+
+
+bool CategoryFactory::isDecendantOf(int id, int parentID) const
+{
+ std::map<int, unsigned int>::const_iterator iter = m_IDMap.find(id);
+ if (iter != m_IDMap.end()) {
+ unsigned int index = iter->second;
+ if (m_Categories[index].m_ParentID == 0) {
+ return false;
+ } else if (m_Categories[index].m_ParentID == parentID) {
+ return true;
+ } else {
+ return isDecendantOf(m_Categories[index].m_ParentID, parentID);
+ }
+ } else {
+ qWarning("%d is no valid category id", id);
+ return false;
+ }
+}
+
+
+bool CategoryFactory::hasChildren(unsigned int index) const
+{
+ if ((index < 0) || (index >= m_Categories.size())) {
+ throw MyException(QObject::tr("invalid index %1").arg(index));
+ }
+
+ return m_Categories[index].m_HasChildren;
+}
+
+
+QString CategoryFactory::getCategoryName(unsigned int index) const
+{
+ if ((index < 0) || (index >= m_Categories.size())) {
+ throw MyException(QObject::tr("invalid index %1").arg(index));
+ }
+
+ return m_Categories[index].m_Name;
+}
+
+
+int CategoryFactory::getCategoryID(unsigned int index) const
+{
+ if ((index < 0) || (index >= m_Categories.size())) {
+ throw MyException(QObject::tr("invalid index %1").arg(index));
+ }
+
+ return m_Categories[index].m_ID;
+}
+
+
+int CategoryFactory::getCategoryIndex(int ID) const
+{
+ std::map<int, unsigned int>::const_iterator iter = m_IDMap.find(ID);
+ if (iter == m_IDMap.end()) {
+ throw MyException(QObject::tr("invalid category id %1").arg(ID));
+ }
+ return iter->second;
+}
+
+
+
+unsigned int CategoryFactory::resolveNexusID(int nexusID) const
+{
+ std::map<int, unsigned int>::const_iterator iter = m_NexusMap.find(nexusID);
+ if (iter != m_NexusMap.end()) {
+ qDebug("nexus category id %d maps to internal %d", nexusID, iter->second);
+ return iter->second;
+ } else {
+ qDebug("nexus category id %d not mapped", nexusID);
+ return 0U;
+ }
+}