diff options
| author | Mikaël Capelle <capelle.mikael@gmail.com> | 2022-05-17 11:47:01 +0200 |
|---|---|---|
| committer | Mikaël Capelle <capelle.mikael@gmail.com> | 2023-07-09 17:20:40 +0200 |
| commit | d13f6bb870cdda71257f665367be8ef9fca86255 (patch) | |
| tree | 52e214718478f1e52856572f5aa1a2ac58537f9f /src/categories.cpp | |
| parent | 86bb01ba9eac879d3685c439ac9da0028bc4bc80 (diff) | |
Apply clang-format.
Diffstat (limited to 'src/categories.cpp')
| -rw-r--r-- | src/categories.cpp | 243 |
1 files changed, 127 insertions, 116 deletions
diff --git a/src/categories.cpp b/src/categories.cpp index 6071cc43..70efd706 100644 --- a/src/categories.cpp +++ b/src/categories.cpp @@ -19,29 +19,25 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. #include "categories.h" -#include <utility.h> -#include <report.h> #include <log.h> +#include <report.h> +#include <utility.h> -#include <QObject> -#include <QFile> +#include <QCoreApplication> #include <QDir> +#include <QFile> #include <QList> -#include <QCoreApplication> - +#include <QObject> using namespace MOBase; - CategoryFactory* CategoryFactory::s_Instance = nullptr; - QString CategoryFactory::categoriesFilePath() { return qApp->property("dataPath").toString() + "/categories.dat"; } - CategoryFactory::CategoryFactory() { atexit(&cleanup); @@ -62,16 +58,15 @@ void CategoryFactory::loadCategories() ++lineNum; QList<QByteArray> cells = line.split('|'); if (cells.count() != 4) { - log::error( - "invalid category line {}: {} ({} cells)", - lineNum, line.constData(), cells.count()); + log::error("invalid category line {}: {} ({} cells)", lineNum, line.constData(), + cells.count()); } else { std::vector<int> nexusIDs; if (cells[2].length() > 0) { QList<QByteArray> nexusIDStrings = cells[2].split(','); for (QList<QByteArray>::iterator iter = nexusIDStrings.begin(); iter != nexusIDStrings.end(); ++iter) { - bool ok = false; + bool ok = false; int temp = iter->toInt(&ok); if (!ok) { log::error("invalid category id {}", iter->constData()); @@ -81,7 +76,7 @@ void CategoryFactory::loadCategories() } bool cell0Ok = true; bool cell3Ok = true; - int id = cells[0].toInt(&cell0Ok); + int id = cells[0].toInt(&cell0Ok); int parentID = cells[3].trimmed().toInt(&cell3Ok); if (!cell0Ok || !cell3Ok) { log::error("invalid category line {}: {}", lineNum, line.constData()); @@ -95,8 +90,7 @@ void CategoryFactory::loadCategories() setParents(); } - -CategoryFactory &CategoryFactory::instance() +CategoryFactory& CategoryFactory::instance() { if (s_Instance == nullptr) { s_Instance = new CategoryFactory; @@ -104,7 +98,6 @@ CategoryFactory &CategoryFactory::instance() return *s_Instance; } - void CategoryFactory::reset() { m_Categories.clear(); @@ -113,10 +106,9 @@ void CategoryFactory::reset() // 43 = Savegames (makes no sense to install them through MO) // 45 = Videos and trailers // 87 = Miscelanous - addCategory(0, "None", { 4, 28, 43, 45, 87 }, 0); + addCategory(0, "None", {4, 28, 43, 45, 87}, 0); } - void CategoryFactory::setParents() { for (std::vector<Category>::iterator iter = m_Categories.begin(); @@ -127,7 +119,8 @@ void CategoryFactory::setParents() for (std::vector<Category>::const_iterator categoryIter = m_Categories.begin(); categoryIter != m_Categories.end(); ++categoryIter) { if (categoryIter->m_ParentID != 0) { - std::map<int, unsigned int>::const_iterator iter = m_IDMap.find(categoryIter->m_ParentID); + std::map<int, unsigned int>::const_iterator iter = + m_IDMap.find(categoryIter->m_ParentID); if (iter != m_IDMap.end()) { m_Categories[iter->second].m_HasChildren = true; } @@ -141,7 +134,6 @@ void CategoryFactory::cleanup() s_Instance = nullptr; } - void CategoryFactory::saveCategories() { QFile categoryFile(categoriesFilePath()); @@ -158,20 +150,24 @@ void CategoryFactory::saveCategories() continue; } QByteArray line; - line.append(QByteArray::number(iter->m_ID)).append("|") - .append(iter->m_Name.toUtf8()).append("|") - .append(VectorJoin(iter->m_NexusIDs, ",").toUtf8()).append("|") - .append(QByteArray::number(iter->m_ParentID)).append("\n"); + line.append(QByteArray::number(iter->m_ID)) + .append("|") + .append(iter->m_Name.toUtf8()) + .append("|") + .append(VectorJoin(iter->m_NexusIDs, ",").toUtf8()) + .append("|") + .append(QByteArray::number(iter->m_ParentID)) + .append("\n"); categoryFile.write(line); } categoryFile.close(); } - -unsigned int CategoryFactory::countCategories(std::function<bool (const Category &category)> filter) +unsigned int +CategoryFactory::countCategories(std::function<bool(const Category& category)> filter) { unsigned int result = 0; - for (const Category &cat : m_Categories) { + for (const Category& cat : m_Categories) { if (filter(cat)) { ++result; } @@ -179,7 +175,8 @@ unsigned int CategoryFactory::countCategories(std::function<bool (const Category return result; } -int CategoryFactory::addCategory(const QString &name, const std::vector<int> &nexusIDs, int parentID) +int CategoryFactory::addCategory(const QString& name, const std::vector<int>& nexusIDs, + int parentID) { int id = 1; while (m_IDMap.find(id) != m_IDMap.end()) { @@ -191,7 +188,8 @@ int CategoryFactory::addCategory(const QString &name, const std::vector<int> &ne return id; } -void CategoryFactory::addCategory(int id, const QString &name, const std::vector<int> &nexusIDs, int parentID) +void CategoryFactory::addCategory(int id, const QString& name, + const std::vector<int>& nexusIDs, int parentID) { int index = static_cast<int>(m_Categories.size()); m_Categories.push_back(Category(index, id, name, nexusIDs, parentID)); @@ -201,71 +199,69 @@ void CategoryFactory::addCategory(int id, const QString &name, const std::vector m_IDMap[id] = index; } - void CategoryFactory::loadDefaultCategories() { // the order here is relevant as it defines the order in which the // mods appear in the combo box - addCategory(1, "Animations", { 2, 4, 51 }, 0); - addCategory(52, "Poses", { 1, 29 }, 1); - addCategory(2, "Armour", { 2, 5, 54 }, 0); - addCategory(53, "Power Armor", { 1, 53 }, 2); - addCategory(3, "Audio", { 3, 33, 35, 106 }, 0); - addCategory(38, "Music", { 2, 34, 61 }, 0); - addCategory(39, "Voice", { 2, 36, 107 }, 0); - addCategory(5, "Clothing", { 2, 9, 60 }, 0); - addCategory(41, "Jewelry", { 1, 102 }, 5); - addCategory(42, "Backpacks", { 1, 49 }, 5); - addCategory(6, "Collectables", { 2, 10, 92 }, 0); - addCategory(28, "Companions", { 3, 11, 66, 96 }, 0); - addCategory(7, "Creatures, Mounts, & Vehicles", { 4, 12, 65, 83, 101 }, 0); - addCategory(8, "Factions", { 2, 16, 25 }, 0); - addCategory(9, "Gameplay", { 2, 15, 24 }, 0); - addCategory(27, "Combat", { 1, 77 }, 9); - addCategory(43, "Crafting", { 2, 50, 100 }, 9); - addCategory(48, "Overhauls", { 2, 24, 79 }, 9); - addCategory(49, "Perks", { 1, 27 }, 9); - addCategory(54, "Radio", { 1, 31 }, 9); - addCategory(55, "Shouts", { 1, 104 }, 9); - addCategory(22, "Skills & Levelling", { 2, 46, 73 }, 9); - addCategory(58, "Weather & Lighting", { 1, 56 }, 9); - addCategory(44, "Equipment", { 1, 44 }, 43); - addCategory(45, "Home/Settlement", { 1, 45 }, 43); - addCategory(10, "Body, Face, & Hair", { 2, 17, 26 }, 0); - addCategory(56, "Tattoos", { 1, 57 }, 10); - addCategory(40, "Character Presets", { 1, 58 }, 0); - addCategory(11, "Items", { 2, 27, 85 }, 0); - addCategory(32, "Mercantile", { 2, 23, 69 }, 0); - addCategory(37, "Ammo", { 1, 3 }, 11); - addCategory(19, "Weapons", { 2, 41, 55 }, 11); - addCategory(36, "Weapon & Armour Sets", { 1, 42 }, 11); - addCategory(23, "Player Homes", { 2, 28, 67 }, 0); - addCategory(25, "Castles & Mansions", { 1, 68 }, 23); - addCategory(51, "Settlements", { 1, 48 }, 23); - addCategory(12, "Locations", { 10, 20, 21, 22, 30, 47, 70, 88, 89, 90, 91 }, 0); - addCategory(4, "Cities", { 1, 53 }, 12); - addCategory(31, "Landscape Changes", { 1, 58 }, 0); - addCategory(29, "Environment", { 2, 14, 74 }, 0); - addCategory(30, "Immersion", { 2, 51, 78 }, 0); - addCategory(20, "Magic", { 3, 75, 93, 94 }, 0); - addCategory(21, "Models & Textures", { 2, 19, 29 }, 0); - addCategory(33, "Modders resources", { 2, 18, 82 }, 0); - addCategory(13, "NPCs", { 3, 22, 33, 99 }, 0); - addCategory(24, "Bugfixes", { 2, 6, 95 }, 0); - addCategory(14, "Patches", { 2, 25, 84 }, 24); - addCategory(35, "Utilities", { 2, 38, 39 }, 0); - addCategory(26, "Cheats", { 1, 8 }, 0); - addCategory(15, "Quests", { 2, 30, 35 }, 0); - addCategory(16, "Races & Classes", { 1, 34 }, 0); - addCategory(34, "Stealth", { 1, 76 }, 0); - addCategory(17, "UI", { 2, 37, 42 }, 0); - addCategory(18, "Visuals", { 2, 40, 62 }, 0); - addCategory(50, "Pip-Boy", { 1, 52 }, 18); - addCategory(46, "Shader Presets", { 3, 13, 97, 105 }, 0); - addCategory(47, "Miscellaneous", { 2, 2, 28 }, 0); + addCategory(1, "Animations", {2, 4, 51}, 0); + addCategory(52, "Poses", {1, 29}, 1); + addCategory(2, "Armour", {2, 5, 54}, 0); + addCategory(53, "Power Armor", {1, 53}, 2); + addCategory(3, "Audio", {3, 33, 35, 106}, 0); + addCategory(38, "Music", {2, 34, 61}, 0); + addCategory(39, "Voice", {2, 36, 107}, 0); + addCategory(5, "Clothing", {2, 9, 60}, 0); + addCategory(41, "Jewelry", {1, 102}, 5); + addCategory(42, "Backpacks", {1, 49}, 5); + addCategory(6, "Collectables", {2, 10, 92}, 0); + addCategory(28, "Companions", {3, 11, 66, 96}, 0); + addCategory(7, "Creatures, Mounts, & Vehicles", {4, 12, 65, 83, 101}, 0); + addCategory(8, "Factions", {2, 16, 25}, 0); + addCategory(9, "Gameplay", {2, 15, 24}, 0); + addCategory(27, "Combat", {1, 77}, 9); + addCategory(43, "Crafting", {2, 50, 100}, 9); + addCategory(48, "Overhauls", {2, 24, 79}, 9); + addCategory(49, "Perks", {1, 27}, 9); + addCategory(54, "Radio", {1, 31}, 9); + addCategory(55, "Shouts", {1, 104}, 9); + addCategory(22, "Skills & Levelling", {2, 46, 73}, 9); + addCategory(58, "Weather & Lighting", {1, 56}, 9); + addCategory(44, "Equipment", {1, 44}, 43); + addCategory(45, "Home/Settlement", {1, 45}, 43); + addCategory(10, "Body, Face, & Hair", {2, 17, 26}, 0); + addCategory(56, "Tattoos", {1, 57}, 10); + addCategory(40, "Character Presets", {1, 58}, 0); + addCategory(11, "Items", {2, 27, 85}, 0); + addCategory(32, "Mercantile", {2, 23, 69}, 0); + addCategory(37, "Ammo", {1, 3}, 11); + addCategory(19, "Weapons", {2, 41, 55}, 11); + addCategory(36, "Weapon & Armour Sets", {1, 42}, 11); + addCategory(23, "Player Homes", {2, 28, 67}, 0); + addCategory(25, "Castles & Mansions", {1, 68}, 23); + addCategory(51, "Settlements", {1, 48}, 23); + addCategory(12, "Locations", {10, 20, 21, 22, 30, 47, 70, 88, 89, 90, 91}, 0); + addCategory(4, "Cities", {1, 53}, 12); + addCategory(31, "Landscape Changes", {1, 58}, 0); + addCategory(29, "Environment", {2, 14, 74}, 0); + addCategory(30, "Immersion", {2, 51, 78}, 0); + addCategory(20, "Magic", {3, 75, 93, 94}, 0); + addCategory(21, "Models & Textures", {2, 19, 29}, 0); + addCategory(33, "Modders resources", {2, 18, 82}, 0); + addCategory(13, "NPCs", {3, 22, 33, 99}, 0); + addCategory(24, "Bugfixes", {2, 6, 95}, 0); + addCategory(14, "Patches", {2, 25, 84}, 24); + addCategory(35, "Utilities", {2, 38, 39}, 0); + addCategory(26, "Cheats", {1, 8}, 0); + addCategory(15, "Quests", {2, 30, 35}, 0); + addCategory(16, "Races & Classes", {1, 34}, 0); + addCategory(34, "Stealth", {1, 76}, 0); + addCategory(17, "UI", {2, 37, 42}, 0); + addCategory(18, "Visuals", {2, 40, 62}, 0); + addCategory(50, "Pip-Boy", {1, 52}, 18); + addCategory(46, "Shader Presets", {3, 13, 97, 105}, 0); + addCategory(47, "Miscellaneous", {2, 2, 28}, 0); } - int CategoryFactory::getParentID(unsigned int index) const { if (index >= m_Categories.size()) { @@ -275,13 +271,11 @@ int CategoryFactory::getParentID(unsigned int index) const return m_Categories[index].m_ParentID; } - bool CategoryFactory::categoryExists(int id) const { return m_IDMap.find(id) != m_IDMap.end(); } - bool CategoryFactory::isDescendantOf(int id, int parentID) const { // handles cycles @@ -289,8 +283,8 @@ bool CategoryFactory::isDescendantOf(int id, int parentID) const return isDescendantOfImpl(id, parentID, seen); } -bool CategoryFactory::isDescendantOfImpl( - int id, int parentID, std::set<int>& seen) const +bool CategoryFactory::isDescendantOfImpl(int id, int parentID, + std::set<int>& seen) const { if (!seen.insert(id).second) { log::error("cycle in category: {}", id); @@ -314,7 +308,6 @@ bool CategoryFactory::isDescendantOfImpl( } } - bool CategoryFactory::hasChildren(unsigned int index) const { if (index >= m_Categories.size()) { @@ -324,7 +317,6 @@ bool CategoryFactory::hasChildren(unsigned int index) const return m_Categories[index].m_HasChildren; } - QString CategoryFactory::getCategoryName(unsigned int index) const { if (index >= m_Categories.size()) { @@ -337,20 +329,42 @@ QString CategoryFactory::getCategoryName(unsigned int index) const QString CategoryFactory::getSpecialCategoryName(SpecialCategories type) const { QString label; - switch (type) - { - case Checked: label = QObject::tr("Active"); break; - case UpdateAvailable: label = QObject::tr("Update available"); break; - case HasCategory: label = QObject::tr("Has category"); break; - case Conflict: label = QObject::tr("Conflicted"); break; - case HasHiddenFiles: label = QObject::tr("Has hidden files"); break; - case Endorsed: label = QObject::tr("Endorsed"); break; - case Backup: label = QObject::tr("Has backup"); break; - case Managed: label = QObject::tr("Managed"); break; - case HasGameData: label = QObject::tr("Has valid game data"); break; - case HasNexusID: label = QObject::tr("Has Nexus ID"); break; - case Tracked: label = QObject::tr("Tracked on Nexus"); break; - default: return {}; + switch (type) { + case Checked: + label = QObject::tr("Active"); + break; + case UpdateAvailable: + label = QObject::tr("Update available"); + break; + case HasCategory: + label = QObject::tr("Has category"); + break; + case Conflict: + label = QObject::tr("Conflicted"); + break; + case HasHiddenFiles: + label = QObject::tr("Has hidden files"); + break; + case Endorsed: + label = QObject::tr("Endorsed"); + break; + case Backup: + label = QObject::tr("Has backup"); + break; + case Managed: + label = QObject::tr("Managed"); + break; + case HasGameData: + label = QObject::tr("Has valid game data"); + break; + case HasNexusID: + label = QObject::tr("Has Nexus ID"); + break; + case Tracked: + label = QObject::tr("Tracked on Nexus"); + break; + default: + return {}; } return QString("<%1>").arg(label); } @@ -380,7 +394,6 @@ int CategoryFactory::getCategoryID(unsigned int index) const return m_Categories[index].m_ID; } - int CategoryFactory::getCategoryIndex(int ID) const { std::map<int, unsigned int>::const_iterator iter = m_IDMap.find(ID); @@ -390,13 +403,12 @@ int CategoryFactory::getCategoryIndex(int ID) const return iter->second; } - -int CategoryFactory::getCategoryID(const QString &name) const +int CategoryFactory::getCategoryID(const QString& name) const { auto iter = std::find_if(m_Categories.begin(), m_Categories.end(), - [name] (const Category &cat) -> bool { - return cat.m_Name == name; - }); + [name](const Category& cat) -> bool { + return cat.m_Name == name; + }); if (iter != m_Categories.end()) { return iter->m_ID; @@ -405,7 +417,6 @@ int CategoryFactory::getCategoryID(const QString &name) const } } - unsigned int CategoryFactory::resolveNexusID(int nexusID) const { std::map<int, unsigned int>::const_iterator iter = m_NexusMap.find(nexusID); |
