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authorisanae <14251494+isanae@users.noreply.github.com>2020-07-24 15:43:13 -0400
committerisanae <14251494+isanae@users.noreply.github.com>2020-11-03 11:39:05 -0500
commit048e3ac0d9b4e4258c9c2ac4d39d332f340e73a0 (patch)
tree52e14f6e9d6dd6044ecf7935e6e8a560360143aa /src/createinstancedialog.cpp
parent4ac8ab98563e223075c1c93852d4112ab6e4579c (diff)
split create instance dialog pages
Diffstat (limited to 'src/createinstancedialog.cpp')
-rw-r--r--src/createinstancedialog.cpp1053
1 files changed, 3 insertions, 1050 deletions
diff --git a/src/createinstancedialog.cpp b/src/createinstancedialog.cpp
index 5c85aa68..63be7346 100644
--- a/src/createinstancedialog.cpp
+++ b/src/createinstancedialog.cpp
@@ -1,1063 +1,16 @@
#include "createinstancedialog.h"
#include "ui_createinstancedialog.h"
+#include "createinstancedialogpages.h"
#include "instancemanager.h"
-#include "plugincontainer.h"
+//#include "plugincontainer.h"
#include "settings.h"
#include "shared/appconfig.h"
-#include <report.h>
+//#include <report.h>
#include <iplugingame.h>
#include <utility.h>
using namespace MOBase;
-namespace cid
-{
-
-using MOBase::TaskDialog;
-
-class PathChecker
-{
-public:
- PathChecker(QLabel* existsLabel, QLabel* invalidLabel)
- : m_exists(existsLabel), m_invalid(invalidLabel)
- {
- m_existsOriginal = m_exists->text();
- m_invalidOriginal = m_invalid->text();
- }
-
- QString sanitizeFileName(const QString& name) const
- {
- QString new_name = name;
-
- // Restrict the allowed characters
- new_name = new_name.remove(QRegExp("[^A-Za-z0-9 _=+;!@#$%^'\\-\\.\\[\\]\\{\\}\\(\\)]"));
-
- // Don't end in spaces and periods
- new_name = new_name.remove(QRegExp("\\.*$"));
- new_name = new_name.remove(QRegExp(" *$"));
-
- // Recurse until stuff stops changing
- if (new_name != name) {
- return sanitizeFileName(new_name);
- }
-
- return new_name;
- }
-
- // same thing as above, but allows path separators and colons
- //
- QString sanitizePath(const QString& path) const
- {
- QString new_name = path;
-
- // Restrict the allowed characters
- new_name = new_name.remove(QRegExp("[^\\\\\\/A-Za-z0-9 _=+;!@#$%^:'\\-\\.\\[\\]\\{\\}\\(\\)]"));
-
- // Don't end in spaces and periods
- new_name = new_name.remove(QRegExp("\\.*$"));
- new_name = new_name.remove(QRegExp(" *$"));
-
- // Recurse until stuff stops changing
- if (new_name != path) {
- return sanitizeFileName(new_name);
- }
-
- return new_name;
- }
-
- bool checkName(QString parentDir, QString name) const
- {
- bool exists = false;
- bool invalid = false;
- bool empty = false;
-
- name = name.trimmed();
-
- if (name.isEmpty()) {
- empty = true;
- } else {
- const QString sanitized = sanitizeFileName(name);
-
- if (name != sanitized) {
- invalid = true;
- } else {
- exists = QDir(parentDir).exists(name);
- }
- }
-
- bool okay = false;
-
- if (exists) {
- m_exists->setVisible(true);
- setPossiblePlaceholder(m_exists, m_existsOriginal, QDir(parentDir).filePath(name));
- m_invalid->setVisible(false);
- } else if (invalid) {
- m_exists->setVisible(false);
- m_invalid->setVisible(true);
- setPossiblePlaceholder(m_invalid, m_invalidOriginal, name);
- } else {
- okay = !empty;
- m_exists->setVisible(false);
- m_invalid->setVisible(false);
- }
-
- return okay;
- }
-
- bool checkPath(QString path) const
- {
- bool exists = false;
- bool invalid = false;
- bool empty = false;
-
- path = path.trimmed();
-
- if (path.isEmpty()) {
- empty = true;
- } else {
- const QString sanitized = sanitizePath(path);
-
- if (path != sanitized) {
- invalid = true;
- } else {
- exists = QDir(path).exists();
- }
- }
-
- bool okay = false;
-
- if (exists) {
- m_exists->setVisible(true);
- setPossiblePlaceholder(m_exists, m_existsOriginal, path);
- m_invalid->setVisible(false);
- } else if (invalid) {
- m_exists->setVisible(false);
- m_invalid->setVisible(true);
- setPossiblePlaceholder(m_invalid, m_invalidOriginal, path);
- } else {
- okay = !empty;
- m_exists->setVisible(false);
- m_invalid->setVisible(false);
- }
-
- return okay;
- }
-
-private:
- QLabel* m_exists;
- QString m_existsOriginal;
-
- QLabel* m_invalid;
- QString m_invalidOriginal;
-
- void setPossiblePlaceholder(
- QLabel* label, const QString& s, const QString& arg) const
- {
- if (label->text().contains("%1")) {
- label->setText(s.arg(arg));
- }
- }
-};
-
-QString makeDefaultPath(const std::wstring& dir)
-{
- return QDir::toNativeSeparators(
- PathSettings::makeDefaultPath(QString::fromStdWString(dir)));
-}
-
-
-class Page
-{
-public:
- Page(CreateInstanceDialog& dlg)
- : ui(dlg.getUI()), m_dlg(dlg), m_pc(dlg.pluginContainer())
- {
- }
-
- virtual bool ready() const
- {
- return true;
- }
-
- virtual bool skip() const
- {
- // no-op
- return false;
- }
-
- virtual void activated()
- {
- // no-op
- }
-
- void updateNavigation()
- {
- m_dlg.updateNavigation();
- }
-
- void next()
- {
- m_dlg.next();
- }
-
-
- virtual CreateInstanceDialog::Types selectedInstanceType() const
- {
- // no-op
- return CreateInstanceDialog::NoType;
- }
-
- virtual IPluginGame* selectedGame() const
- {
- // no-op
- return nullptr;
- }
-
- virtual QString selectedGameLocation() const
- {
- // no-op
- return {};
- }
-
- virtual QString selectedGameEdition() const
- {
- // no-op
- return {};
- }
-
- virtual QString selectedInstanceName() const
- {
- // no-op
- return {};
- }
-
- virtual CreateInstanceDialog::Paths selectedPaths() const
- {
- // no-op
- return {};
- }
-
-protected:
- Ui::CreateInstanceDialog* ui;
- CreateInstanceDialog& m_dlg;
- const PluginContainer& m_pc;
-};
-
-
-class InfoPage : public Page
-{
-public:
- InfoPage(CreateInstanceDialog& dlg)
- : Page(dlg)
- {
- }
-};
-
-
-class TypePage : public Page
-{
-public:
- TypePage(CreateInstanceDialog& dlg)
- : Page(dlg), m_type(CreateInstanceDialog::NoType)
- {
- ui->createGlobal->setDescription(
- ui->createGlobal->description()
- .arg(InstanceManager::instance().instancesPath()));
-
- ui->createPortable->setDescription(
- ui->createPortable->description()
- .arg(qApp->applicationDirPath()));
-
- QObject::connect(
- ui->createGlobal, &QAbstractButton::clicked, [&]{ global(); });
-
- QObject::connect(
- ui->createPortable, &QAbstractButton::clicked, [&]{ portable(); });
- }
-
- bool ready() const override
- {
- return (m_type != CreateInstanceDialog::NoType);
- }
-
- CreateInstanceDialog::Types selectedInstanceType() const override
- {
- return m_type;
- }
-
- void global()
- {
- m_type = CreateInstanceDialog::Global;
-
- ui->createGlobal->setChecked(true);
- ui->createPortable->setChecked(false);
-
- next();
- }
-
- void portable()
- {
- m_type = CreateInstanceDialog::Portable;
-
- ui->createGlobal->setChecked(false);
- ui->createPortable->setChecked(true);
-
- next();
- }
-
-private:
- CreateInstanceDialog::Types m_type;
-};
-
-
-class GamePage : public Page
-{
-public:
- GamePage(CreateInstanceDialog& dlg)
- : Page(dlg), m_selection(nullptr)
- {
- createGames();
- fillList();
-
- QObject::connect(ui->showAllGames, &QCheckBox::clicked, [&]{ fillList(); });
- }
-
- bool ready() const override
- {
- return (m_selection != nullptr);
- }
-
- IPluginGame* selectedGame() const override
- {
- if (!m_selection) {
- return nullptr;
- }
-
- return m_selection->game;
- }
-
- QString selectedGameLocation() const override
- {
- if (!m_selection) {
- return {};
- }
-
- return QDir::toNativeSeparators(m_selection->dir);
- }
-
- void select(IPluginGame* game)
- {
- Game* checked = findGame(game);
-
- if (checked) {
- if (!checked->installed) {
- const auto path = QFileDialog::getExistingDirectory(
- &m_dlg, QObject::tr("Find game installation"));
-
- if (path.isEmpty()) {
- checked = nullptr;
- } else {
- checked = checkInstallation(path, checked);
- }
- }
- }
-
- m_selection = checked;
- selectButton(checked);
- updateNavigation();
- }
-
- void selectCustom()
- {
- const auto path = QFileDialog::getExistingDirectory(
- &m_dlg, QObject::tr("Find game installation"));
-
- if (path.isEmpty()) {
- selectButton(m_selection);
- return;
- }
-
- for (auto& g : m_games) {
- if (g->game->looksValid(path)) {
- g->dir = path;
- g->installed = true;
- select(g->game);
- updateButton(g.get());
- return;
- }
- }
-
- warnUnrecognized(path);
- selectButton(m_selection);
- }
-
- void warnUnrecognized(const QString& path)
- {
- QString supportedGames;
- for (auto* game : sortedGamePlugins()) {
- supportedGames += "<li>" + game->gameName() + "</li>";
- }
-
- QMessageBox::warning(&m_dlg,
- QObject::tr("Unrecognized game"),
- QObject::tr(
- "The folder %1 does not seem to contain a game Mod Organizer can "
- "manage.<br><br><b>These are the games that can be managed:</b>"
- "<ul>%2</ul>").arg(path).arg(supportedGames));
- }
-
-private:
- struct Game
- {
- IPluginGame* game = nullptr;
- QCommandLinkButton* button = nullptr;
- QString dir;
- bool installed = false;
-
- Game(IPluginGame* g)
- : game(g), installed(g->isInstalled())
- {
- if (installed) {
- dir = game->gameDirectory().path();
- }
- }
-
- Game(const Game&) = delete;
- Game& operator=(const Game&) = delete;
- };
-
- std::vector<std::unique_ptr<Game>> m_games;
- Game* m_selection;
-
-
- std::vector<IPluginGame*> sortedGamePlugins() const
- {
- std::vector<IPluginGame*> v;
-
- for (auto* game : m_pc.plugins<IPluginGame>()) {
- v.push_back(game);
- }
-
- std::sort(v.begin(), v.end(), [](auto* a, auto* b) {
- return (a->gameName() < b->gameName());
- });
-
- return v;
- }
-
- Game* findGame(IPluginGame* game)
- {
- for (auto& g : m_games) {
- if (g->game == game) {
- return g.get();
- }
- }
-
- return nullptr;
- }
-
- void createGames()
- {
- m_games.clear();
-
- for (auto* game : sortedGamePlugins()) {
- m_games.push_back(std::make_unique<Game>(game));
- }
- }
-
- void updateButton(Game* g)
- {
- if (!g || !g->button) {
- return;
- }
-
- g->button->setText(g->game->gameName());
-
- if (g->installed) {
- g->button->setDescription(g->dir);
- } else {
- g->button->setDescription(QObject::tr("No installation found"));
- }
- }
-
- void selectButton(Game* g)
- {
- // go through each game, set the button that is for game `g` as active;
- // some button might not exist, which happens when selecting a custom
- // folder for a game that was considered uninstalled
-
- for (const auto& gg : m_games) {
- if (!g) {
- // nothing should be selected
- if (gg->button) {
- gg->button->setChecked(false);
- }
-
- continue;
- }
-
- if (gg->game == g->game) {
- // this is the button that should be selected
-
- if (!gg->button) {
- // this happens when the button wasn't visible because the game
- // was not installed; create it and show it
- // and it has a button, just check it
- createGameButton(gg.get());
- ui->games->addButton(gg->button, QDialogButtonBox::AcceptRole);
- }
-
- gg->button->setChecked(true);
- gg->button->setFocus();
- } else {
- // this is not the button you're looking for
- if (gg->button) {
- gg->button->setChecked(false);
- }
- }
- }
- }
-
- QCommandLinkButton* createCustomButton()
- {
- auto* b = new QCommandLinkButton;
-
- b->setText(QObject::tr("Browse..."));
- b->setDescription(
- QObject::tr("The folder must contain a valid game installation"));
-
- QObject::connect(b, &QAbstractButton::clicked, [&] {
- selectCustom();
- });
-
- return b;
- }
-
- void createGameButton(Game* g)
- {
- g->button = new QCommandLinkButton;
- g->button->setCheckable(true);
-
- updateButton(g);
-
- QObject::connect(g->button, &QAbstractButton::clicked, [g, this] {
- select(g->game);
- });
- }
-
- void fillList()
- {
- const bool showAll = ui->showAllGames->isChecked();
-
- ui->games->clear();
-
- ui->games->addButton(createCustomButton(), QDialogButtonBox::AcceptRole);
-
- for (auto& g : m_games) {
- g->button = nullptr;
-
- if (!showAll && !g->installed) {
- // not installed
- continue;
- }
-
- createGameButton(g.get());
- ui->games->addButton(g->button, QDialogButtonBox::AcceptRole);
- }
- }
-
- Game* checkInstallation(const QString& path, Game* g)
- {
- if (g->game->looksValid(path)) {
- // okay
- return g;
- }
-
- // the selected game can't use that folder, find another one
- auto* otherGame = findAnotherGame(path);
- if (otherGame == g->game) {
- // shouldn't happen, but okay
- return g;
- }
-
- if (otherGame) {
- auto* confirmedGame = confirmOtherGame(path, g->game, otherGame);
-
- if (!confirmedGame) {
- // cancelled
- return nullptr;
- }
-
- // make it look like the user clicked that button instead
- g = findGame(confirmedGame);
- if (!g) {
- return nullptr;
- }
- } else {
- // nothing can manage this, but the user can override
- if (!confirmUnknown(path, g->game)) {
- // cancelled
- return nullptr;
- }
- }
-
- // remember this path
- g->dir = path;
- g->installed = true;
-
- updateButton(g);
-
- return g;
- }
-
- IPluginGame* findAnotherGame(const QString& path)
- {
- for (auto* otherGame : m_pc.plugins<IPluginGame>()) {
- if (otherGame->looksValid(path)) {
- return otherGame;
- }
- }
-
- return nullptr;
- }
-
- bool confirmUnknown(const QString& path, IPluginGame* game)
- {
- const auto r = TaskDialog(&m_dlg)
- .title(QObject::tr("Unrecognized game"))
- .main(QObject::tr("Unrecognized game"))
- .content(QObject::tr(
- "The folder %1 does not seem to contain an installation for "
- "<span style=\"white-space: nowrap; font-weight: bold;\">%2</span> or "
- "for any other game Mod Organizer can manage.")
- .arg(path)
- .arg(game->gameName()))
- .button({
- QObject::tr("Use this folder for %1").arg(game->gameName()),
- QObject::tr("I know what I'm doing"),
- QMessageBox::Ignore})
- .button({
- QObject::tr("Cancel"),
- QMessageBox::Cancel})
- .exec();
-
- return (r == QMessageBox::Ignore);
- }
-
- IPluginGame* confirmOtherGame(
- const QString& path,
- IPluginGame* selectedGame, IPluginGame* guessedGame)
- {
- const auto r = TaskDialog(&m_dlg)
- .title(QObject::tr("Incorrect game"))
- .main(QObject::tr("Incorrect game"))
- .content(QObject::tr(
- "The folder %1 seems to contain an installation for "
- "<span style=\"white-space: nowrap; font-weight: bold;\">%2</span>, "
- "not "
- "<span style=\"white-space: nowrap; font-weight: bold;\">%3</span>.")
- .arg(path)
- .arg(guessedGame->gameName())
- .arg(selectedGame->gameName()))
- .button({
- QObject::tr("Manage %1 instead").arg(guessedGame->gameName()),
- QMessageBox::Ok})
- .button({
- QObject::tr("Use this folder for %1").arg(selectedGame->gameName()),
- QObject::tr("I know what I'm doing"),
- QMessageBox::Ignore})
- .button({
- QObject::tr("Cancel"),
- QMessageBox::Cancel})
- .exec();
-
- switch (r)
- {
- case QMessageBox::Ok:
- return guessedGame;
-
- case QMessageBox::Ignore:
- return selectedGame;
-
- case QMessageBox::Cancel:
- default:
- return nullptr;
- }
- }
-};
-
-
-class EditionsPage : public Page
-{
-public:
- EditionsPage(CreateInstanceDialog& dlg)
- : Page(dlg), m_previousGame(nullptr)
- {
- }
-
- bool ready() const override
- {
- return !m_selection.isEmpty();
- }
-
- bool skip() const override
- {
- auto* g = m_dlg.game();
- if (!g) {
- // shouldn't happen
- return true;
- }
-
- const auto variants = g->gameVariants();
- return (variants.size() < 2);
- }
-
- void activated() override
- {
- auto* g = m_dlg.game();
-
- if (m_previousGame != g) {
- m_previousGame = g;
- m_selection = "";
- fillList();
- }
- }
-
- void select(const QString& variant)
- {
- for (auto* b : m_buttons) {
- if (b->text() == variant) {
- m_selection = variant;
- b->setChecked(true);
- } else {
- b->setChecked(false);
- }
- }
-
- updateNavigation();
- }
-
- QString selectedGameEdition() const override
- {
- auto* g = m_dlg.game();
- if (!g) {
- // shouldn't happen
- return {};
- }
-
- const auto variants = g->gameVariants();
- if (variants.size() < 2) {
- return {};
- } else {
- return m_selection;
- }
- }
-
-private:
- IPluginGame* m_previousGame;
- std::vector<QCommandLinkButton*> m_buttons;
- QString m_selection;
-
- void fillList()
- {
- ui->editions->clear();
- m_buttons.clear();
-
- auto* g = m_dlg.game();
- if (!g) {
- // shouldn't happen
- return;
- }
-
- const auto variants = g->gameVariants();
- for (auto& v : variants) {
- auto* b = new QCommandLinkButton(v);
- b->setCheckable(true);
-
- QObject::connect(b, &QAbstractButton::clicked, [v, this] {
- select(v);
- });
-
- ui->editions->addButton(b, QDialogButtonBox::AcceptRole);
- m_buttons.push_back(b);
- }
- }
-};
-
-
-class NamePage : public Page
-{
-public:
- NamePage(CreateInstanceDialog& dlg) :
- Page(dlg), m_modified(false), m_okay(false),
- m_checker(ui->instanceNameExists, ui->instanceNameInvalid)
- {
- m_originalLabel = ui->instanceNameLabel->text();
-
- QObject::connect(
- ui->instanceName, &QLineEdit::textEdited, [&]{ onChanged(); });
- }
-
- bool ready() const override
- {
- return m_okay;
- }
-
- bool skip() const override
- {
- return (m_dlg.instanceType() == CreateInstanceDialog::Portable);
- }
-
- void activated() override
- {
- auto* g = m_dlg.game();
- if (!g) {
- // shouldn't happen, next should be disabled
- return;
- }
-
- ui->instanceNameLabel->setText(m_originalLabel.arg(g->gameName()));
-
- if (!m_modified || ui->instanceName->text().isEmpty()) {
- const auto n = InstanceManager::instance().makeUniqueName(g->gameName());
- ui->instanceName->setText(n);
- m_modified = false;
- }
-
- updateWarnings();
- }
-
- QString selectedInstanceName() const override
- {
- if (!m_okay) {
- return {};
- }
-
- const auto text = ui->instanceName->text().trimmed();
- return m_checker.sanitizeFileName(text);
- }
-
-private:
- PathChecker m_checker;
- QString m_originalLabel;
- bool m_modified;
- bool m_okay;
-
- void onChanged()
- {
- m_modified = true;
- updateWarnings();
- }
-
- void updateWarnings()
- {
- const auto root = InstanceManager::instance().instancesPath();
-
- m_okay = m_checker.checkName(root, ui->instanceName->text());
- updateNavigation();
- }
-};
-
-
-class PathsPage : public Page
-{
-public:
- PathsPage(CreateInstanceDialog& dlg) :
- Page(dlg),
- m_checker(ui->locationExists, ui->locationInvalid),
- m_advancedChecker(ui->advancedDirExists, ui->advancedDirInvalid)
- {
- QObject::connect(ui->location, &QLineEdit::textEdited, [&]{ onChanged(); });
- QObject::connect(ui->base, &QLineEdit::textEdited, [&]{ onChanged(); });
- QObject::connect(ui->downloads, &QLineEdit::textEdited, [&]{ onChanged(); });
- QObject::connect(ui->mods, &QLineEdit::textEdited, [&]{ onChanged(); });
- QObject::connect(ui->profiles, &QLineEdit::textEdited, [&]{ onChanged(); });
- QObject::connect(ui->overwrite, &QLineEdit::textEdited, [&]{ onChanged(); });
-
- QObject::connect(
- ui->advancedPathOptions, &QCheckBox::clicked, [&]{ onAdvanced(); });
-
- ui->pathPages->setCurrentIndex(0);
- }
-
-
- bool ready() const override
- {
- return checkPaths();
- }
-
- void activated() override
- {
- const auto name = m_dlg.instanceName();
-
- setPaths(name, (m_lastInstanceName != name));
- checkPaths();
- updateNavigation();
-
- m_lastInstanceName = name;
- }
-
- CreateInstanceDialog::Paths selectedPaths() const override
- {
- CreateInstanceDialog::Paths p;
-
- if (ui->advancedPathOptions->isChecked()) {
- p.base = ui->base->text();
- p.downloads = ui->downloads->text();
- p.mods = ui->mods->text();
- p.profiles = ui->profiles->text();
- p.overwrite = ui->overwrite->text();
- } else {
- p.base = ui->location->text();
- }
-
- return p;
- }
-
-private:
- PathChecker m_checker, m_advancedChecker;
- QString m_lastInstanceName;
-
- void onChanged()
- {
- checkPaths();
- updateNavigation();
- }
-
- bool checkPaths() const
- {
- if (ui->advancedPathOptions->isChecked()) {
- return
- checkAdvancedPath(ui->base->text()) &&
- checkVarPath(ui->downloads->text());
- } else {
- return m_checker.checkPath(ui->location->text());
- }
- }
-
- bool checkAdvancedPath(const QString& path) const
- {
- return m_advancedChecker.checkPath(path);
- }
-
- bool checkVarPath(QString path) const
- {
- path = PathSettings::resolve(path, ui->base->text());
- return checkAdvancedPath(path);
- }
-
- void onAdvanced()
- {
- if (ui->advancedPathOptions->isChecked()) {
- ui->base->setText(ui->location->text());
- ui->pathPages->setCurrentIndex(1);
- } else {
- ui->location->setText(ui->base->text());
- ui->pathPages->setCurrentIndex(0);
- }
-
- checkPaths();
- }
-
- void setPaths(const QString& name, bool force)
- {
- const auto root = InstanceManager::instance().instancesPath();
- const auto path = QDir::toNativeSeparators(root + "/" + name);
-
- setIfEmpty(ui->location, path, force);
-
- setIfEmpty(ui->base, path, force);
- setIfEmpty(ui->downloads, makeDefaultPath(AppConfig::downloadPath()), force);
- setIfEmpty(ui->mods, makeDefaultPath(AppConfig::modsPath()), force);
- setIfEmpty(ui->profiles, makeDefaultPath(AppConfig::profilesPath()), force);
- setIfEmpty(ui->overwrite, makeDefaultPath(AppConfig::overwritePath()), force);
- }
-
- void setIfEmpty(QLineEdit* e, const QString& path, bool force)
- {
- if (e->text().isEmpty() || force) {
- e->setText(path);
- }
- }
-};
-
-
-class ConfirmationPage : public Page
-{
-public:
- ConfirmationPage(CreateInstanceDialog& dlg)
- : Page(dlg)
- {
- }
-
- void activated() override
- {
- ui->review->setPlainText(makeReview());
- ui->creationLog->clear();
- }
-
- QString toLocalizedString(CreateInstanceDialog::Types t) const
- {
- switch (t)
- {
- case CreateInstanceDialog::Global:
- return QObject::tr("Global");
-
- case CreateInstanceDialog::Portable:
- return QObject::tr("Portable");
-
- default:
- return QObject::tr("Instance type: %1").arg(QObject::tr("?"));
- }
- }
-
- QString makeReview() const
- {
- QStringList lines;
- const auto paths = m_dlg.paths();
-
- lines.push_back(QObject::tr("Instance type: %1").arg(toLocalizedString(m_dlg.instanceType())));
- lines.push_back(QObject::tr("Instance location: %1").arg(m_dlg.dataPath()));
-
- if (m_dlg.instanceType() != CreateInstanceDialog::Portable) {
- lines.push_back(QObject::tr("Instance name: %1").arg(m_dlg.instanceName()));
- }
-
- if (paths.downloads.isEmpty()) {
- // simple settings
- if (paths.base != m_dlg.dataPath()) {
- lines.push_back(QObject::tr("Base directory: %1").arg(paths.base));
- }
- } else {
- // advanced settings
- lines.push_back(QObject::tr("Base directory: %1").arg(paths.base));
- lines.push_back(dirLine(QObject::tr("Downloads"), paths.downloads));
- lines.push_back(dirLine(QObject::tr("Mods"), paths.mods));
- lines.push_back(dirLine(QObject::tr("Profiles"), paths.profiles));
- lines.push_back(dirLine(QObject::tr("Overwrite"), paths.overwrite));
- }
-
- // game
- QString name = m_dlg.game()->gameName();
- if (!m_dlg.gameEdition().isEmpty()) {
- name += " (" + m_dlg.gameEdition() + ")";
- }
-
- lines.push_back(QObject::tr("Game: %1").arg(name));
- lines.push_back(QObject::tr("Game location: %1").arg(m_dlg.gameLocation()));
-
- return lines.join("\n");
- }
-
- QString dirLine(const QString& caption, const QString& path) const
- {
- return QString(" - %1: %2").arg(caption).arg(path);
- }
-};
-
-} // namespace
-
-
CreateInstanceDialog::CreateInstanceDialog(
const PluginContainer& pc, QWidget *parent)
: QDialog(parent), ui(new Ui::CreateInstanceDialog), m_pc(pc)