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authorisanae <14251494+isanae@users.noreply.github.com>2020-11-03 10:57:26 -0500
committerisanae <14251494+isanae@users.noreply.github.com>2020-11-03 11:41:54 -0500
commit1d97d914f1de0404b5b4db1bfdeff35ed94ea422 (patch)
treec1f7514c450a3957613830ef26d618dd5c6f863e /src/createinstancedialog.cpp
parentb10436d60f7db3eedd838cbfad93cb41ddf1fd86 (diff)
InstanceManager now returns new Instance struct instead of instance name
moved most of the figuring out of instance parameters from InstanceManager to Instance, separated all the ui from it and put it in main.cpp added ways to show single pages in the create instance dialog so they can be used when info is missing
Diffstat (limited to 'src/createinstancedialog.cpp')
-rw-r--r--src/createinstancedialog.cpp69
1 files changed, 58 insertions, 11 deletions
diff --git a/src/createinstancedialog.cpp b/src/createinstancedialog.cpp
index 0f62fcf6..d67e3451 100644
--- a/src/createinstancedialog.cpp
+++ b/src/createinstancedialog.cpp
@@ -13,7 +13,7 @@ using namespace MOBase;
CreateInstanceDialog::CreateInstanceDialog(
const PluginContainer& pc, Settings* s, QWidget *parent) :
QDialog(parent), ui(new Ui::CreateInstanceDialog), m_pc(pc), m_settings(s),
- m_switching(false)
+ m_switching(false), m_singlePage(false)
{
using namespace cid;
@@ -23,7 +23,7 @@ CreateInstanceDialog::CreateInstanceDialog(
m_pages.push_back(std::make_unique<IntroPage>(*this));
m_pages.push_back(std::make_unique<TypePage>(*this));
m_pages.push_back(std::make_unique<GamePage>(*this));
- m_pages.push_back(std::make_unique<EditionsPage>(*this));
+ m_pages.push_back(std::make_unique<VariantsPage>(*this));
m_pages.push_back(std::make_unique<NamePage>(*this));
m_pages.push_back(std::make_unique<PathsPage>(*this));
m_pages.push_back(std::make_unique<NexusPage>(*this));
@@ -32,6 +32,12 @@ CreateInstanceDialog::CreateInstanceDialog(
ui->pages->setCurrentIndex(0);
ui->launch->setChecked(true);
+ if (!m_settings)
+ {
+ // first run of MO, there are no instances yet, force launch
+ ui->launch->setEnabled(false);
+ }
+
if (m_pages[0]->skip()) {
next();
}
@@ -77,7 +83,12 @@ void CreateInstanceDialog::next()
const auto last = isOnLastPage();
if (last) {
- finish();
+ if (m_singlePage) {
+ // just close the dialog
+ accept();
+ } else {
+ finish();
+ }
} else {
changePage(+1);
}
@@ -88,6 +99,15 @@ void CreateInstanceDialog::back()
changePage(-1);
}
+void CreateInstanceDialog::setSinglePageImpl()
+{
+ m_singlePage = true;
+
+ if (m_pages[ui->pages->currentIndex()]->skip()) {
+ next();
+ }
+}
+
void CreateInstanceDialog::changePage(int d)
{
std::size_t i = static_cast<std::size_t>(ui->pages->currentIndex());
@@ -247,8 +267,8 @@ void CreateInstanceDialog::finish()
s.game().setName(ci.game->gameName());
s.game().setDirectory(ci.gameLocation);
- if (!ci.gameEdition.isEmpty()) {
- s.game().setEdition(ci.gameEdition);
+ if (!ci.gameVariant.isEmpty()) {
+ s.game().setEdition(ci.gameVariant);
}
if (ci.type == Global) {
@@ -307,7 +327,8 @@ void CreateInstanceDialog::finish()
}
if (ui->launch->isChecked()) {
- InstanceManager::instance().switchToInstance(ci.instanceName);
+ InstanceManager::instance().setCurrentInstance(ci.instanceName);
+ ExitModOrganizer(Exit::Restart);
m_switching = true;
} else {
accept();
@@ -345,8 +366,8 @@ void CreateInstanceDialog::updateNavigation()
const auto i = ui->pages->currentIndex();
const auto last = isOnLastPage();
- ui->next->setEnabled(m_pages[i]->ready());
- ui->back->setEnabled(i > 0);
+ ui->next->setEnabled(canNext());
+ ui->back->setEnabled(canBack());
if (last) {
ui->next->setText(tr("Finish"));
@@ -355,6 +376,32 @@ void CreateInstanceDialog::updateNavigation()
}
}
+bool CreateInstanceDialog::canNext() const
+{
+ const auto i = ui->pages->currentIndex();
+ return m_pages[i]->ready();
+}
+
+bool CreateInstanceDialog::canBack() const
+{
+ auto i = ui->pages->currentIndex();
+
+ for (;;)
+ {
+ if (i == 0) {
+ break;
+ }
+
+ --i;
+
+ if (!m_pages[i]->skip()) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
CreateInstanceDialog::Types CreateInstanceDialog::instanceType() const
{
return getSelected(&cid::Page::selectedInstanceType);
@@ -370,9 +417,9 @@ QString CreateInstanceDialog::gameLocation() const
return getSelected(&cid::Page::selectedGameLocation);
}
-QString CreateInstanceDialog::gameEdition() const
+QString CreateInstanceDialog::gameVariant() const
{
- return getSelected(&cid::Page::selectedGameEdition);
+ return getSelected(&cid::Page::selectedGameVariant);
}
QString CreateInstanceDialog::instanceName() const
@@ -433,7 +480,7 @@ CreateInstanceDialog::CreationInfo CreateInstanceDialog::creationInfo() const
ci.type = getSelected(&cid::Page::selectedInstanceType);
ci.game = getSelected(&cid::Page::selectedGame);
ci.gameLocation = getSelected(&cid::Page::selectedGameLocation);
- ci.gameEdition = getSelected(&cid::Page::selectedGameEdition);
+ ci.gameVariant = getSelected(&cid::Page::selectedGameVariant);
ci.instanceName = getSelected(&cid::Page::selectedInstanceName);
ci.paths = getSelected(&cid::Page::selectedPaths);
ci.dataPath = dataPath();