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authorisanae <14251494+isanae@users.noreply.github.com>2019-06-14 04:30:33 -0400
committerisanae <14251494+isanae@users.noreply.github.com>2019-06-15 14:40:40 -0400
commit7671725436551b7254ea89ff6985c5491fcc743d (patch)
tree8b9b36e71e7a5725b912f68dcb9b39db76a4f70d /src/editexecutablesdialog.ui
parent82975a6a38d0807e962b0e4b6cbd76337dc8189c (diff)
removed concept of custom executables, everything is modifiable
added apply button to dialog added reset button that re-adds plugin executables and renames existing ones if needed moved executables files to their filter in visual studio
Diffstat (limited to 'src/editexecutablesdialog.ui')
-rw-r--r--src/editexecutablesdialog.ui37
1 files changed, 21 insertions, 16 deletions
diff --git a/src/editexecutablesdialog.ui b/src/editexecutablesdialog.ui
index 9b6c8153..a42dbeed 100644
--- a/src/editexecutablesdialog.ui
+++ b/src/editexecutablesdialog.ui
@@ -168,6 +168,26 @@
</property>
</widget>
</item>
+ <item>
+ <widget class="QToolButton" name="reset">
+ <property name="toolTip">
+ <string>Adds the executables provided by the game plugin and moves any existing executables out of the way</string>
+ </property>
+ <property name="statusTip">
+ <string>Adds the executables provided by the game plugin and moves any existing executables out of the way</string>
+ </property>
+ <property name="whatsThis">
+ <string>Adds the executables provided by the game plugin and moves any existing executables out of the way</string>
+ </property>
+ <property name="text">
+ <string>Reset</string>
+ </property>
+ <property name="icon">
+ <iconset resource="resources.qrc">
+ <normaloff>:/MO/gui/edit_clear</normaloff>:/MO/gui/edit_clear</iconset>
+ </property>
+ </widget>
+ </item>
</layout>
</item>
<item>
@@ -426,21 +446,6 @@ Right now the only case I know of where this needs to be overwritten is for the
</widget>
</item>
<item>
- <widget class="QLabel" name="pluginProvidedLabel">
- <property name="font">
- <font>
- <italic>true</italic>
- </font>
- </property>
- <property name="text">
- <string>This executable is provided by the game plugin</string>
- </property>
- <property name="alignment">
- <set>Qt::AlignCenter</set>
- </property>
- </widget>
- </item>
- <item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
@@ -463,7 +468,7 @@ Right now the only case I know of where this needs to be overwritten is for the
<item>
<widget class="QDialogButtonBox" name="buttons">
<property name="standardButtons">
- <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ <set>QDialogButtonBox::Apply|QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>