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authorTannin <devnull@localhost>2015-01-06 19:31:53 +0100
committerTannin <devnull@localhost>2015-01-06 19:31:53 +0100
commit9edc39633b82b5e02d33c4b0a395fe110af28eb4 (patch)
tree90d627525292cb87f3d4b7330b1847a17b568b61 /src/executableslist.cpp
parentb415db619ed027ec2acd283983624293274b090f (diff)
- bugfixes
- moved more functionality to game-plugins - further decoupled management functionality from the UI - created another "tutorial" which is only a single page with relevant parts of the ui highlighted with info as tooltips
Diffstat (limited to 'src/executableslist.cpp')
-rw-r--r--src/executableslist.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/executableslist.cpp b/src/executableslist.cpp
index 25b6bb0f..65a2ea80 100644
--- a/src/executableslist.cpp
+++ b/src/executableslist.cpp
@@ -92,7 +92,6 @@ void ExecutablesList::getExecutables(std::vector<Executable>::iterator &begin, s
end = m_Executables.end();
}
-
void ExecutablesList::getExecutables(std::vector<Executable>::const_iterator &begin,
std::vector<Executable>::const_iterator &end) const
{
@@ -100,7 +99,6 @@ void ExecutablesList::getExecutables(std::vector<Executable>::const_iterator &be
end = m_Executables.end();
}
-
const Executable &ExecutablesList::find(const QString &title) const
{
for (std::vector<Executable>::const_iterator iter = m_Executables.begin(); iter != m_Executables.end(); ++iter) {