diff options
| author | Tannin <devnull@localhost> | 2014-07-17 22:02:15 +0200 |
|---|---|---|
| committer | Tannin <devnull@localhost> | 2014-07-17 22:02:15 +0200 |
| commit | f6ef5477e718b14af99bd22436f66dee0b9d22cd (patch) | |
| tree | 55dcb6eeea277938fab0f8a3c0d4e8e534d26c8e /src/executableslist.cpp | |
| parent | e24f3fef770d250a40290a65bebd17f66121fc29 (diff) | |
normalized eol style (all files should now have windows line endings)
Diffstat (limited to 'src/executableslist.cpp')
| -rw-r--r-- | src/executableslist.cpp | 406 |
1 files changed, 203 insertions, 203 deletions
diff --git a/src/executableslist.cpp b/src/executableslist.cpp index 57341323..2c6754d7 100644 --- a/src/executableslist.cpp +++ b/src/executableslist.cpp @@ -1,203 +1,203 @@ -/* -Copyright (C) 2012 Sebastian Herbord. All rights reserved. - -This file is part of Mod Organizer. - -Mod Organizer is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -Mod Organizer is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "executableslist.h" -#include <gameinfo.h> -#include <QFileInfo> -#include <QDir> -#include "utility.h" -#include <algorithm> - - -using namespace MOBase; -using namespace MOShared; - - -QDataStream &operator<<(QDataStream &out, const Executable &obj) -{ - out << obj.m_Title << obj.m_BinaryInfo.absoluteFilePath() << obj.m_Arguments << obj.m_CloseMO - << obj.m_SteamAppID << obj.m_WorkingDirectory << obj.m_Custom << obj.m_Toolbar; - return out; -} - -QDataStream &operator>>(QDataStream &in, Executable &obj) -{ - QString binaryTemp; - int closeStyleTemp; - in >> obj.m_Title >> binaryTemp >> obj.m_Arguments >> closeStyleTemp - >> obj.m_SteamAppID >> obj.m_WorkingDirectory >> obj.m_Custom >> obj.m_Toolbar; - - obj.m_CloseMO = (CloseMOStyle)closeStyleTemp; - obj.m_BinaryInfo.setFile(binaryTemp); - return in; -} - - -void registerExecutable() -{ - qRegisterMetaType<Executable>("Executable"); - qRegisterMetaTypeStreamOperators<Executable>("Executable"); -} - - -ExecutablesList::ExecutablesList() -{ -} - -ExecutablesList::~ExecutablesList() -{ -} - -void ExecutablesList::init() -{ - std::vector<ExecutableInfo> executables = GameInfo::instance().getExecutables(); - for (std::vector<ExecutableInfo>::const_iterator iter = executables.begin(); iter != executables.end(); ++iter) { - addExecutableInternal(ToQString(iter->title), - QDir::fromNativeSeparators(ToQString(GameInfo::instance().getGameDirectory())).append("/").append(ToQString(iter->binary)), - ToQString(iter->arguments), ToQString(iter->workingDirectory), - iter->closeMO, ToQString(iter->steamAppID)); - } -} - - -void ExecutablesList::getExecutables(std::vector<Executable>::iterator &begin, std::vector<Executable>::iterator &end) -{ - begin = m_Executables.begin(); - end = m_Executables.end(); -} - - -void ExecutablesList::getExecutables(std::vector<Executable>::const_iterator &begin, - std::vector<Executable>::const_iterator &end) const -{ - begin = m_Executables.begin(); - end = m_Executables.end(); -} - - -const Executable &ExecutablesList::find(const QString &title) const -{ - for (std::vector<Executable>::const_iterator iter = m_Executables.begin(); iter != m_Executables.end(); ++iter) { - if (iter->m_Title == title) { - return *iter; - } - } - throw std::runtime_error("invalid name"); -} - - -Executable &ExecutablesList::find(const QString &title) -{ - for (std::vector<Executable>::iterator iter = m_Executables.begin(); iter != m_Executables.end(); ++iter) { - if (QString::compare(iter->m_Title, title, Qt::CaseInsensitive) == 0) { - return *iter; - } - } - throw std::runtime_error("invalid name"); -} - - -Executable *ExecutablesList::findExe(const QString &title) -{ - for (std::vector<Executable>::iterator iter = m_Executables.begin(); iter != m_Executables.end(); ++iter) { - if (iter->m_Title == title) { - return &*iter; - } - } - return NULL; -} - - -bool ExecutablesList::titleExists(const QString &title) const -{ - auto test = [&] (const Executable &exe) { return exe.m_Title == title; }; - return std::find_if(m_Executables.begin(), m_Executables.end(), test) != m_Executables.end(); -} - - -void ExecutablesList::addExecutable(const Executable &executable) -{ - Executable *existingExe = findExe(executable.m_Title); - if (existingExe != NULL) { - *existingExe = executable; - } else { - m_Executables.push_back(executable); - } -} - - -void ExecutablesList::addExecutable(const QString &title, const QString &executableName, const QString &arguments, - const QString &workingDirectory, CloseMOStyle closeMO, const QString &steamAppID, - bool custom, bool toolbar) -{ - QFileInfo file(executableName); - Executable *existingExe = findExe(title); - if (existingExe != NULL) { - existingExe->m_Title = title; - existingExe->m_CloseMO = closeMO; - existingExe->m_BinaryInfo = file; - existingExe->m_Arguments = arguments; - existingExe->m_WorkingDirectory = workingDirectory; - existingExe->m_SteamAppID = steamAppID; - existingExe->m_Custom = custom; - existingExe->m_Toolbar = toolbar; - } else { - Executable newExe; - newExe.m_Title = title; - newExe.m_CloseMO = closeMO; - newExe.m_BinaryInfo = file; - newExe.m_Arguments = arguments; - newExe.m_WorkingDirectory = workingDirectory; - newExe.m_SteamAppID = steamAppID; - newExe.m_Custom = true; - newExe.m_Toolbar = toolbar; - m_Executables.push_back(newExe); - } -} - - -void ExecutablesList::remove(const QString &title) -{ - for (std::vector<Executable>::iterator iter = m_Executables.begin(); iter != m_Executables.end(); ++iter) { - if (iter->m_Custom && (iter->m_Title == title)) { - m_Executables.erase(iter); - break; - } - } -} - - -void ExecutablesList::addExecutableInternal(const QString &title, const QString &executableName, - const QString &arguments, const QString &workingDirectory, - CloseMOStyle closeMO, const QString &steamAppID) -{ - QFileInfo file(executableName); - if (file.exists()) { - Executable newExe; - newExe.m_CloseMO = closeMO; - newExe.m_BinaryInfo = file; - newExe.m_Title = title; - newExe.m_Arguments = arguments; - newExe.m_WorkingDirectory = workingDirectory; - newExe.m_SteamAppID = steamAppID; - newExe.m_Custom = false; - newExe.m_Toolbar = false; - m_Executables.push_back(newExe); - } -} +/*
+Copyright (C) 2012 Sebastian Herbord. All rights reserved.
+
+This file is part of Mod Organizer.
+
+Mod Organizer is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Mod Organizer is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "executableslist.h"
+#include <gameinfo.h>
+#include <QFileInfo>
+#include <QDir>
+#include "utility.h"
+#include <algorithm>
+
+
+using namespace MOBase;
+using namespace MOShared;
+
+
+QDataStream &operator<<(QDataStream &out, const Executable &obj)
+{
+ out << obj.m_Title << obj.m_BinaryInfo.absoluteFilePath() << obj.m_Arguments << obj.m_CloseMO
+ << obj.m_SteamAppID << obj.m_WorkingDirectory << obj.m_Custom << obj.m_Toolbar;
+ return out;
+}
+
+QDataStream &operator>>(QDataStream &in, Executable &obj)
+{
+ QString binaryTemp;
+ int closeStyleTemp;
+ in >> obj.m_Title >> binaryTemp >> obj.m_Arguments >> closeStyleTemp
+ >> obj.m_SteamAppID >> obj.m_WorkingDirectory >> obj.m_Custom >> obj.m_Toolbar;
+
+ obj.m_CloseMO = (CloseMOStyle)closeStyleTemp;
+ obj.m_BinaryInfo.setFile(binaryTemp);
+ return in;
+}
+
+
+void registerExecutable()
+{
+ qRegisterMetaType<Executable>("Executable");
+ qRegisterMetaTypeStreamOperators<Executable>("Executable");
+}
+
+
+ExecutablesList::ExecutablesList()
+{
+}
+
+ExecutablesList::~ExecutablesList()
+{
+}
+
+void ExecutablesList::init()
+{
+ std::vector<ExecutableInfo> executables = GameInfo::instance().getExecutables();
+ for (std::vector<ExecutableInfo>::const_iterator iter = executables.begin(); iter != executables.end(); ++iter) {
+ addExecutableInternal(ToQString(iter->title),
+ QDir::fromNativeSeparators(ToQString(GameInfo::instance().getGameDirectory())).append("/").append(ToQString(iter->binary)),
+ ToQString(iter->arguments), ToQString(iter->workingDirectory),
+ iter->closeMO, ToQString(iter->steamAppID));
+ }
+}
+
+
+void ExecutablesList::getExecutables(std::vector<Executable>::iterator &begin, std::vector<Executable>::iterator &end)
+{
+ begin = m_Executables.begin();
+ end = m_Executables.end();
+}
+
+
+void ExecutablesList::getExecutables(std::vector<Executable>::const_iterator &begin,
+ std::vector<Executable>::const_iterator &end) const
+{
+ begin = m_Executables.begin();
+ end = m_Executables.end();
+}
+
+
+const Executable &ExecutablesList::find(const QString &title) const
+{
+ for (std::vector<Executable>::const_iterator iter = m_Executables.begin(); iter != m_Executables.end(); ++iter) {
+ if (iter->m_Title == title) {
+ return *iter;
+ }
+ }
+ throw std::runtime_error("invalid name");
+}
+
+
+Executable &ExecutablesList::find(const QString &title)
+{
+ for (std::vector<Executable>::iterator iter = m_Executables.begin(); iter != m_Executables.end(); ++iter) {
+ if (QString::compare(iter->m_Title, title, Qt::CaseInsensitive) == 0) {
+ return *iter;
+ }
+ }
+ throw std::runtime_error("invalid name");
+}
+
+
+Executable *ExecutablesList::findExe(const QString &title)
+{
+ for (std::vector<Executable>::iterator iter = m_Executables.begin(); iter != m_Executables.end(); ++iter) {
+ if (iter->m_Title == title) {
+ return &*iter;
+ }
+ }
+ return NULL;
+}
+
+
+bool ExecutablesList::titleExists(const QString &title) const
+{
+ auto test = [&] (const Executable &exe) { return exe.m_Title == title; };
+ return std::find_if(m_Executables.begin(), m_Executables.end(), test) != m_Executables.end();
+}
+
+
+void ExecutablesList::addExecutable(const Executable &executable)
+{
+ Executable *existingExe = findExe(executable.m_Title);
+ if (existingExe != NULL) {
+ *existingExe = executable;
+ } else {
+ m_Executables.push_back(executable);
+ }
+}
+
+
+void ExecutablesList::addExecutable(const QString &title, const QString &executableName, const QString &arguments,
+ const QString &workingDirectory, CloseMOStyle closeMO, const QString &steamAppID,
+ bool custom, bool toolbar)
+{
+ QFileInfo file(executableName);
+ Executable *existingExe = findExe(title);
+ if (existingExe != NULL) {
+ existingExe->m_Title = title;
+ existingExe->m_CloseMO = closeMO;
+ existingExe->m_BinaryInfo = file;
+ existingExe->m_Arguments = arguments;
+ existingExe->m_WorkingDirectory = workingDirectory;
+ existingExe->m_SteamAppID = steamAppID;
+ existingExe->m_Custom = custom;
+ existingExe->m_Toolbar = toolbar;
+ } else {
+ Executable newExe;
+ newExe.m_Title = title;
+ newExe.m_CloseMO = closeMO;
+ newExe.m_BinaryInfo = file;
+ newExe.m_Arguments = arguments;
+ newExe.m_WorkingDirectory = workingDirectory;
+ newExe.m_SteamAppID = steamAppID;
+ newExe.m_Custom = true;
+ newExe.m_Toolbar = toolbar;
+ m_Executables.push_back(newExe);
+ }
+}
+
+
+void ExecutablesList::remove(const QString &title)
+{
+ for (std::vector<Executable>::iterator iter = m_Executables.begin(); iter != m_Executables.end(); ++iter) {
+ if (iter->m_Custom && (iter->m_Title == title)) {
+ m_Executables.erase(iter);
+ break;
+ }
+ }
+}
+
+
+void ExecutablesList::addExecutableInternal(const QString &title, const QString &executableName,
+ const QString &arguments, const QString &workingDirectory,
+ CloseMOStyle closeMO, const QString &steamAppID)
+{
+ QFileInfo file(executableName);
+ if (file.exists()) {
+ Executable newExe;
+ newExe.m_CloseMO = closeMO;
+ newExe.m_BinaryInfo = file;
+ newExe.m_Title = title;
+ newExe.m_Arguments = arguments;
+ newExe.m_WorkingDirectory = workingDirectory;
+ newExe.m_SteamAppID = steamAppID;
+ newExe.m_Custom = false;
+ newExe.m_Toolbar = false;
+ m_Executables.push_back(newExe);
+ }
+}
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