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authorTanninOne <seppleviathan@gmx.de>2015-12-06 13:24:19 +0100
committerTanninOne <seppleviathan@gmx.de>2015-12-06 13:24:19 +0100
commite31cf3f2fd99073d22fdddfdb106a59858e14299 (patch)
treede7bbfd6de6afe830f8ec1a624876cf174aab376 /src/executableslist.h
parent688e149c96c29d8249c9db416f5773cfc7baad6d (diff)
parent3670ab2528ff6a129af4e4aeaf50574e2c9080ba (diff)
Merge pull request #372 from ThosRTanner/issue/356
Refactor gameinfo & 'shared' library to use game plugins (9 of 17)
Diffstat (limited to 'src/executableslist.h')
-rw-r--r--src/executableslist.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/executableslist.h b/src/executableslist.h
index b4054bcc..3d5ba0ed 100644
--- a/src/executableslist.h
+++ b/src/executableslist.h
@@ -20,13 +20,14 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#ifndef EXECUTABLESLIST_H
#define EXECUTABLESLIST_H
+#include "executableinfo.h"
#include <vector>
+
#include <QFileInfo>
#include <QMetaType>
-#include <gameinfo.h>
-#include <iplugingame.h>
+namespace MOBase { class IPluginGame; }
/*!
* @brief Information about an executable
@@ -78,7 +79,7 @@ public:
/**
* @brief initialise the list with the executables preconfigured for this game
**/
- void init(MOBase::IPluginGame *game);
+ void init(MOBase::IPluginGame const *game);
/**
* @brief find an executable by its name