diff options
| author | LostDragonist <lost.dragonist@gmail.com> | 2019-01-11 03:14:41 -0600 |
|---|---|---|
| committer | LostDragonist <lost.dragonist@gmail.com> | 2019-01-11 03:14:41 -0600 |
| commit | 96b6677ed9d3b647e30bb40d7bb820f1894edbca (patch) | |
| tree | 5aa6ad0c1cbbbef6aeaaafbeac7e2f11f5e9e4f6 /src/forcedloaddialogwidget.cpp | |
| parent | 347ac2b8b5f34a2583ae7844e0dfd79773657270 (diff) | |
Fixes to library load widget
Diffstat (limited to 'src/forcedloaddialogwidget.cpp')
| -rw-r--r-- | src/forcedloaddialogwidget.cpp | 33 |
1 files changed, 27 insertions, 6 deletions
diff --git a/src/forcedloaddialogwidget.cpp b/src/forcedloaddialogwidget.cpp index 61805068..10069c35 100644 --- a/src/forcedloaddialogwidget.cpp +++ b/src/forcedloaddialogwidget.cpp @@ -5,9 +5,12 @@ #include "executableinfo.h" -ForcedLoadDialogWidget::ForcedLoadDialogWidget(QWidget *parent) : +using namespace MOBase; + +ForcedLoadDialogWidget::ForcedLoadDialogWidget(const IPluginGame *game, QWidget *parent) : QWidget(parent), - ui(new Ui::ForcedLoadDialogWidget) + ui(new Ui::ForcedLoadDialogWidget), + m_GamePlugin(game) { ui->setupUi(this); } @@ -68,20 +71,38 @@ void ForcedLoadDialogWidget::on_enabledBox_toggled() void ForcedLoadDialogWidget::on_libraryPathBrowseButton_clicked() { - QDir gameDir("D:/Games/Steam Library/steamapps/common/Fallout 4"); + QDir gameDir(m_GamePlugin->gameDirectory()); QString startPath = gameDir.absolutePath(); QString result = QFileDialog::getOpenFileName(nullptr, "Select a library...", startPath, "Dynamic link library (*.dll)", nullptr, QFileDialog::ReadOnly); if (!result.isEmpty()) { - ui->libraryPathEdit->setText(result); + QFileInfo fileInfo(result); + QString relativePath = gameDir.relativeFilePath(fileInfo.filePath()); + QString filePath = fileInfo.filePath(); + if (!relativePath.startsWith("..")) { + filePath = relativePath; + } + + if (fileInfo.exists()) { + ui->libraryPathEdit->setText(filePath); + } else { + qCritical("%ls does not exist", filePath.toStdWString().c_str()); + } } } void ForcedLoadDialogWidget::on_processBrowseButton_clicked() { - QDir gameDir("D:/Games/Steam Library/steamapps/common/Fallout 4"); + QDir gameDir(m_GamePlugin->gameDirectory()); QString startPath = gameDir.absolutePath(); QString result = QFileDialog::getOpenFileName(nullptr, "Select a process...", startPath, "Executable (*.exe)", nullptr, QFileDialog::ReadOnly); if (!result.isEmpty()) { - ui->processEdit->setText(QFile(result).fileName()); + QFileInfo fileInfo(result); + QString fileName = fileInfo.fileName(); + + if (fileInfo.exists()) { + ui->processEdit->setText(fileName); + } else { + qCritical("%ls does not exist", fileInfo.filePath().toStdWString().c_str()); + } } } |
