diff options
| author | Mikaël Capelle <capelle.mikael@gmail.com> | 2022-05-17 11:47:01 +0200 |
|---|---|---|
| committer | Mikaël Capelle <capelle.mikael@gmail.com> | 2023-07-09 17:20:40 +0200 |
| commit | d13f6bb870cdda71257f665367be8ef9fca86255 (patch) | |
| tree | 52e214718478f1e52856572f5aa1a2ac58537f9f /src/forcedloaddialogwidget.h | |
| parent | 86bb01ba9eac879d3685c439ac9da0028bc4bc80 (diff) | |
Apply clang-format.
Diffstat (limited to 'src/forcedloaddialogwidget.h')
| -rw-r--r-- | src/forcedloaddialogwidget.h | 43 |
1 files changed, 22 insertions, 21 deletions
diff --git a/src/forcedloaddialogwidget.h b/src/forcedloaddialogwidget.h index 239653c8..68ece9c0 100644 --- a/src/forcedloaddialogwidget.h +++ b/src/forcedloaddialogwidget.h @@ -1,41 +1,42 @@ #ifndef FORCEDLOADDIALOGWIDGET_H #define FORCEDLOADDIALOGWIDGET_H -#include <QWidget> #include "iplugingame.h" +#include <QWidget> -namespace Ui { +namespace Ui +{ class ForcedLoadDialogWidget; } class ForcedLoadDialogWidget : public QWidget { - Q_OBJECT + Q_OBJECT public: - explicit ForcedLoadDialogWidget(const MOBase::IPluginGame *game, QWidget *parent = nullptr); - ~ForcedLoadDialogWidget(); + explicit ForcedLoadDialogWidget(const MOBase::IPluginGame* game, + QWidget* parent = nullptr); + ~ForcedLoadDialogWidget(); - bool getEnabled(); - bool getForced(); - QString getLibraryPath(); - QString getProcess(); + bool getEnabled(); + bool getForced(); + QString getLibraryPath(); + QString getProcess(); - void setEnabled(bool enabled); - void setForced(bool forced); - void setLibraryPath(const QString &path); - void setProcess(const QString &name); + void setEnabled(bool enabled); + void setForced(bool forced); + void setLibraryPath(const QString& path); + void setProcess(const QString& name); private slots: - void on_enabledBox_toggled(); - void on_libraryPathBrowseButton_clicked(); - void on_processBrowseButton_clicked(); + void on_enabledBox_toggled(); + void on_libraryPathBrowseButton_clicked(); + void on_processBrowseButton_clicked(); private: - Ui::ForcedLoadDialogWidget *ui; - bool m_Forced; - const MOBase::IPluginGame *m_GamePlugin; - + Ui::ForcedLoadDialogWidget* ui; + bool m_Forced; + const MOBase::IPluginGame* m_GamePlugin; }; -#endif // FORCEDLOADDIALOGWIDGET_H +#endif // FORCEDLOADDIALOGWIDGET_H |
