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authorSandro Jäckel <sandro.jaeckel@gmail.com>2018-02-22 16:54:34 +0100
committerSandro Jäckel <sandro.jaeckel@gmail.com>2018-02-22 16:54:34 +0100
commit5e5c9c07291f6b09623d31c92b1fb61c4ede576e (patch)
tree0684c123db375336e0e03f0240155a12e744db16 /src/gameinfoimpl.cpp
parent5ad912e1934061b38825801a27f7c12933878005 (diff)
Applied clang-format on source
Diffstat (limited to 'src/gameinfoimpl.cpp')
-rw-r--r--src/gameinfoimpl.cpp47
1 files changed, 22 insertions, 25 deletions
diff --git a/src/gameinfoimpl.cpp b/src/gameinfoimpl.cpp
index 61a4c523..56f4749c 100644
--- a/src/gameinfoimpl.cpp
+++ b/src/gameinfoimpl.cpp
@@ -18,39 +18,36 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gameinfoimpl.h"
+#include <QDir>
#include <gameinfo.h>
#include <utility.h>
-#include <QDir>
-
using namespace MOBase;
using namespace MOShared;
+GameInfoImpl::GameInfoImpl() {}
-GameInfoImpl::GameInfoImpl()
-{
+IGameInfo::Type GameInfoImpl::type() const {
+ switch (GameInfo::instance().getType()) {
+ case GameInfo::TYPE_OBLIVION:
+ return IGameInfo::TYPE_OBLIVION;
+ case GameInfo::TYPE_FALLOUT3:
+ return IGameInfo::TYPE_FALLOUT3;
+ case GameInfo::TYPE_FALLOUT4:
+ return IGameInfo::TYPE_FALLOUT4;
+ case GameInfo::TYPE_FALLOUTNV:
+ return IGameInfo::TYPE_FALLOUTNV;
+ case GameInfo::TYPE_SKYRIM:
+ return IGameInfo::TYPE_SKYRIM;
+ case GameInfo::TYPE_SKYRIMSE:
+ return IGameInfo::TYPE_SKYRIMSE;
+ default:
+ throw MyException(QObject::tr("invalid game type %1").arg(GameInfo::instance().getType()));
+ }
}
-IGameInfo::Type GameInfoImpl::type() const
-{
- switch (GameInfo::instance().getType()) {
- case GameInfo::TYPE_OBLIVION: return IGameInfo::TYPE_OBLIVION;
- case GameInfo::TYPE_FALLOUT3: return IGameInfo::TYPE_FALLOUT3;
- case GameInfo::TYPE_FALLOUT4: return IGameInfo::TYPE_FALLOUT4;
- case GameInfo::TYPE_FALLOUTNV: return IGameInfo::TYPE_FALLOUTNV;
- case GameInfo::TYPE_SKYRIM: return IGameInfo::TYPE_SKYRIM;
- case GameInfo::TYPE_SKYRIMSE: return IGameInfo::TYPE_SKYRIMSE;
- default: throw MyException(QObject::tr("invalid game type %1").arg(GameInfo::instance().getType()));
- }
+QString GameInfoImpl::path() const {
+ return QDir::fromNativeSeparators(ToQString(GameInfo::instance().getGameDirectory()));
}
-
-QString GameInfoImpl::path() const
-{
- return QDir::fromNativeSeparators(ToQString(GameInfo::instance().getGameDirectory()));
-}
-
-QString GameInfoImpl::binaryName() const
-{
- return ToQString(GameInfo::instance().getBinaryName());
-}
+QString GameInfoImpl::binaryName() const { return ToQString(GameInfo::instance().getBinaryName()); }