diff options
| author | Tannin <Tannin@Serenity> | 2013-02-03 12:49:25 +0100 |
|---|---|---|
| committer | Tannin <Tannin@Serenity> | 2013-02-03 12:49:25 +0100 |
| commit | 981f8b3acf7e76f27c02f4ced80d55b424cc7497 (patch) | |
| tree | 0f504d99d1e5fe197258febff3c147d0725abda4 /src/gameinfoimpl.cpp | |
initial commit to mercurial repository.
Corresponds to MO version 0.12.6
Diffstat (limited to 'src/gameinfoimpl.cpp')
| -rw-r--r-- | src/gameinfoimpl.cpp | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/gameinfoimpl.cpp b/src/gameinfoimpl.cpp new file mode 100644 index 00000000..bb46ee3f --- /dev/null +++ b/src/gameinfoimpl.cpp @@ -0,0 +1,50 @@ +/* +Copyright (C) 2012 Sebastian Herbord. All rights reserved. + +This file is part of Mod Organizer. + +Mod Organizer is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +Mod Organizer is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "gameinfoimpl.h"
+#include <gameinfo.h>
+#include <utility.h>
+#include <QDir>
+
+
+GameInfoImpl::GameInfoImpl()
+{
+}
+
+IGameInfo::Type GameInfoImpl::type() const
+{
+ switch (GameInfo::instance().getType()) {
+ case GameInfo::TYPE_OBLIVION: return IGameInfo::TYPE_OBLIVION;
+ case GameInfo::TYPE_FALLOUT3: return IGameInfo::TYPE_FALLOUT3;
+ case GameInfo::TYPE_FALLOUTNV: return IGameInfo::TYPE_FALLOUTNV;
+ case GameInfo::TYPE_SKYRIM: return IGameInfo::TYPE_SKYRIM;
+ default: throw MyException(QObject::tr("invalid game type %1").arg(GameInfo::instance().getType()));
+ }
+}
+
+
+QString GameInfoImpl::path() const
+{
+ return QDir::fromNativeSeparators(ToQString(GameInfo::instance().getGameDirectory()));
+}
+
+QString GameInfoImpl::binaryName() const
+{
+ return ToQString(GameInfo::instance().getBinaryName());
+}
|
