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authorTannin <sherb@gmx.net>2015-11-19 19:05:50 +0100
committerTannin <sherb@gmx.net>2015-11-19 19:05:50 +0100
commita4b69c9ed8ba44aab26ff567e0f0eaf390e29cee (patch)
tree1bd3b1c30a8e82809558d9c93c8d3747d7edb4a4 /src/gameinfoimpl.cpp
parent053ebc898f6e1eb16ea9366ab21796004d2347da (diff)
added fallout 4 support
Diffstat (limited to 'src/gameinfoimpl.cpp')
-rw-r--r--src/gameinfoimpl.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gameinfoimpl.cpp b/src/gameinfoimpl.cpp
index 025ce4e6..333fd029 100644
--- a/src/gameinfoimpl.cpp
+++ b/src/gameinfoimpl.cpp
@@ -36,6 +36,7 @@ IGameInfo::Type GameInfoImpl::type() const
switch (GameInfo::instance().getType()) {
case GameInfo::TYPE_OBLIVION: return IGameInfo::TYPE_OBLIVION;
case GameInfo::TYPE_FALLOUT3: return IGameInfo::TYPE_FALLOUT3;
+ case GameInfo::TYPE_FALLOUT4: return IGameInfo::TYPE_FALLOUT4;
case GameInfo::TYPE_FALLOUTNV: return IGameInfo::TYPE_FALLOUTNV;
case GameInfo::TYPE_SKYRIM: return IGameInfo::TYPE_SKYRIM;
default: throw MyException(QObject::tr("invalid game type %1").arg(GameInfo::instance().getType()));