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authorSilarn <jrim@rimpo.org>2019-07-03 14:14:10 -0500
committerSilarn <jrim@rimpo.org>2019-07-03 14:14:10 -0500
commitaeca2a7782a29f3d893f318d91d00109b6451f7e (patch)
tree5d3b6e38ddce11612e5ade135d2d9a2df1d22a7e /src/gameinfoimpl.cpp
parentefec72a85a351f53880bffdba2438f6802d4f9ab (diff)
Restore UI files to VS project and remove unused files
Diffstat (limited to 'src/gameinfoimpl.cpp')
-rw-r--r--src/gameinfoimpl.cpp56
1 files changed, 0 insertions, 56 deletions
diff --git a/src/gameinfoimpl.cpp b/src/gameinfoimpl.cpp
deleted file mode 100644
index 61a4c523..00000000
--- a/src/gameinfoimpl.cpp
+++ /dev/null
@@ -1,56 +0,0 @@
-/*
-Copyright (C) 2012 Sebastian Herbord. All rights reserved.
-
-This file is part of Mod Organizer.
-
-Mod Organizer is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 3 of the License, or
-(at your option) any later version.
-
-Mod Organizer is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "gameinfoimpl.h"
-#include <gameinfo.h>
-#include <utility.h>
-#include <QDir>
-
-
-using namespace MOBase;
-using namespace MOShared;
-
-
-GameInfoImpl::GameInfoImpl()
-{
-}
-
-IGameInfo::Type GameInfoImpl::type() const
-{
- switch (GameInfo::instance().getType()) {
- case GameInfo::TYPE_OBLIVION: return IGameInfo::TYPE_OBLIVION;
- case GameInfo::TYPE_FALLOUT3: return IGameInfo::TYPE_FALLOUT3;
- case GameInfo::TYPE_FALLOUT4: return IGameInfo::TYPE_FALLOUT4;
- case GameInfo::TYPE_FALLOUTNV: return IGameInfo::TYPE_FALLOUTNV;
- case GameInfo::TYPE_SKYRIM: return IGameInfo::TYPE_SKYRIM;
- case GameInfo::TYPE_SKYRIMSE: return IGameInfo::TYPE_SKYRIMSE;
- default: throw MyException(QObject::tr("invalid game type %1").arg(GameInfo::instance().getType()));
- }
-}
-
-
-QString GameInfoImpl::path() const
-{
- return QDir::fromNativeSeparators(ToQString(GameInfo::instance().getGameDirectory()));
-}
-
-QString GameInfoImpl::binaryName() const
-{
- return ToQString(GameInfo::instance().getBinaryName());
-}