diff options
| author | Al12rs <gabriel.cortesi@outlook.com> | 2018-12-08 15:01:01 +0100 |
|---|---|---|
| committer | Al12rs <gabriel.cortesi@outlook.com> | 2018-12-08 15:01:01 +0100 |
| commit | c87d97de8c4e15c91f17ab35173ec6f22e80c8e5 (patch) | |
| tree | 75bf4cab232a0ca417e63c17e023940d3116040c /src/instancemanager.cpp | |
| parent | 4914fd172deffe15631ab37264a1ffda33637e99 (diff) | |
Added missing games to the suggested names list.
Imroved dialog description.
Diffstat (limited to 'src/instancemanager.cpp')
| -rw-r--r-- | src/instancemanager.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/instancemanager.cpp b/src/instancemanager.cpp index 9e785fc4..9066741d 100644 --- a/src/instancemanager.cpp +++ b/src/instancemanager.cpp @@ -137,12 +137,13 @@ QString InstanceManager::queryInstanceName(const QStringList &instanceList) cons QInputDialog dialog; dialog.setWindowTitle(QObject::tr("Enter a Name for the new Instance")); - dialog.setLabelText(QObject::tr("Enter a new name or select one from the suggested list:")); + dialog.setLabelText(QObject::tr("Enter a new name or select one from the suggested list: \n" + "(This is just the name of the Instance, not the game selection)")); // would be neat if we could take the names from the game plugins but // the required initialization order requires the ini file to be // available *before* we load plugins - dialog.setComboBoxItems({ "NewName", "Fallout 4", "SkyrimSE", "Skyrim", "Fallout 3", - "Fallout NV", "FO4VR", "Oblivion" }); + dialog.setComboBoxItems({ "NewName", "Fallout 4", "SkyrimSE", "Skyrim", "SkyrimVR", "Fallout 3", + "Fallout NV", "TTW", "FO4VR", "Oblivion", "Morrowind" }); dialog.setComboBoxEditable(true); if (dialog.exec() == QDialog::Rejected) { |
