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authorTannin <Tannin@Miranda>2013-02-16 19:09:57 +0100
committerTannin <Tannin@Miranda>2013-02-16 19:09:57 +0100
commit5d1154c24e2475ed2b7ac248de27ab7b501a1e5e (patch)
tree265341b9c8d057da46b56ad9fde40c9b39963ebb /src/main.cpp
parent44b96e6fb5f484e9a60fe03b99021a1c5f78488d (diff)
- hooks for CreateHardLink
- createprocess hook will now reroute the cwd (fixes SUM, may break other tools?) - profile code moved to separate file - executables can now be linked to toolbar - category filters are now represented as a tree - csv export of mod list - ModInfoDialog is now "window modal" instead of "application modal" - nexus dialog now updates the mod-id field while browsing - right-click in nexus browser allows to open in external browser - ini viewer is no longer modal - bugfix: another attempt to fix processing of invalid header lines in fomod xmls (bom now handled) - bugfix: integrated fomod installer will no longer overwrite detected mod name by the one from the xml - bugfix: "hide file" from conflicted files list now updates that list - bugfix: conflicted files list no longer offers to hide files in BSAs - bugfix: pressing delete on the mod list with multiplie files selected offered to delete the wrong files - regression: mod name guessing with the old regular expression was less likely to lead to an empty mod name. Now both are tried
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp844
1 files changed, 423 insertions, 421 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 0f1fb7c3..d452c3b8 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -17,424 +17,426 @@ You should have received a copy of the GNU General Public License
along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
*/
-#include <QApplication>
-#include <QPushButton>
-#include <QListWidget>
-#include <QComboBox>
-#include <QCheckBox>
-#include <QDir>
-#include <QFileInfo>
-#include <QSettings>
-#include <QWhatsThis>
-#include <QToolBar>
-#include <QFileDialog>
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#include <DbgHelp.h>
-#include <cstdarg>
-#include <inject.h>
-#include <appconfig.h>
-#include <stdexcept>
-#include "mainwindow.h"
-#include "report.h"
-#include "modlist.h"
-#include "profile.h"
-#include "gameinfo.h"
-#include "fallout3info.h"
-#include "falloutnvinfo.h"
-#include "oblivioninfo.h"
-#include "skyriminfo.h"
-#include "spawn.h"
-#include "executableslist.h"
-#include "singleinstance.h"
-#include "utility.h"
-#include "helper.h"
-#include "logbuffer.h"
-#include "selectiondialog.h"
-#include "moapplication.h"
-#include "tutorialmanager.h"
-#include <QLibrary>
-#include <iostream>
-#include <QMessageBox>
-#include <QSharedMemory>
-#include <QBuffer>
-#include <QSplashScreen>
-#include <QDirIterator>
-#include <eh.h>
-#include <windows_error.h>
-
-#pragma comment(linker, "/manifestDependency:\"name='dlls' processorArchitecture='x86' version='1.0.0.0' type='win32' \"")
-
-
-void removeOldLogfiles()
-{
- QFileInfoList files = QDir(ToQString(GameInfo::instance().getLogDir())).entryInfoList(QStringList("ModOrganizer*.log"),
- QDir::Files, QDir::Name);
-
- if (files.count() > 5) {
- for (int i = 0; i < files.count() - 5; ++i) {
- QFile::remove(files.at(i).absoluteFilePath());
- }
- }
-}
-
-
-// set up required folders (for a first install or after an update or to fix a broken installation)
-bool bootstrap()
-{
- GameInfo &gameInfo = GameInfo::instance();
-
- // remove the temporary backup directory in case we're restarting after an update
- QString moDirectory = QDir::fromNativeSeparators(ToQString(gameInfo.getOrganizerDirectory()));
- QString backupDirectory = moDirectory.mid(0).append("/update_backup");
- if (QDir(backupDirectory).exists()) {
- removeDir(backupDirectory);
- }
-
- // cycle logfile
- removeOldLogfiles();
-
- // create organizer directories
- QString dirNames[] = {
- QDir::fromNativeSeparators(ToQString(gameInfo.getProfilesDir())),
- QDir::fromNativeSeparators(ToQString(gameInfo.getModsDir())),
- QDir::fromNativeSeparators(ToQString(gameInfo.getDownloadDir())),
- QDir::fromNativeSeparators(ToQString(gameInfo.getOverwriteDir())),
- QDir::fromNativeSeparators(ToQString(gameInfo.getLogDir())),
- QDir::fromNativeSeparators(ToQString(gameInfo.getTutorialDir()))
- };
- static const int NUM_DIRECTORIES = sizeof(dirNames) / sizeof(QString);
-
- // optimistic run: try to simply create the directories:
- for (int i = 0; i < NUM_DIRECTORIES; ++i) {
- if (!QDir(dirNames[i]).exists()) {
- QDir().mkdir(dirNames[i]);
- }
- }
-
- // verify all directories exist and are writable,
- // otherwise invoke the helper to create them and make them writable
- for (int i = 0; i < NUM_DIRECTORIES; ++i) {
- QFileInfo fileInfo(dirNames[i]);
- if (!fileInfo.exists() || !fileInfo.isWritable()) {
- if (QMessageBox::question(NULL, QObject::tr("Permissions required"),
- QObject::tr("The current user account doesn't have the required access rights to run "
- "Mod Organizer. The neccessary changes can be made automatically (the MO directory "
- "will be made writable for the current user account). You will be asked to run "
- "\"helper.exe\" with administrative rights)."),
- QMessageBox::Yes | QMessageBox::Cancel) == QMessageBox::Yes) {
- if (!Helper::init(GameInfo::instance().getOrganizerDirectory())) {
- return false;
- }
- } else {
- return false;
- }
- // no matter which directory didn't exist/wasn't writable, the helper
- // should have created them all so we can break the loop
- break;
- }
- }
-
- // verify the hook-dll exists
- QString dllName = qApp->applicationDirPath() + "/" + ToQString(AppConfig::hookDLLName());
- HMODULE dllMod = ::LoadLibraryW(ToWString(dllName).c_str());
- if (dllMod == NULL) {
- throw windows_error("hook.dll is missing or invalid");
- }
- ::FreeLibrary(dllMod);
-
- return true;
-}
-
-
-void cleanupDir()
-{
- // files from previous versions of MO that are no longer
- // required (in that location)
- QString fileNames[] = {
- "ModOrganiser.exe",
- "ModOrganizer.log",
- "ModOrganizer.log.old",
- "7z.dll",
- "mo1.dll",
- "mo_archive.dll",
- "mo_helper.exe",
- "msvcp90.dll",
- "msvcr90.dll",
- "phonon4.dll",
- "QtCore4.dll",
- "QtGui4.dll",
- "QtNetwork4.dll",
- "QtXml4.dll",
- "QtWebKit4.dll",
- "qjpeg4.dll"
- };
-
- static const int NUM_FILES = sizeof(fileNames) / sizeof(QString);
-
- for (int i = 0; i < NUM_FILES; ++i) {
- if (QFile::remove(QApplication::applicationDirPath().append("/").append(fileNames[i]))) {
- qDebug("%s removed in cleanup",
- QApplication::applicationDirPath().append("/").append(fileNames[i]).toUtf8().constData());
- }
- }
-}
-
-
-bool isNxmLink(const QString &link)
-{
- return link.left(6).toLower() == "nxm://";
-}
-
-
-LONG WINAPI MyUnhandledExceptionFilter(struct _EXCEPTION_POINTERS *exceptionPtrs)
-{
- typedef BOOL (WINAPI *FuncMiniDumpWriteDump)(HANDLE process, DWORD pid, HANDLE file, MINIDUMP_TYPE dumpType,
- const PMINIDUMP_EXCEPTION_INFORMATION exceptionParam,
- const PMINIDUMP_USER_STREAM_INFORMATION userStreamParam,
- const PMINIDUMP_CALLBACK_INFORMATION callbackParam);
- LONG result = EXCEPTION_CONTINUE_SEARCH;
-
- HMODULE dbgDLL = ::LoadLibrary(L"dbghelp.dll");
-
- static const int errorLen = 200;
- char errorBuffer[errorLen + 1];
- memset(errorBuffer, '\0', errorLen + 1);
-
- if (dbgDLL) {
- FuncMiniDumpWriteDump funcDump = (FuncMiniDumpWriteDump)::GetProcAddress(dbgDLL, "MiniDumpWriteDump");
- if (funcDump) {
-
- if (QMessageBox::question(NULL, QObject::tr("Woops"),
- QObject::tr("ModOrganizer has crashed! Should a diagnostic file be created? If you send me this file "
- "by email (sherb@gmx.net), the bug is a lot more likely to be fixed. "
- "Please include a short description of what you were doing when the crash happened"),
- QMessageBox::Yes | QMessageBox::No) == QMessageBox::Yes) {
-
- std::wstring dumpName = ToWString(qApp->applicationFilePath().append(".dmp"));
-
- HANDLE dumpFile = ::CreateFile(dumpName.c_str(),
- GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
- if (dumpFile != INVALID_HANDLE_VALUE) {
- _MINIDUMP_EXCEPTION_INFORMATION exceptionInfo;
- exceptionInfo.ThreadId = ::GetCurrentThreadId();
- exceptionInfo.ExceptionPointers = exceptionPtrs;
- exceptionInfo.ClientPointers = NULL;
-
- BOOL success = funcDump(::GetCurrentProcess(), ::GetCurrentProcessId(), dumpFile, MiniDumpNormal, &exceptionInfo, NULL, NULL);
-
- ::CloseHandle(dumpFile);
- if (success) {
- return EXCEPTION_EXECUTE_HANDLER;
- }
- _snprintf(errorBuffer, errorLen, "failed to save minidump to %ls (error %lu)",
- dumpName.c_str(), ::GetLastError());
- } else {
- _snprintf(errorBuffer, errorLen, "failed to create %ls (error %lu)",
- dumpName.c_str(), ::GetLastError());
- }
- } else {
- return result;
- }
- } else {
- _snprintf(errorBuffer, errorLen, "dbghelp.dll outdated");
- }
- } else {
- _snprintf(errorBuffer, errorLen, "dbghelp.dll not found");
- }
-
- QMessageBox::critical(NULL, QObject::tr("Woops"),
- QObject::tr("ModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1").arg(errorBuffer));
- return result;
-}
-
-
-void registerMetaTypes()
-{
- registerExecutable();
-}
-
-
-int main(int argc, char *argv[])
-{
- MOApplication application(argc, argv);
- SetUnhandledExceptionFilter(MyUnhandledExceptionFilter);
-
- LogBuffer::init(20, QtDebugMsg, application.applicationDirPath().append("/logs/mo_interface.log"));
- QPixmap pixmap(":/MO/gui/splash");
- QSplashScreen splash(pixmap);
- splash.show();
-
- registerMetaTypes();
-
- QStringList arguments = application.arguments();
-
- bool update = false;
- if (arguments.contains("update")) {
- arguments.removeAll("update");
- update = true;
- }
-
- try {
- SingleInstance instance(update);
- if (!instance.primaryInstance()) {
- if ((arguments.size() == 2) &&
- isNxmLink(arguments.at(1))) {
- instance.sendMessage(arguments.at(1));
- return 0;
- } else if (arguments.size() == 1) {
- QMessageBox::information(NULL, QObject::tr("Mod Organizer"), QObject::tr("An instance of Mod Organizer is already running"));
- return 0;
- }
- } // we continue for the primary instance OR if MO has been called with parameters
-
-
- // TODO: this should be MAX_PATH_UNICODE!
- wchar_t omoPath[MAX_PATH];
- memset(omoPath, 0, sizeof(TCHAR) * MAX_PATH);
- ::GetModuleFileNameW(NULL, omoPath, MAX_PATH);
- wchar_t *lastBSlash = wcsrchr(omoPath, TEXT('\\'));
- if (lastBSlash != NULL) {
- *lastBSlash = TEXT('\0');
- }
- QSettings settings(ToQString(std::wstring(omoPath).append(L"\\ModOrganizer.ini")), QSettings::IniFormat);
-
- QString gamePath = QString::fromUtf8(settings.value("gamePath", "").toByteArray());
-
- bool done = false;
- while (!done) {
- if (!GameInfo::init(omoPath, ToWString(gamePath))) {
- if (!gamePath.isEmpty()) {
- reportError(QObject::tr("No game identified in \"%1\". The directory is required to contain "
- "the game binary and its launcher.").arg(gamePath));
- }
- SelectionDialog selection(QObject::tr("Please select the game to manage"), NULL);
-
- { // add options
- QString skyrimPath = ToQString(SkyrimInfo::getRegPathStatic());
- QString falloutNVPath = ToQString(FalloutNVInfo::getRegPathStatic());
- QString fallout3Path = ToQString(Fallout3Info::getRegPathStatic());
- QString oblivionPath = ToQString(OblivionInfo::getRegPathStatic());
- if (skyrimPath.length() != 0) {
- selection.addChoice(QString("Skyrim"), skyrimPath, skyrimPath);
- }
- if (falloutNVPath.length() != 0) {
- selection.addChoice(QString("Fallout NV"), falloutNVPath, falloutNVPath);
- }
- if (fallout3Path.length() != 0) {
- selection.addChoice(QString("Fallout 3"), fallout3Path, fallout3Path);
- }
- if (oblivionPath.length() != 0) {
- selection.addChoice(QString("Oblivion"), oblivionPath, oblivionPath);
- }
-
- selection.addChoice(QString("Browse..."), QString(), QString());
- }
-
- if (selection.exec() == QDialog::Rejected) {
- gamePath = "";
- done = true;
- } else {
- gamePath = QDir::cleanPath(selection.getChoiceData().toString());
- if (gamePath.isEmpty()) {
- gamePath = QFileDialog::getExistingDirectory(NULL, QObject::tr("Please select the game to manage"), QString(),
- QFileDialog::ShowDirsOnly);
- }
- }
- } else {
- done = true;
- gamePath = ToQString(GameInfo::instance().getGameDirectory());
- }
- }
-
- if (gamePath.isEmpty()) {
- // game not found and user canceled
- return -1;
- } else if (gamePath.length() != 0) {
- // user selected a folder and game was initialised with it
- settings.setValue("gamePath", gamePath.toUtf8().constData());
- }
- ExecutablesList executablesList;
-
- executablesList.init();
-
- if (!bootstrap()) { // requires gameinfo to be initialised!
- return -1;
- }
-
- cleanupDir();
-
- int numCustomExecutables = settings.beginReadArray("customExecutables");
- for (int i = 0; i < numCustomExecutables; ++i) {
- settings.setArrayIndex(i);
- CloseMOStyle closeMO = settings.value("closeOnStart").toBool() ? DEFAULT_CLOSE : DEFAULT_STAY;
- executablesList.addExecutable(settings.value("title").toString(),
- settings.value("binary").toString(),
- settings.value("arguments").toString(),
- settings.value("workingDirectory", "").toString(),
- closeMO,
- settings.value("steamAppID", "").toString());
- }
-
- settings.endArray();
-
- TutorialManager::init(QDir::fromNativeSeparators(ToQString(GameInfo::instance().getTutorialDir())).append("/"));
-
- application.setStyleFile(settings.value("Settings/style", "").toString());
-
- // set up main window and its data structures
- MainWindow mainWindow(argv[0], settings);
- QObject::connect(&mainWindow, SIGNAL(styleChanged(QString)), &application, SLOT(setStyleFile(QString)));
-
- QObject::connect(&instance, SIGNAL(messageSent(QString)), &mainWindow, SLOT(externalMessage(QString)));
-
- mainWindow.setExecutablesList(executablesList);
- mainWindow.readSettings();
-
- QString selectedProfileName = QString::fromUtf8(settings.value("selected_profile", "").toByteArray());
-
- { // see if there is a profile on the command line
- int profileIndex = arguments.indexOf("-p", 1);
- if ((profileIndex != -1) && (profileIndex < arguments.size() - 1)) {
- selectedProfileName = arguments.at(profileIndex + 1);
- }
- arguments.removeAt(profileIndex);
- arguments.removeAt(profileIndex);
- }
-
- // if we have a command line parameter, it is either a nxm link or
- // a binary to start
- if ((arguments.size() > 1) && (!isNxmLink(arguments.at(1)))) {
- QString exeName = arguments.at(1);
- arguments.removeFirst(); // remove application name (ModOrganizer.exe)
- arguments.removeFirst(); // remove binary name
- // pass the remaining parameters to the binary
- mainWindow.spawnProgram(exeName, arguments.join(" "), selectedProfileName, QDir());
- return 0;
- }
-
- mainWindow.createFirstProfile();
-
- if (selectedProfileName.length() != 0) {
- if (!mainWindow.setCurrentProfile(selectedProfileName)) {
- mainWindow.setCurrentProfile(1);
- qWarning("failed to set profile: %s",
- selectedProfileName.toUtf8().constData());
- }
- } else {
- mainWindow.setCurrentProfile(1);
- }
-
- mainWindow.show();
-
- if ((arguments.size() > 1) &&
- (isNxmLink(arguments.at(1)))) {
- mainWindow.externalMessage(arguments.at(1));
- }
- splash.finish(&mainWindow);
- return application.exec();
- } catch (const std::exception &e) {
- reportError(e.what());
- return 1;
- }
-}
+#include <QApplication>
+#include <QPushButton>
+#include <QListWidget>
+#include <QComboBox>
+#include <QCheckBox>
+#include <QDir>
+#include <QFileInfo>
+#include <QSettings>
+#include <QWhatsThis>
+#include <QToolBar>
+#include <QFileDialog>
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#include <DbgHelp.h>
+#include <cstdarg>
+#include <inject.h>
+#include <appconfig.h>
+#include <stdexcept>
+#include "mainwindow.h"
+#include "report.h"
+#include "modlist.h"
+#include "profile.h"
+#include "gameinfo.h"
+#include "fallout3info.h"
+#include "falloutnvinfo.h"
+#include "oblivioninfo.h"
+#include "skyriminfo.h"
+#include "spawn.h"
+#include "executableslist.h"
+#include "singleinstance.h"
+#include "utility.h"
+#include "helper.h"
+#include "logbuffer.h"
+#include "selectiondialog.h"
+#include "moapplication.h"
+#include "tutorialmanager.h"
+#include <QLibrary>
+#include <iostream>
+#include <QMessageBox>
+#include <QSharedMemory>
+#include <QBuffer>
+#include <QSplashScreen>
+#include <QDirIterator>
+#include <eh.h>
+#include <windows_error.h>
+
+#pragma comment(linker, "/manifestDependency:\"name='dlls' processorArchitecture='x86' version='1.0.0.0' type='win32' \"")
+
+
+void removeOldLogfiles()
+{
+ QFileInfoList files = QDir(ToQString(GameInfo::instance().getLogDir())).entryInfoList(QStringList("ModOrganizer*.log"),
+ QDir::Files, QDir::Name);
+
+ if (files.count() > 5) {
+ for (int i = 0; i < files.count() - 5; ++i) {
+ QFile::remove(files.at(i).absoluteFilePath());
+ }
+ }
+}
+
+
+// set up required folders (for a first install or after an update or to fix a broken installation)
+bool bootstrap()
+{
+ GameInfo &gameInfo = GameInfo::instance();
+
+ // remove the temporary backup directory in case we're restarting after an update
+ QString moDirectory = QDir::fromNativeSeparators(ToQString(gameInfo.getOrganizerDirectory()));
+ QString backupDirectory = moDirectory.mid(0).append("/update_backup");
+ if (QDir(backupDirectory).exists()) {
+ removeDir(backupDirectory);
+ }
+
+ // cycle logfile
+ removeOldLogfiles();
+
+ // create organizer directories
+ QString dirNames[] = {
+ QDir::fromNativeSeparators(ToQString(gameInfo.getProfilesDir())),
+ QDir::fromNativeSeparators(ToQString(gameInfo.getModsDir())),
+ QDir::fromNativeSeparators(ToQString(gameInfo.getDownloadDir())),
+ QDir::fromNativeSeparators(ToQString(gameInfo.getOverwriteDir())),
+ QDir::fromNativeSeparators(ToQString(gameInfo.getLogDir())),
+ QDir::fromNativeSeparators(ToQString(gameInfo.getTutorialDir()))
+ };
+ static const int NUM_DIRECTORIES = sizeof(dirNames) / sizeof(QString);
+
+ // optimistic run: try to simply create the directories:
+ for (int i = 0; i < NUM_DIRECTORIES; ++i) {
+ if (!QDir(dirNames[i]).exists()) {
+ QDir().mkdir(dirNames[i]);
+ }
+ }
+
+ // verify all directories exist and are writable,
+ // otherwise invoke the helper to create them and make them writable
+ for (int i = 0; i < NUM_DIRECTORIES; ++i) {
+ QFileInfo fileInfo(dirNames[i]);
+ if (!fileInfo.exists() || !fileInfo.isWritable()) {
+ if (QMessageBox::question(NULL, QObject::tr("Permissions required"),
+ QObject::tr("The current user account doesn't have the required access rights to run "
+ "Mod Organizer. The neccessary changes can be made automatically (the MO directory "
+ "will be made writable for the current user account). You will be asked to run "
+ "\"helper.exe\" with administrative rights)."),
+ QMessageBox::Yes | QMessageBox::Cancel) == QMessageBox::Yes) {
+ if (!Helper::init(GameInfo::instance().getOrganizerDirectory())) {
+ return false;
+ }
+ } else {
+ return false;
+ }
+ // no matter which directory didn't exist/wasn't writable, the helper
+ // should have created them all so we can break the loop
+ break;
+ }
+ }
+
+ // verify the hook-dll exists
+ QString dllName = qApp->applicationDirPath() + "/" + ToQString(AppConfig::hookDLLName());
+ HMODULE dllMod = ::LoadLibraryW(ToWString(dllName).c_str());
+ if (dllMod == NULL) {
+ throw windows_error("hook.dll is missing or invalid");
+ }
+ ::FreeLibrary(dllMod);
+
+ return true;
+}
+
+
+void cleanupDir()
+{
+ // files from previous versions of MO that are no longer
+ // required (in that location)
+ QString fileNames[] = {
+ "ModOrganiser.exe",
+ "ModOrganizer.log",
+ "ModOrganizer.log.old",
+ "7z.dll",
+ "mo1.dll",
+ "mo_archive.dll",
+ "mo_helper.exe",
+ "msvcp90.dll",
+ "msvcr90.dll",
+ "phonon4.dll",
+ "QtCore4.dll",
+ "QtGui4.dll",
+ "QtNetwork4.dll",
+ "QtXml4.dll",
+ "QtWebKit4.dll",
+ "qjpeg4.dll"
+ };
+
+ static const int NUM_FILES = sizeof(fileNames) / sizeof(QString);
+
+ for (int i = 0; i < NUM_FILES; ++i) {
+ if (QFile::remove(QApplication::applicationDirPath().append("/").append(fileNames[i]))) {
+ qDebug("%s removed in cleanup",
+ QApplication::applicationDirPath().append("/").append(fileNames[i]).toUtf8().constData());
+ }
+ }
+}
+
+
+bool isNxmLink(const QString &link)
+{
+ return link.left(6).toLower() == "nxm://";
+}
+
+
+LONG WINAPI MyUnhandledExceptionFilter(struct _EXCEPTION_POINTERS *exceptionPtrs)
+{
+ typedef BOOL (WINAPI *FuncMiniDumpWriteDump)(HANDLE process, DWORD pid, HANDLE file, MINIDUMP_TYPE dumpType,
+ const PMINIDUMP_EXCEPTION_INFORMATION exceptionParam,
+ const PMINIDUMP_USER_STREAM_INFORMATION userStreamParam,
+ const PMINIDUMP_CALLBACK_INFORMATION callbackParam);
+ LONG result = EXCEPTION_CONTINUE_SEARCH;
+
+ HMODULE dbgDLL = ::LoadLibrary(L"dbghelp.dll");
+
+ static const int errorLen = 200;
+ char errorBuffer[errorLen + 1];
+ memset(errorBuffer, '\0', errorLen + 1);
+
+ if (dbgDLL) {
+ FuncMiniDumpWriteDump funcDump = (FuncMiniDumpWriteDump)::GetProcAddress(dbgDLL, "MiniDumpWriteDump");
+ if (funcDump) {
+
+ if (QMessageBox::question(NULL, QObject::tr("Woops"),
+ QObject::tr("ModOrganizer has crashed! Should a diagnostic file be created? If you send me this file "
+ "by email (sherb@gmx.net), the bug is a lot more likely to be fixed. "
+ "Please include a short description of what you were doing when the crash happened"),
+ QMessageBox::Yes | QMessageBox::No) == QMessageBox::Yes) {
+
+ std::wstring dumpName = ToWString(qApp->applicationFilePath().append(".dmp"));
+
+ HANDLE dumpFile = ::CreateFile(dumpName.c_str(),
+ GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
+ if (dumpFile != INVALID_HANDLE_VALUE) {
+ _MINIDUMP_EXCEPTION_INFORMATION exceptionInfo;
+ exceptionInfo.ThreadId = ::GetCurrentThreadId();
+ exceptionInfo.ExceptionPointers = exceptionPtrs;
+ exceptionInfo.ClientPointers = NULL;
+
+ BOOL success = funcDump(::GetCurrentProcess(), ::GetCurrentProcessId(), dumpFile, MiniDumpNormal, &exceptionInfo, NULL, NULL);
+
+ ::CloseHandle(dumpFile);
+ if (success) {
+ return EXCEPTION_EXECUTE_HANDLER;
+ }
+ _snprintf(errorBuffer, errorLen, "failed to save minidump to %ls (error %lu)",
+ dumpName.c_str(), ::GetLastError());
+ } else {
+ _snprintf(errorBuffer, errorLen, "failed to create %ls (error %lu)",
+ dumpName.c_str(), ::GetLastError());
+ }
+ } else {
+ return result;
+ }
+ } else {
+ _snprintf(errorBuffer, errorLen, "dbghelp.dll outdated");
+ }
+ } else {
+ _snprintf(errorBuffer, errorLen, "dbghelp.dll not found");
+ }
+
+ QMessageBox::critical(NULL, QObject::tr("Woops"),
+ QObject::tr("ModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1").arg(errorBuffer));
+ return result;
+}
+
+
+void registerMetaTypes()
+{
+ registerExecutable();
+}
+
+
+int main(int argc, char *argv[])
+{
+ MOApplication application(argc, argv);
+ SetUnhandledExceptionFilter(MyUnhandledExceptionFilter);
+
+ LogBuffer::init(20, QtDebugMsg, application.applicationDirPath().append("/logs/mo_interface.log"));
+ QPixmap pixmap(":/MO/gui/splash");
+ QSplashScreen splash(pixmap);
+ splash.show();
+
+ registerMetaTypes();
+
+ QStringList arguments = application.arguments();
+
+ bool update = false;
+ if (arguments.contains("update")) {
+ arguments.removeAll("update");
+ update = true;
+ }
+
+ try {
+ SingleInstance instance(update);
+ if (!instance.primaryInstance()) {
+ if ((arguments.size() == 2) &&
+ isNxmLink(arguments.at(1))) {
+ instance.sendMessage(arguments.at(1));
+ return 0;
+ } else if (arguments.size() == 1) {
+ QMessageBox::information(NULL, QObject::tr("Mod Organizer"), QObject::tr("An instance of Mod Organizer is already running"));
+ return 0;
+ }
+ } // we continue for the primary instance OR if MO has been called with parameters
+
+
+ // TODO: this should be MAX_PATH_UNICODE!
+ wchar_t omoPath[MAX_PATH];
+ memset(omoPath, 0, sizeof(TCHAR) * MAX_PATH);
+ ::GetModuleFileNameW(NULL, omoPath, MAX_PATH);
+ wchar_t *lastBSlash = wcsrchr(omoPath, TEXT('\\'));
+ if (lastBSlash != NULL) {
+ *lastBSlash = TEXT('\0');
+ }
+ QSettings settings(ToQString(std::wstring(omoPath).append(L"\\ModOrganizer.ini")), QSettings::IniFormat);
+
+ QString gamePath = QString::fromUtf8(settings.value("gamePath", "").toByteArray());
+
+ bool done = false;
+ while (!done) {
+ if (!GameInfo::init(omoPath, ToWString(gamePath))) {
+ if (!gamePath.isEmpty()) {
+ reportError(QObject::tr("No game identified in \"%1\". The directory is required to contain "
+ "the game binary and its launcher.").arg(gamePath));
+ }
+ SelectionDialog selection(QObject::tr("Please select the game to manage"), NULL);
+
+ { // add options
+ QString skyrimPath = ToQString(SkyrimInfo::getRegPathStatic());
+ QString falloutNVPath = ToQString(FalloutNVInfo::getRegPathStatic());
+ QString fallout3Path = ToQString(Fallout3Info::getRegPathStatic());
+ QString oblivionPath = ToQString(OblivionInfo::getRegPathStatic());
+ if (skyrimPath.length() != 0) {
+ selection.addChoice(QString("Skyrim"), skyrimPath, skyrimPath);
+ }
+ if (falloutNVPath.length() != 0) {
+ selection.addChoice(QString("Fallout NV"), falloutNVPath, falloutNVPath);
+ }
+ if (fallout3Path.length() != 0) {
+ selection.addChoice(QString("Fallout 3"), fallout3Path, fallout3Path);
+ }
+ if (oblivionPath.length() != 0) {
+ selection.addChoice(QString("Oblivion"), oblivionPath, oblivionPath);
+ }
+
+ selection.addChoice(QString("Browse..."), QString(), QString());
+ }
+
+ if (selection.exec() == QDialog::Rejected) {
+ gamePath = "";
+ done = true;
+ } else {
+ gamePath = QDir::cleanPath(selection.getChoiceData().toString());
+ if (gamePath.isEmpty()) {
+ gamePath = QFileDialog::getExistingDirectory(NULL, QObject::tr("Please select the game to manage"), QString(),
+ QFileDialog::ShowDirsOnly);
+ }
+ }
+ } else {
+ done = true;
+ gamePath = ToQString(GameInfo::instance().getGameDirectory());
+ }
+ }
+
+ if (gamePath.isEmpty()) {
+ // game not found and user canceled
+ return -1;
+ } else if (gamePath.length() != 0) {
+ // user selected a folder and game was initialised with it
+ settings.setValue("gamePath", gamePath.toUtf8().constData());
+ }
+ ExecutablesList executablesList;
+
+ executablesList.init();
+
+ if (!bootstrap()) { // requires gameinfo to be initialised!
+ return -1;
+ }
+
+ cleanupDir();
+
+ int numCustomExecutables = settings.beginReadArray("customExecutables");
+ for (int i = 0; i < numCustomExecutables; ++i) {
+ settings.setArrayIndex(i);
+ CloseMOStyle closeMO = settings.value("closeOnStart").toBool() ? DEFAULT_CLOSE : DEFAULT_STAY;
+ executablesList.addExecutable(settings.value("title").toString(),
+ settings.value("binary").toString(),
+ settings.value("arguments").toString(),
+ settings.value("workingDirectory", "").toString(),
+ closeMO,
+ settings.value("steamAppID", "").toString(),
+ settings.value("custom", true).toBool(),
+ settings.value("toolbar", false).toBool());
+ }
+
+ settings.endArray();
+
+ TutorialManager::init(QDir::fromNativeSeparators(ToQString(GameInfo::instance().getTutorialDir())).append("/"));
+
+ application.setStyleFile(settings.value("Settings/style", "").toString());
+
+ // set up main window and its data structures
+ MainWindow mainWindow(argv[0], settings);
+ QObject::connect(&mainWindow, SIGNAL(styleChanged(QString)), &application, SLOT(setStyleFile(QString)));
+
+ QObject::connect(&instance, SIGNAL(messageSent(QString)), &mainWindow, SLOT(externalMessage(QString)));
+
+ mainWindow.setExecutablesList(executablesList);
+ mainWindow.readSettings();
+
+ QString selectedProfileName = QString::fromUtf8(settings.value("selected_profile", "").toByteArray());
+
+ { // see if there is a profile on the command line
+ int profileIndex = arguments.indexOf("-p", 1);
+ if ((profileIndex != -1) && (profileIndex < arguments.size() - 1)) {
+ selectedProfileName = arguments.at(profileIndex + 1);
+ }
+ arguments.removeAt(profileIndex);
+ arguments.removeAt(profileIndex);
+ }
+
+ // if we have a command line parameter, it is either a nxm link or
+ // a binary to start
+ if ((arguments.size() > 1) && (!isNxmLink(arguments.at(1)))) {
+ QString exeName = arguments.at(1);
+ arguments.removeFirst(); // remove application name (ModOrganizer.exe)
+ arguments.removeFirst(); // remove binary name
+ // pass the remaining parameters to the binary
+ mainWindow.spawnProgram(exeName, arguments.join(" "), selectedProfileName, QDir());
+ return 0;
+ }
+
+ mainWindow.createFirstProfile();
+
+ if (selectedProfileName.length() != 0) {
+ if (!mainWindow.setCurrentProfile(selectedProfileName)) {
+ mainWindow.setCurrentProfile(1);
+ qWarning("failed to set profile: %s",
+ selectedProfileName.toUtf8().constData());
+ }
+ } else {
+ mainWindow.setCurrentProfile(1);
+ }
+
+ mainWindow.show();
+
+ if ((arguments.size() > 1) &&
+ (isNxmLink(arguments.at(1)))) {
+ mainWindow.externalMessage(arguments.at(1));
+ }
+ splash.finish(&mainWindow);
+ return application.exec();
+ } catch (const std::exception &e) {
+ reportError(e.what());
+ return 1;
+ }
+}