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authorTannin <devnull@localhost>2013-10-16 19:32:59 +0200
committerTannin <devnull@localhost>2013-10-16 19:32:59 +0200
commit1bf3cc585e28516f4ff6c9edf720fa9d290f47c2 (patch)
treef981154230527dff90a8907de0cf235ffc665179 /src/mainwindow.cpp
parentf22bb9d6a6249e6789353903d9e51318ce8340af (diff)
- nmm importer now also transfers category, endorsement state and lastest version information
- nmm importer should now always determine the correct nexus id - nmm importer will now correctly restore overwritten files for imported mods
Diffstat (limited to 'src/mainwindow.cpp')
-rw-r--r--src/mainwindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp
index 7ef2dab6..1b6fd047 100644
--- a/src/mainwindow.cpp
+++ b/src/mainwindow.cpp
@@ -2131,7 +2131,7 @@ HANDLE MainWindow::startApplication(const QString &executable, const QStringList
return spawnBinaryDirect(binary, arguments, profileName, currentDirectory, steamAppID);
}
-bool MainWindow::onAboutToRun(const boost::function<bool (const QString &)> &func)
+bool MainWindow::onAboutToRun(const std::function<bool (const QString &)> &func)
{
auto conn = m_AboutToRun.connect(func);
return conn.connected();