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authorTannin <devnull@localhost>2014-06-25 23:51:29 +0200
committerTannin <devnull@localhost>2014-06-25 23:51:29 +0200
commit5e7c875b29b2dcff44201d2b6cd6815b20fb3945 (patch)
tree18b5212b480b060a633d93322fe93f3b6fb5bd0c /src/mainwindow.cpp
parentb2a7c7c223a10db31f34e7d870d9969fcf158246 (diff)
- test-plugins accidentally distributed in the 1.2.5 release are now automatically deleted
- some fixes to the tutorial (mostly wording but also some actual problems) - bugfix: could disable mods that aren't supposed to be disable-able - bugfix: mod list wasn't saved on some changes - bugfix: when trying to start directly to application, MO didn't start up correctly - bugfix: hook.dll didn't load mod bsas into its directory structure and thus didn't allow bsas to overwrite loose files - bugfix: in some constellations the tutorial files couldn't be found despite being in the right location
Diffstat (limited to 'src/mainwindow.cpp')
-rw-r--r--src/mainwindow.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp
index 08fdcee7..48b2a7a9 100644
--- a/src/mainwindow.cpp
+++ b/src/mainwindow.cpp
@@ -163,7 +163,7 @@ MainWindow::MainWindow(const QString &exeName, QSettings &initSettings, QWidget
m_DownloadManager(NexusInterface::instance(), this), m_InstallationManager(this),
m_Updater(NexusInterface::instance(), this), m_CategoryFactory(CategoryFactory::instance()),
m_CurrentProfile(NULL), m_AskForNexusPW(false),
- m_ArchivesInit(false), m_ContextItem(NULL), m_ContextAction(NULL), m_CurrentSaveView(NULL),
+ m_ArchivesInit(false), m_DirectoryUpdate(false), m_ContextItem(NULL), m_ContextAction(NULL), m_CurrentSaveView(NULL),
m_GameInfo(new GameInfoImpl()), m_AboutToRun(), m_ModInstalled(), m_DidUpdateMasterList(false)
{
ui->setupUi(this);
@@ -2729,6 +2729,7 @@ void MainWindow::modorder_changed()
}
}
refreshBSAList();
+ m_CurrentProfile->writeModlist();
saveArchiveList();
m_DirectoryStructure->getFileRegister()->sortOrigins();
}
@@ -3022,6 +3023,7 @@ void MainWindow::updateModActiveState(int index, bool active)
void MainWindow::modlistChanged(const QModelIndex&, int)
{
+ m_CurrentProfile->writeModlist();
}
void MainWindow::removeMod_clicked()