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authorisanae <14251494+isanae@users.noreply.github.com>2020-12-28 05:28:37 -0500
committerisanae <14251494+isanae@users.noreply.github.com>2020-12-28 05:28:37 -0500
commita8f6f0d7a0f1c8506e225dc5a817cadc0c0b3662 (patch)
treebc95a45dab5acb58ba2b6141362e6cf8fe5e9e29 /src/mainwindow.cpp
parent462ea08c348b6c524691e435ea7fb911ffd2367e (diff)
split saves tab, no changes
Diffstat (limited to 'src/mainwindow.cpp')
-rw-r--r--src/mainwindow.cpp276
1 files changed, 18 insertions, 258 deletions
diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp
index 37e0027d..e7d99f23 100644
--- a/src/mainwindow.cpp
+++ b/src/mainwindow.cpp
@@ -49,7 +49,6 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#include "categoriesdialog.h"
#include "modinfodialog.h"
#include "overwriteinfodialog.h"
-#include "activatemodsdialog.h"
#include "downloadlist.h"
#include "downloadlistwidget.h"
#include "messagedialog.h"
@@ -76,6 +75,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#include "filterlist.h"
#include "datatab.h"
#include "downloadstab.h"
+#include "savestab.h"
#include "instancemanagerdialog.h"
#include <utility.h>
#include <dataarchives.h>
@@ -260,7 +260,6 @@ MainWindow::MainWindow(Settings &settings
, m_ContextItem(nullptr)
, m_ContextAction(nullptr)
, m_ContextRow(-1)
- , m_CurrentSaveView(nullptr)
, m_OrganizerCore(organizerCore)
, m_PluginContainer(pluginContainer)
, m_DidUpdateMasterList(false)
@@ -373,6 +372,8 @@ MainWindow::MainWindow(Settings &settings
// downloads tab
m_DownloadsTab.reset(new DownloadsTab(m_OrganizerCore, ui));
+ // saves tab
+ m_SavesTab.reset(new SavesTab(this, m_OrganizerCore, ui));
// Hide stuff we do not need:
IPluginGame const* game = m_OrganizerCore.managedGame();
@@ -403,9 +404,6 @@ MainWindow::MainWindow(Settings &settings
ui->openFolderMenu->setMenu(openFolderMenu());
- ui->savegameList->installEventFilter(this);
- ui->savegameList->setMouseTracking(true);
-
// don't allow mouse wheel to switch grouping, too many people accidentally
// turn on grouping and then don't understand what happened
EventFilter *noWheel
@@ -423,8 +421,6 @@ MainWindow::MainWindow(Settings &settings
connect(&m_PluginContainer, SIGNAL(diagnosisUpdate()), this, SLOT(scheduleCheckForProblems()));
- connect(ui->savegameList, SIGNAL(itemEntered(QListWidgetItem*)), this, SLOT(saveSelectionChanged(QListWidgetItem*)));
-
connect(m_ModListSortProxy, SIGNAL(filterActive(bool)), this, SLOT(modFilterActive(bool)));
connect(m_ModListSortProxy, SIGNAL(layoutChanged()), this, SLOT(updateModCount()));
connect(ui->modFilterEdit, SIGNAL(textChanged(QString)), m_ModListSortProxy, SLOT(updateFilter(QString)));
@@ -439,11 +435,6 @@ MainWindow::MainWindow(Settings &settings
this, &MainWindow::refresherProgress);
connect(m_OrganizerCore.directoryRefresher(), SIGNAL(error(QString)), this, SLOT(showError(QString)));
- m_SavesWatcherTimer.setSingleShot(true);
- m_SavesWatcherTimer.setInterval(500);
- connect(&m_SavesWatcher, &QFileSystemWatcher::directoryChanged, [this]() { m_SavesWatcherTimer.start(); });
- connect(&m_SavesWatcherTimer, &QTimer::timeout, this, &MainWindow::refreshSavesIfOpen);
-
connect(&m_OrganizerCore.settings(), SIGNAL(languageChanged(QString)), this, SLOT(languageChange(QString)));
connect(&m_OrganizerCore.settings(), SIGNAL(styleChanged(QString)), this, SIGNAL(styleChanged(QString)));
@@ -496,7 +487,6 @@ MainWindow::MainWindow(Settings &settings
new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_Enter), this, SLOT(openExplorer_activated()));
new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_Return), this, SLOT(openExplorer_activated()));
-
new QShortcut(QKeySequence::Refresh, this, SLOT(refreshProfile_activated()));
setFilterShortcuts(ui->modList, ui->modFilterEdit);
@@ -727,7 +717,6 @@ MainWindow::~MainWindow()
}
}
-
void MainWindow::updateWindowTitle(const APIUserAccount& user)
{
//"\xe2\x80\x93" is an "em dash", a longer "-"
@@ -1512,78 +1501,11 @@ void MainWindow::cleanup()
m_MetaSave.waitForFinished();
}
-void MainWindow::displaySaveGameInfo(QListWidgetItem *newItem)
-{
- // don't display the widget if the main window doesn't have focus
- //
- // this goes against the standard behaviour for tooltips, which are displayed
- // on hover regardless of focus, but this widget is so large and busy that
- // it's probably better this way
- if (!isActiveWindow()){
- return;
- }
-
- if (m_CurrentSaveView == nullptr) {
- IPluginGame const *game = m_OrganizerCore.managedGame();
- SaveGameInfo const *info = game->feature<SaveGameInfo>();
- if (info != nullptr) {
- m_CurrentSaveView = info->getSaveGameWidget(this);
- }
- if (m_CurrentSaveView == nullptr) {
- return;
- }
- }
- m_CurrentSaveView->setSave(*m_SaveGames[ui->savegameList->row(newItem)]);
-
- QWindow *window = m_CurrentSaveView->window()->windowHandle();
- QRect screenRect;
- if (window == nullptr)
- screenRect = QGuiApplication::primaryScreen()->geometry();
- else
- screenRect = window->screen()->geometry();
-
- QPoint pos = QCursor::pos();
- if (pos.x() + m_CurrentSaveView->width() > screenRect.right()) {
- pos.rx() -= (m_CurrentSaveView->width() + 2);
- } else {
- pos.rx() += 5;
- }
-
- if (pos.y() + m_CurrentSaveView->height() > screenRect.bottom()) {
- pos.ry() -= (m_CurrentSaveView->height() + 10);
- } else {
- pos.ry() += 20;
- }
- m_CurrentSaveView->move(pos);
-
- m_CurrentSaveView->show();
- m_CurrentSaveView->setProperty("displayItem", QVariant::fromValue(static_cast<void *>(newItem)));
-}
-
-
-void MainWindow::saveSelectionChanged(QListWidgetItem *newItem)
-{
- if (newItem == nullptr) {
- hideSaveGameInfo();
- } else if (m_CurrentSaveView == nullptr || newItem != m_CurrentSaveView->property("displayItem").value<void*>()) {
- displaySaveGameInfo(newItem);
- }
-}
-
-
-void MainWindow::hideSaveGameInfo()
-{
- if (m_CurrentSaveView != nullptr) {
- m_CurrentSaveView->deleteLater();
- m_CurrentSaveView = nullptr;
- }
-}
-
bool MainWindow::eventFilter(QObject *object, QEvent *event)
{
if ((object == ui->savegameList) &&
((event->type() == QEvent::Leave) || (event->type() == QEvent::WindowDeactivate))) {
- hideSaveGameInfo();
+ m_SavesTab->hideSaveGameInfo();
} else if (event->type() == QEvent::StatusTip && object != this) {
QMainWindow::event(event);
return true;
@@ -1759,7 +1681,7 @@ void MainWindow::activateSelectedProfile()
m_ModListSortProxy->setProfile(m_OrganizerCore.currentProfile());
- refreshSaveList();
+ m_SavesTab->refreshSaveList();
m_OrganizerCore.refresh();
updateModCount();
updatePluginCount();
@@ -1805,14 +1727,16 @@ void MainWindow::on_profileBox_currentIndexChanged(int index)
LocalSavegames *saveGames = m_OrganizerCore.managedGame()->feature<LocalSavegames>();
if (saveGames != nullptr) {
- if (saveGames->prepareProfile(m_OrganizerCore.currentProfile()))
- refreshSaveList();
+ if (saveGames->prepareProfile(m_OrganizerCore.currentProfile())) {
+ m_SavesTab->refreshSaveList();
+ }
}
BSAInvalidation *invalidation = m_OrganizerCore.managedGame()->feature<BSAInvalidation>();
if (invalidation != nullptr) {
- if (invalidation->prepareProfile(m_OrganizerCore.currentProfile()))
+ if (invalidation->prepareProfile(m_OrganizerCore.currentProfile())) {
QTimer::singleShot(5, &m_OrganizerCore, SLOT(profileRefresh()));
+ }
}
}
}
@@ -1898,78 +1822,6 @@ void MainWindow::refreshExecutablesList()
ui->executablesListBox->setEnabled(true);
}
-void MainWindow::refreshSavesIfOpen()
-{
- if (ui->tabWidget->currentWidget() == ui->savesTab) {
- refreshSaveList();
- }
-}
-
-QDir MainWindow::currentSavesDir() const
-{
- QDir savesDir;
- if (m_OrganizerCore.currentProfile()->localSavesEnabled()) {
- savesDir.setPath(m_OrganizerCore.currentProfile()->savePath());
- } else {
- auto iniFiles = m_OrganizerCore.managedGame()->iniFiles();
-
- if (iniFiles.isEmpty()) {
- return m_OrganizerCore.managedGame()->savesDirectory();
- }
-
- QString iniPath = m_OrganizerCore.currentProfile()->absoluteIniFilePath(iniFiles[0]);
-
- wchar_t path[MAX_PATH];
- if (::GetPrivateProfileStringW(
- L"General", L"SLocalSavePath", L"",
- path, MAX_PATH,
- iniPath.toStdWString().c_str()
- )) {
- savesDir.setPath(m_OrganizerCore.managedGame()->documentsDirectory().absoluteFilePath(QString::fromWCharArray(path)));
- }
- else {
- savesDir = m_OrganizerCore.managedGame()->savesDirectory();
- }
- }
-
- return savesDir;
-}
-
-void MainWindow::startMonitorSaves()
-{
- stopMonitorSaves();
-
- QDir savesDir = currentSavesDir();
-
- m_SavesWatcher.addPath(savesDir.absolutePath());
-}
-
-void MainWindow::stopMonitorSaves()
-{
- if (m_SavesWatcher.directories().length() > 0) {
- m_SavesWatcher.removePaths(m_SavesWatcher.directories());
- }
-}
-
-void MainWindow::refreshSaveList()
-{
- TimeThis tt("MainWindow::refreshSaveList()");
-
- startMonitorSaves(); // re-starts monitoring
-
- QDir savesDir = currentSavesDir();
- MOBase::log::debug("reading save games from {}", savesDir.absolutePath());
- m_SaveGames = m_OrganizerCore.managedGame()->listSaves(savesDir);
- std::sort(m_SaveGames.begin(), m_SaveGames.end(), [](auto const& lhs, auto const& rhs) {
- return lhs->getCreationTime() > rhs->getCreationTime();
- });
-
- ui->savegameList->clear();
- for (auto& save: m_SaveGames) {
- ui->savegameList->addItem(savesDir.relativeFilePath(save->getFilepath()));
- }
-}
-
static bool BySortValue(const std::pair<UINT32, QTreeWidgetItem*> &LHS, const std::pair<UINT32, QTreeWidgetItem*> &RHS)
{
return LHS.first < RHS.first;
@@ -2320,7 +2172,7 @@ void MainWindow::on_tabWidget_currentChanged(int index)
} else if (currentWidget == ui->dataTab) {
m_DataTab->activated();
} else if (currentWidget == ui->savesTab) {
- refreshSaveList();
+ m_SavesTab->refreshSaveList();
}
}
@@ -2452,9 +2304,9 @@ void MainWindow::on_actionAdd_Profile_triggered()
// workaround: need to disable monitoring of the saves directory, otherwise the active
// profile directory is locked
- stopMonitorSaves();
+ m_SavesTab->stopMonitorSaves();
profilesDialog.exec();
- refreshSaveList(); // since the save list may now be outdated we have to refresh it completely
+ m_SavesTab->refreshSaveList(); // since the save list may now be outdated we have to refresh it completely
if (refreshProfiles() && !profilesDialog.failed()) {
break;
@@ -2463,14 +2315,16 @@ void MainWindow::on_actionAdd_Profile_triggered()
LocalSavegames *saveGames = m_OrganizerCore.managedGame()->feature<LocalSavegames>();
if (saveGames != nullptr) {
- if (saveGames->prepareProfile(m_OrganizerCore.currentProfile()))
- refreshSaveList();
+ if (saveGames->prepareProfile(m_OrganizerCore.currentProfile())) {
+ m_SavesTab->refreshSaveList();
+ }
}
BSAInvalidation *invalidation = m_OrganizerCore.managedGame()->feature<BSAInvalidation>();
if (invalidation != nullptr) {
- if (invalidation->prepareProfile(m_OrganizerCore.currentProfile()))
+ if (invalidation->prepareProfile(m_OrganizerCore.currentProfile())) {
QTimer::singleShot(5, &m_OrganizerCore, SLOT(profileRefresh()));
+ }
}
}
@@ -4923,100 +4777,6 @@ void MainWindow::on_modList_customContextMenuRequested(const QPoint &pos)
}
}
-
-void MainWindow::deleteSavegame_clicked()
-{
- SaveGameInfo const *info = m_OrganizerCore.managedGame()->feature<SaveGameInfo>();
-
- QString savesMsgLabel;
- QStringList deleteFiles;
-
- int count = 0;
-
- for (const QModelIndex &idx : ui->savegameList->selectionModel()->selectedIndexes()) {
-
- auto& saveGame = m_SaveGames[idx.row()];
-
- if (count < 10) {
- savesMsgLabel += "<li>" + QFileInfo(saveGame->getFilepath()).completeBaseName() + "</li>";
- }
- ++count;
-
- deleteFiles += saveGame->allFiles();
- }
-
- if (count > 10) {
- savesMsgLabel += "<li><i>... " + tr("%1 more").arg(count - 10) + "</i></li>";
- }
-
- if (QMessageBox::question(this, tr("Confirm"),
- tr("Are you sure you want to remove the following %n save(s)?<br>"
- "<ul>%1</ul><br>"
- "Removed saves will be sent to the Recycle Bin.", "", count)
- .arg(savesMsgLabel),
- QMessageBox::Yes | QMessageBox::No) == QMessageBox::Yes) {
- shellDelete(deleteFiles, true); // recycle bin delete.
- refreshSaveList();
- }
-}
-
-
-void MainWindow::fixMods_clicked(SaveGameInfo::MissingAssets const &missingAssets)
-{
- ActivateModsDialog dialog(missingAssets, this);
- if (dialog.exec() == QDialog::Accepted) {
- // activate the required mods, then enable all esps
- std::set<QString> modsToActivate = dialog.getModsToActivate();
- for (std::set<QString>::iterator iter = modsToActivate.begin(); iter != modsToActivate.end(); ++iter) {
- if ((*iter != "<data>") && (*iter != "<overwrite>")) {
- unsigned int modIndex = ModInfo::getIndex(*iter);
- m_OrganizerCore.currentProfile()->setModEnabled(modIndex, true);
- }
- }
-
- m_OrganizerCore.currentProfile()->writeModlist();
- m_OrganizerCore.refreshLists();
-
- std::set<QString> espsToActivate = dialog.getESPsToActivate();
- for (std::set<QString>::iterator iter = espsToActivate.begin(); iter != espsToActivate.end(); ++iter) {
- m_OrganizerCore.pluginList()->enableESP(*iter);
- }
- m_OrganizerCore.saveCurrentLists();
- }
-}
-
-
-void MainWindow::on_savegameList_customContextMenuRequested(const QPoint& pos)
-{
- QItemSelectionModel* selection = ui->savegameList->selectionModel();
-
- if (!selection->hasSelection()) {
- return;
- }
-
- QMenu menu;
-
- SaveGameInfo const* info = this->m_OrganizerCore.managedGame()->feature<SaveGameInfo>();
- if (info != nullptr) {
- QAction* action = menu.addAction(tr("Enable Mods..."));
- action->setEnabled(false);
- if (selection->selectedIndexes().count() == 1) {
- auto& save = m_SaveGames[selection->selectedIndexes()[0].row()];
- SaveGameInfo::MissingAssets missing = info->getMissingAssets(*save);
- if (missing.size() != 0) {
- connect(action, &QAction::triggered, this, [this, missing] { fixMods_clicked(missing); });
- action->setEnabled(true);
- }
- }
- }
-
- QString deleteMenuLabel = tr("Delete %n save(s)", "", selection->selectedIndexes().count());
-
- menu.addAction(deleteMenuLabel, this, SLOT(deleteSavegame_clicked()));
-
- menu.exec(ui->savegameList->viewport()->mapToGlobal(pos));
-}
-
void MainWindow::linkToolbar()
{
Executable* exe = getSelectedExecutable();