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authorTannin <sherb@gmx.net>2016-05-15 13:06:31 +0200
committerTannin <sherb@gmx.net>2016-05-15 13:06:31 +0200
commite3c3c2dcc4c31e831ef17687cbf02ba1519f7450 (patch)
tree99e98bfbe23ef47a510f186602d4d3094ae8bac6 /src/mainwindow.cpp
parent519f215fd78639bbd9120ae0c24ea251f6419822 (diff)
fixed: after running an external application the plugin list was potentially not updated correctly
Diffstat (limited to 'src/mainwindow.cpp')
-rw-r--r--src/mainwindow.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp
index 0ede643b..c27ca50a 100644
--- a/src/mainwindow.cpp
+++ b/src/mainwindow.cpp
@@ -4340,10 +4340,7 @@ void MainWindow::on_bossButton_clicked()
QFile::remove(m_OrganizerCore.currentProfile()->getLoadOrderFileName());
}
m_OrganizerCore.refreshESPList();
- if (m_OrganizerCore.managedGame()->loadOrderMechanism() == IPluginGame::LoadOrderMechanism::FileTime) {
- // the load order should have been retrieved from file time, now save it to our own format
- m_OrganizerCore.savePluginList();
- }
+ m_OrganizerCore.savePluginList();
}
}