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authorTannin <devnull@localhost>2014-05-05 18:24:15 +0200
committerTannin <devnull@localhost>2014-05-05 18:24:15 +0200
commit0eb1662a0eaf8eee680cab5b913fff3fcc9b8b2f (patch)
tree4cccf64266f73d9acabc15e517abd510da79b582 /src/mainwindow.h
parent164ec25a75a9d5b5fcbafbe321935ba37fe0885c (diff)
- very effective optimization to findfirstfile-calls
- several configuration files are now only saved to disk if the content actually changed. This should also get rid of a problem where plugins.txt was re-written immediately after starting the game (causing a conflict with the game) - reduced "noise" from hook.dll - removed some debugging messages
Diffstat (limited to 'src/mainwindow.h')
-rw-r--r--src/mainwindow.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mainwindow.h b/src/mainwindow.h
index 3caa08ef..3aaf62a5 100644
--- a/src/mainwindow.h
+++ b/src/mainwindow.h
@@ -391,6 +391,8 @@ private:
std::vector<QTreeWidgetItem*> m_RemoveWidget;
+ uint m_ArchiveListHash;
+
private slots:
void showMessage(const QString &message);