diff options
| author | LostDragonist <lost.dragonist@gmail.com> | 2019-05-03 21:32:33 -0500 |
|---|---|---|
| committer | LostDragonist <lost.dragonist@gmail.com> | 2019-05-03 21:32:33 -0500 |
| commit | 179a73857125ee604f42b0d5c2d765183c86d2c7 (patch) | |
| tree | b9b3f9d62bd5640de839d150a53ab8ef119dab9c /src/mainwindow.h | |
| parent | e2b799bd6b5cfd51969fefd1dab5e5b1b7e5f81c (diff) | |
| parent | 907c5468424b48774f5da2a6b5f96f26590987b0 (diff) | |
Merge pull request #695 from ModOrganizer2/Develop
Stage for Release 2.2.0
Diffstat (limited to 'src/mainwindow.h')
| -rw-r--r-- | src/mainwindow.h | 1306 |
1 files changed, 670 insertions, 636 deletions
diff --git a/src/mainwindow.h b/src/mainwindow.h index e799a64a..d119f49c 100644 --- a/src/mainwindow.h +++ b/src/mainwindow.h @@ -1,636 +1,670 @@ -/*
-Copyright (C) 2012 Sebastian Herbord. All rights reserved.
-
-This file is part of Mod Organizer.
-
-Mod Organizer is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 3 of the License, or
-(at your option) any later version.
-
-Mod Organizer is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef MAINWINDOW_H
-#define MAINWINDOW_H
-
-#include "bsafolder.h"
-#include "browserdialog.h"
-#include "delayedfilewriter.h"
-#include "errorcodes.h"
-#include "imoinfo.h"
-#include "iuserinterface.h"
-#include "modinfo.h"
-#include "modlistsortproxy.h"
-#include "savegameinfo.h"
-#include "tutorialcontrol.h"
-
-//Note the commented headers here can be replaced with forward references,
-//when I get round to cleaning up main.cpp
-struct Executable;
-class CategoryFactory;
-class LockedDialogBase;
-class OrganizerCore;
-#include "plugincontainer.h" //class PluginContainer;
-class PluginListSortProxy;
-namespace BSA { class Archive; }
-#include "iplugingame.h" //namespace MOBase { class IPluginGame; }
-namespace MOBase { class IPluginModPage; }
-namespace MOBase { class IPluginTool; }
-namespace MOBase { class ISaveGame; }
-
-namespace MOShared { class DirectoryEntry; }
-
-#include <QByteArray>
-#include <QDir>
-#include <QFileInfo>
-#include <QFileSystemWatcher>
-#include <QList>
-#include <QMainWindow>
-#include <QObject>
-#include <QPersistentModelIndex>
-#include <QProcess>
-#include <QString>
-#include <QStringList>
-#include <QTime>
-#include <QTimer>
-#include <QHeaderView>
-#include <QVariant>
-#include <Qt>
-#include <QtConcurrent/QtConcurrentRun>
-
-class QAction;
-class QAbstractItemModel;
-class QDateTime;
-class QEvent;
-class QFile;
-class QListWidgetItem;
-class QMenu;
-class QModelIndex;
-class QPoint;
-class QProgressBar;
-class QProgressDialog;
-class QTranslator;
-class QTreeWidgetItem;
-class QUrl;
-class QSettings;
-class QWidget;
-
-#ifndef Q_MOC_RUN
-#include <boost/signals2.hpp>
-#endif
-
-//Sigh - just for HANDLE
-#define WIN32_LEAN_AND_MEAN
-#include <Windows.h>
-
-#include <functional>
-#include <set>
-#include <string>
-#include <vector>
-
-namespace Ui {
- class MainWindow;
-}
-
-
-
-class MainWindow : public QMainWindow, public IUserInterface
-{
- Q_OBJECT
-
- friend class OrganizerProxy;
-
-public:
-
- explicit MainWindow(QSettings &initSettings,
- OrganizerCore &organizerCore, PluginContainer &pluginContainer,
- QWidget *parent = 0);
- ~MainWindow();
-
- void storeSettings(QSettings &settings) override;
- void readSettings();
- void processUpdates();
-
- virtual ILockedWaitingForProcess* lock() override;
- virtual void unlock() override;
-
- bool addProfile();
- void updateBSAList(const QStringList &defaultArchives, const QStringList &activeArchives);
- void refreshDataTree();
- void refreshDataTreeKeepExpandedNodes();
- void refreshSaveList();
-
- void setModListSorting(int index);
- void setESPListSorting(int index);
-
- void saveArchiveList();
-
- void registerPluginTool(MOBase::IPluginTool *tool, QString name = QString(), QMenu *menu = nullptr);
- void registerPluginTools(std::vector<MOBase::IPluginTool *> toolPlugins);
- void registerModPage(MOBase::IPluginModPage *modPage);
-
- void addPrimaryCategoryCandidates(QMenu *primaryCategoryMenu, ModInfo::Ptr info);
-
- void createStdoutPipe(HANDLE *stdOutRead, HANDLE *stdOutWrite);
- std::string readFromPipe(HANDLE stdOutRead);
- void processLOOTOut(const std::string &lootOut, std::string &errorMessages, QProgressDialog &dialog);
-
- void updateModInDirectoryStructure(unsigned int index, ModInfo::Ptr modInfo);
-
- QString getOriginDisplayName(int originID);
-
- void installTranslator(const QString &name);
-
- virtual void disconnectPlugins();
-
- void displayModInformation(ModInfo::Ptr modInfo, unsigned int index, int tab);
-
- virtual bool closeWindow();
- virtual void setWindowEnabled(bool enabled);
-
- virtual MOBase::DelayedFileWriterBase &archivesWriter() override { return m_ArchiveListWriter; }
-
-public slots:
-
- void displayColumnSelection(const QPoint &pos);
-
- void modorder_changed();
- void refresher_progress(int percent);
- void directory_refreshed();
-
- void toolPluginInvoke();
- void modPagePluginInvoke();
-
-signals:
-
- /**
- * @brief emitted after the information dialog has been closed
- */
- void modInfoDisplayed();
-
- /**
- * @brief emitted when the selected style changes
- */
- void styleChanged(const QString &styleFile);
-
-
- void modListDataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight);
-
-protected:
-
- virtual void showEvent(QShowEvent *event);
- virtual void closeEvent(QCloseEvent *event);
- virtual bool eventFilter(QObject *obj, QEvent *event);
- virtual void resizeEvent(QResizeEvent *event);
- virtual void dragEnterEvent(QDragEnterEvent *event);
- virtual void dropEvent(QDropEvent *event);
-
-private slots:
- void on_actionChange_Game_triggered();
-
-private slots:
- void on_clickBlankButton_clicked();
-
-private:
-
- void cleanup();
-
- void actionToToolButton(QAction *&sourceAction);
-
- void updateToolBar();
- void activateSelectedProfile();
-
- void setExecutableIndex(int index);
-
- void startSteam();
-
- void updateTo(QTreeWidgetItem *subTree, const std::wstring &directorySoFar, const MOShared::DirectoryEntry &directoryEntry, bool conflictsOnly, QIcon *fileIcon, QIcon *folderIcon);
- bool refreshProfiles(bool selectProfile = true);
- void refreshExecutablesList();
- void installMod(QString fileName = "");
-
- QList<MOBase::IOrganizer::FileInfo> findFileInfos(const QString &path, const std::function<bool (const MOBase::IOrganizer::FileInfo &)> &filter) const;
-
- bool modifyExecutablesDialog();
- void displayModInformation(int row, int tab = -1);
- void testExtractBSA(int modIndex);
-
- void writeDataToFile(QFile &file, const QString &directory, const MOShared::DirectoryEntry &directoryEntry);
-
- void refreshFilters();
-
- /**
- * Sets category selections from menu; for multiple mods, this will only apply
- * the changes made in the menu (which is the delta between the current menu selection and the reference mod)
- * @param menu the menu after editing by the user
- * @param modRow index of the mod to edit
- * @param referenceRow row of the reference mod
- */
- void addRemoveCategoriesFromMenu(QMenu *menu, int modRow, int referenceRow);
-
- /**
- * Sets category selections from menu; for multiple mods, this will completely
- * replace the current set of categories on each selected with those selected in the menu
- * @param menu the menu after editing by the user
- * @param modRow index of the mod to edit
- */
- void replaceCategoriesFromMenu(QMenu *menu, int modRow);
-
- bool populateMenuCategories(QMenu *menu, int targetID);
-
- void updateDownloadListDelegate();
-
- // remove invalid category-references from mods
- void fixCategories();
-
- void createHelpWidget();
-
- bool extractProgress(QProgressDialog &extractProgress, int percentage, std::string fileName);
-
- size_t checkForProblems();
-
- int getBinaryExecuteInfo(const QFileInfo &targetInfo, QFileInfo &binaryInfo, QString &arguments);
- QTreeWidgetItem *addFilterItem(QTreeWidgetItem *root, const QString &name, int categoryID, ModListSortProxy::FilterType type);
- void addContentFilters();
- void addCategoryFilters(QTreeWidgetItem *root, const std::set<int> &categoriesUsed, int targetID);
-
- void setCategoryListVisible(bool visible);
-
- void displaySaveGameInfo(QListWidgetItem *newItem);
-
- HANDLE nextChildProcess();
-
- bool errorReported(QString &logFile);
-
- void updateESPLock(bool locked);
-
- static void setupNetworkProxy(bool activate);
- void activateProxy(bool activate);
- void setBrowserGeometry(const QByteArray &geometry);
-
- bool createBackup(const QString &filePath, const QDateTime &time);
- QString queryRestore(const QString &filePath);
-
- QMenu *modListContextMenu();
- void addModSendToContextMenu(QMenu *menu);
- void addPluginSendToContextMenu(QMenu *menu);
-
- QMenu *openFolderMenu();
-
- std::set<QString> enabledArchives();
-
- void scheduleUpdateButton();
-
- QDir currentSavesDir() const;
-
- void startMonitorSaves();
- void stopMonitorSaves();
-
- void dropLocalFile(const QUrl &url, const QString &outputDir, bool move);
-
- bool registerWidgetState(const QString &name, QHeaderView *view, const char *oldSettingName = nullptr);
-
- void sendSelectedModsToPriority(int newPriority);
- void sendSelectedPluginsToPriority(int newPriority);
-
-private:
-
- static const char *PATTERN_BACKUP_GLOB;
- static const char *PATTERN_BACKUP_REGEX;
- static const char *PATTERN_BACKUP_DATE;
-
-private:
-
- Ui::MainWindow *ui;
-
- QAction *m_Sep; // Executable Shortcuts are added after this. Non owning.
-
- bool m_WasVisible;
-
- MOBase::TutorialControl m_Tutorial;
-
- int m_OldProfileIndex;
-
- std::vector<QString> m_ModNameList; // the mod-list to go with the directory structure
- QProgressBar *m_RefreshProgress;
- bool m_Refreshing;
-
- QStringList m_DefaultArchives;
-
- QAbstractItemModel *m_ModListGroupingProxy;
- ModListSortProxy *m_ModListSortProxy;
-
- PluginListSortProxy *m_PluginListSortProxy;
-
- int m_OldExecutableIndex;
-
- int m_ContextRow;
- QPersistentModelIndex m_ContextIdx;
- QTreeWidgetItem *m_ContextItem;
- QAction *m_ContextAction;
-
- CategoryFactory &m_CategoryFactory;
-
- int m_ModsToUpdate;
-
- bool m_LoginAttempted;
-
- QTimer m_CheckBSATimer;
- QTimer m_SaveMetaTimer;
- QTimer m_UpdateProblemsTimer;
-
- QFuture<void> m_MetaSave;
-
- QTime m_StartTime;
- //SaveGameInfoWidget *m_CurrentSaveView;
- MOBase::ISaveGameInfoWidget *m_CurrentSaveView;
-
- OrganizerCore &m_OrganizerCore;
- PluginContainer &m_PluginContainer;
-
- QString m_CurrentLanguage;
- std::vector<QTranslator*> m_Translators;
-
- BrowserDialog m_IntegratedBrowser;
-
- QFileSystemWatcher m_SavesWatcher;
-
- std::vector<QTreeWidgetItem*> m_RemoveWidget;
-
- QByteArray m_ArchiveListHash;
-
- bool m_DidUpdateMasterList;
-
- LockedDialogBase *m_LockDialog { nullptr };
- uint64_t m_LockCount { 0 };
-
- bool m_closing{ false };
-
- std::vector<std::pair<QString, QHeaderView*>> m_PersistedGeometry;
-
- MOBase::DelayedFileWriter m_ArchiveListWriter;
-
- enum class ShortcutType {
- Toolbar,
- Desktop,
- StartMenu
- };
-
- void addWindowsLink(ShortcutType const);
-
- Executable const &getSelectedExecutable() const;
- Executable &getSelectedExecutable();
-
-private slots:
-
- void updateWindowTitle(const QString &accountName, bool premium);
-
- void showMessage(const QString &message);
- void showError(const QString &message);
-
-
- // main window actions
- void helpTriggered();
- void issueTriggered();
- void wikiTriggered();
- void tutorialTriggered();
- void extractBSATriggered();
-
- //modlist shortcuts
- void openExplorer_activated();
- void refreshProfile_activated();
-
- // modlist context menu
- void installMod_clicked();
- void createEmptyMod_clicked();
- void createSeparator_clicked();
- void restoreBackup_clicked();
- void renameMod_clicked();
- void removeMod_clicked();
- void setColor_clicked();
- void resetColor_clicked();
- void backupMod_clicked();
- void reinstallMod_clicked();
- void endorse_clicked();
- void dontendorse_clicked();
- void unendorse_clicked();
- void ignoreMissingData_clicked();
- void markConverted_clicked();
- void visitOnNexus_clicked();
- void visitWebPage_clicked();
- void openExplorer_clicked();
- void openOriginExplorer_clicked();
- void openOriginInformation_clicked();
- void information_clicked();
- void enableSelectedMods_clicked();
- void disableSelectedMods_clicked();
- void sendSelectedModsToTop_clicked();
- void sendSelectedModsToBottom_clicked();
- void sendSelectedModsToPriority_clicked();
- void sendSelectedModsToSeparator_clicked();
- // savegame context menu
- void deleteSavegame_clicked();
- void fixMods_clicked(SaveGameInfo::MissingAssets const &missingAssets);
- // data-tree context menu
- void writeDataToFile();
- void openDataFile();
- void addAsExecutable();
- void previewDataFile();
- void hideFile();
- void unhideFile();
-
- // pluginlist context menu
- void enableSelectedPlugins_clicked();
- void disableSelectedPlugins_clicked();
- void sendSelectedPluginsToTop_clicked();
- void sendSelectedPluginsToBottom_clicked();
- void sendSelectedPluginsToPriority_clicked();
-
- void linkToolbar();
- void linkDesktop();
- void linkMenu();
-
- void languageChange(const QString &newLanguage);
- void saveSelectionChanged(QListWidgetItem *newItem);
-
- void windowTutorialFinished(const QString &windowName);
-
- BSA::EErrorCode extractBSA(BSA::Archive &archive, BSA::Folder::Ptr folder, const QString &destination, QProgressDialog &extractProgress);
-
- void createModFromOverwrite();
- void clearOverwrite();
-
- void procError(QProcess::ProcessError error);
- void procFinished(int exitCode, QProcess::ExitStatus exitStatus);
-
- // nexus related
- void checkModsForUpdates();
-
- void loginFailed(const QString &message);
-
- void linkClicked(const QString &url);
-
- void updateAvailable();
-
- void motdReceived(const QString &motd);
- void notEndorsedYet();
-
- void originModified(int originID);
-
- void addRemoveCategories_MenuHandler();
- void replaceCategories_MenuHandler();
-
- void addPrimaryCategoryCandidates();
-
- void modDetailsUpdated(bool success);
-
- void modInstalled(const QString &modName);
-
- void nxmUpdatesAvailable(const std::vector<int> &modIDs, QVariant userData, QVariant resultData, int requestID);
- void nxmEndorsementToggled(QString, int, QVariant, QVariant resultData, int);
- void nxmDownloadURLs(QString, int modID, int fileID, QVariant userData, QVariant resultData, int requestID);
- void nxmRequestFailed(QString, int modID, int fileID, QVariant userData, int requestID, const QString &errorString);
-
- void editCategories();
- void deselectFilters();
-
- void displayModInformation(const QString &modName, int tab);
- void modOpenNext(int tab=-1);
- void modOpenPrev(int tab=-1);
-
- void modRenamed(const QString &oldName, const QString &newName);
- void modRemoved(const QString &fileName);
-
- void hideSaveGameInfo();
-
- void hookUpWindowTutorials();
-
- void resumeDownload(int downloadIndex);
- void endorseMod(ModInfo::Ptr mod);
- void cancelModListEditor();
-
- void lockESPIndex();
- void unlockESPIndex();
-
- void enableVisibleMods();
- void disableVisibleMods();
- void exportModListCSV();
- void openInstanceFolder();
- void openLogsFolder();
- void openInstallFolder();
- void openPluginsFolder();
- void openDownloadsFolder();
- void openModsFolder();
- void openProfileFolder();
- void openIniFolder();
- void openGameFolder();
- void openMyGamesFolder();
- void startExeAction();
-
- void checkBSAList();
-
- void updateProblemsButton();
-
- void saveModMetas();
-
- void updateStyle(const QString &style);
-
- void modlistChanged(const QModelIndex &index, int role);
- void fileMoved(const QString &filePath, const QString &oldOriginName, const QString &newOriginName);
-
-
- void modFilterActive(bool active);
- void espFilterChanged(const QString &filter);
- void downloadFilterChanged(const QString &filter);
-
- void expandModList(const QModelIndex &index);
-
- /**
- * @brief resize columns in mod list and plugin list to content
- */
- void resizeLists(bool modListCustom, bool pluginListCustom);
-
- /**
- * @brief allow columns in mod list and plugin list to be resized
- */
- void allowListResize();
-
- void toolBar_customContextMenuRequested(const QPoint &point);
- void removeFromToolbar();
- void overwriteClosed(int);
-
- void changeVersioningScheme();
- void ignoreUpdate();
- void unignoreUpdate();
-
- void refreshSavesIfOpen();
- void expandDataTreeItem(QTreeWidgetItem *item);
- void about();
- void delayedRemove();
-
- void modlistSelectionChanged(const QModelIndex ¤t, const QModelIndex &previous);
- void modListSortIndicatorChanged(int column, Qt::SortOrder order);
-
- void modlistSelectionsChanged(const QItemSelection ¤t);
- void esplistSelectionsChanged(const QItemSelection ¤t);
-
- void search_activated();
- void searchClear_activated();
-
-private slots: // ui slots
- // actions
- void on_actionAdd_Profile_triggered();
- void on_actionInstallMod_triggered();
- void on_actionModify_Executables_triggered();
- void on_actionNexus_triggered();
- void on_actionProblems_triggered();
- void on_actionSettings_triggered();
- void on_actionUpdate_triggered();
- void on_actionEndorseMO_triggered();
-
- void on_bsaList_customContextMenuRequested(const QPoint &pos);
- void on_clearFiltersButton_clicked();
- void on_btnRefreshData_clicked();
- void on_btnRefreshDownloads_clicked();
- void on_categoriesList_customContextMenuRequested(const QPoint &pos);
- void on_conflictsCheckBox_toggled(bool checked);
- void on_dataTree_customContextMenuRequested(const QPoint &pos);
- void on_executablesListBox_currentIndexChanged(int index);
- void on_modList_customContextMenuRequested(const QPoint &pos);
- void on_modList_doubleClicked(const QModelIndex &index);
- void on_listOptionsBtn_pressed();
- void on_espList_doubleClicked(const QModelIndex &index);
- void on_profileBox_currentIndexChanged(int index);
- void on_savegameList_customContextMenuRequested(const QPoint &pos);
- void on_startButton_clicked();
- void on_tabWidget_currentChanged(int index);
-
- void on_espList_customContextMenuRequested(const QPoint &pos);
- void on_displayCategoriesBtn_toggled(bool checked);
- void on_groupCombo_currentIndexChanged(int index);
- void on_categoriesList_itemSelectionChanged();
- void on_linkButton_pressed();
- void on_showHiddenBox_toggled(bool checked);
- void on_bsaList_itemChanged(QTreeWidgetItem *item, int column);
- void on_bossButton_clicked();
-
- void on_saveButton_clicked();
- void on_restoreButton_clicked();
- void on_restoreModsButton_clicked();
- void on_saveModsButton_clicked();
- void on_actionCopy_Log_to_Clipboard_triggered();
- void on_categoriesAndBtn_toggled(bool checked);
- void on_categoriesOrBtn_toggled(bool checked);
- void on_managedArchiveLabel_linkHovered(const QString &link);
-};
-
-
-
-#endif // MAINWINDOW_H
+/* +Copyright (C) 2012 Sebastian Herbord. All rights reserved. + +This file is part of Mod Organizer. + +Mod Organizer is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +Mod Organizer is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef MAINWINDOW_H +#define MAINWINDOW_H + +#include "bsafolder.h" +#include "browserdialog.h" +#include "delayedfilewriter.h" +#include "errorcodes.h" +#include "imoinfo.h" +#include "iuserinterface.h" +#include "modinfo.h" +#include "modlistsortproxy.h" +#include "savegameinfo.h" +#include "tutorialcontrol.h" + +//Note the commented headers here can be replaced with forward references, +//when I get round to cleaning up main.cpp +struct Executable; +class CategoryFactory; +class LockedDialogBase; +class OrganizerCore; +#include "plugincontainer.h" //class PluginContainer; +class PluginListSortProxy; +namespace BSA { class Archive; } +#include "iplugingame.h" //namespace MOBase { class IPluginGame; } +namespace MOBase { class IPluginModPage; } +namespace MOBase { class IPluginTool; } +namespace MOBase { class ISaveGame; } + +namespace MOShared { class DirectoryEntry; } + +#include <QByteArray> +#include <QDir> +#include <QFileInfo> +#include <QFileSystemWatcher> +#include <QList> +#include <QMainWindow> +#include <QObject> +#include <QPersistentModelIndex> +#include <QProcess> +#include <QString> +#include <QStringList> +#include <QTime> +#include <QTimer> +#include <QHeaderView> +#include <QVariant> +#include <Qt> +#include <QtConcurrent/QtConcurrentRun> +#include <QFutureWatcher> + +class QAction; +class QAbstractItemModel; +class QDateTime; +class QEvent; +class QFile; +class QListWidgetItem; +class QMenu; +class QModelIndex; +class QPoint; +class QProgressBar; +class QProgressDialog; +class QTranslator; +class QTreeWidgetItem; +class QUrl; +class QSettings; +class QWidget; + +#ifndef Q_MOC_RUN +#include <boost/signals2.hpp> +#endif + +//Sigh - just for HANDLE +#define WIN32_LEAN_AND_MEAN +#include <Windows.h> + +#include <functional> +#include <set> +#include <string> +#include <vector> + +namespace Ui { + class MainWindow; +} + + + +class MainWindow : public QMainWindow, public IUserInterface +{ + Q_OBJECT + + friend class OrganizerProxy; + +public: + + explicit MainWindow(QSettings &initSettings, + OrganizerCore &organizerCore, PluginContainer &pluginContainer, + QWidget *parent = 0); + ~MainWindow(); + + void storeSettings(QSettings &settings) override; + void readSettings(); + void processUpdates(); + + virtual ILockedWaitingForProcess* lock() override; + virtual void unlock() override; + + bool addProfile(); + void updateBSAList(const QStringList &defaultArchives, const QStringList &activeArchives); + void refreshDataTree(); + void refreshDataTreeKeepExpandedNodes(); + void refreshSaveList(); + + void setModListSorting(int index); + void setESPListSorting(int index); + + void saveArchiveList(); + + void registerPluginTool(MOBase::IPluginTool *tool, QString name = QString(), QMenu *menu = nullptr); + void registerPluginTools(std::vector<MOBase::IPluginTool *> toolPlugins); + void registerModPage(MOBase::IPluginModPage *modPage); + + void addPrimaryCategoryCandidates(QMenu *primaryCategoryMenu, ModInfo::Ptr info); + + void createStdoutPipe(HANDLE *stdOutRead, HANDLE *stdOutWrite); + std::string readFromPipe(HANDLE stdOutRead); + void processLOOTOut(const std::string &lootOut, std::string &errorMessages, QProgressDialog &dialog); + + void updateModInDirectoryStructure(unsigned int index, ModInfo::Ptr modInfo); + + QString getOriginDisplayName(int originID); + + void installTranslator(const QString &name); + + virtual void disconnectPlugins(); + + void displayModInformation(ModInfo::Ptr modInfo, unsigned int index, int tab); + + virtual bool closeWindow(); + virtual void setWindowEnabled(bool enabled); + + virtual MOBase::DelayedFileWriterBase &archivesWriter() override { return m_ArchiveListWriter; } + +public slots: + + void displayColumnSelection(const QPoint &pos); + + void modorder_changed(); + void esplist_changed(); + void refresher_progress(int percent); + void directory_refreshed(); + + void toolPluginInvoke(); + void modPagePluginInvoke(); + +signals: + + /** + * @brief emitted after the information dialog has been closed + */ + void modInfoDisplayed(); + + /** + * @brief emitted when the selected style changes + */ + void styleChanged(const QString &styleFile); + + + void modListDataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight); + +protected: + + virtual void showEvent(QShowEvent *event); + virtual void closeEvent(QCloseEvent *event); + virtual bool eventFilter(QObject *obj, QEvent *event); + virtual void resizeEvent(QResizeEvent *event); + virtual void dragEnterEvent(QDragEnterEvent *event); + virtual void dropEvent(QDropEvent *event); + +private slots: + void on_actionChange_Game_triggered(); + +private slots: + void on_clickBlankButton_clicked(); + +private: + + void cleanup(); + + void actionToToolButton(QAction *&sourceAction); + + void updateToolBar(); + void activateSelectedProfile(); + + void setExecutableIndex(int index); + + void startSteam(); + + void updateTo(QTreeWidgetItem *subTree, const std::wstring &directorySoFar, const MOShared::DirectoryEntry &directoryEntry, bool conflictsOnly, QIcon *fileIcon, QIcon *folderIcon); + bool refreshProfiles(bool selectProfile = true); + void refreshExecutablesList(); + void installMod(QString fileName = ""); + + QList<MOBase::IOrganizer::FileInfo> findFileInfos(const QString &path, const std::function<bool (const MOBase::IOrganizer::FileInfo &)> &filter) const; + + bool modifyExecutablesDialog(); + void displayModInformation(int row, int tab = -1); + void testExtractBSA(int modIndex); + + void writeDataToFile(QFile &file, const QString &directory, const MOShared::DirectoryEntry &directoryEntry); + + void refreshFilters(); + + /** + * Sets category selections from menu; for multiple mods, this will only apply + * the changes made in the menu (which is the delta between the current menu selection and the reference mod) + * @param menu the menu after editing by the user + * @param modRow index of the mod to edit + * @param referenceRow row of the reference mod + */ + void addRemoveCategoriesFromMenu(QMenu *menu, int modRow, int referenceRow); + + /** + * Sets category selections from menu; for multiple mods, this will completely + * replace the current set of categories on each selected with those selected in the menu + * @param menu the menu after editing by the user + * @param modRow index of the mod to edit + */ + void replaceCategoriesFromMenu(QMenu *menu, int modRow); + + bool populateMenuCategories(QMenu *menu, int targetID); + + void initDownloadView(); + void updateDownloadView(); + + // remove invalid category-references from mods + void fixCategories(); + + void createEndorseWidget(); + void createHelpWidget(); + + bool extractProgress(QProgressDialog &extractProgress, int percentage, std::string fileName); + + size_t checkForProblems(); + + int getBinaryExecuteInfo(const QFileInfo &targetInfo, QFileInfo &binaryInfo, QString &arguments); + QTreeWidgetItem *addFilterItem(QTreeWidgetItem *root, const QString &name, int categoryID, ModListSortProxy::FilterType type); + void addContentFilters(); + void addCategoryFilters(QTreeWidgetItem *root, const std::set<int> &categoriesUsed, int targetID); + + void setCategoryListVisible(bool visible); + + void displaySaveGameInfo(QListWidgetItem *newItem); + + HANDLE nextChildProcess(); + + bool errorReported(QString &logFile); + + void updateESPLock(bool locked); + + static void setupNetworkProxy(bool activate); + void activateProxy(bool activate); + void setBrowserGeometry(const QByteArray &geometry); + + bool createBackup(const QString &filePath, const QDateTime &time); + QString queryRestore(const QString &filePath); + + void initModListContextMenu(QMenu *menu); + void addModSendToContextMenu(QMenu *menu); + void addPluginSendToContextMenu(QMenu *menu); + + QMenu *openFolderMenu(); + + std::set<QString> enabledArchives(); + + void scheduleUpdateButton(); + + QDir currentSavesDir() const; + + void startMonitorSaves(); + void stopMonitorSaves(); + + void dropLocalFile(const QUrl &url, const QString &outputDir, bool move); + + bool registerWidgetState(const QString &name, QHeaderView *view, const char *oldSettingName = nullptr); + + void sendSelectedModsToPriority(int newPriority); + void sendSelectedPluginsToPriority(int newPriority); + + void toggleMO2EndorseState(); + +private: + + static const char *PATTERN_BACKUP_GLOB; + static const char *PATTERN_BACKUP_REGEX; + static const char *PATTERN_BACKUP_DATE; + +private: + + Ui::MainWindow *ui; + + QAction *m_Sep; // Executable Shortcuts are added after this. Non owning. + + bool m_WasVisible; + + MOBase::TutorialControl m_Tutorial; + + int m_OldProfileIndex; + + std::vector<QString> m_ModNameList; // the mod-list to go with the directory structure + QProgressBar *m_RefreshProgress; + bool m_Refreshing; + + QStringList m_DefaultArchives; + + QAbstractItemModel *m_ModListGroupingProxy; + ModListSortProxy *m_ModListSortProxy; + + PluginListSortProxy *m_PluginListSortProxy; + + int m_OldExecutableIndex; + + int m_ContextRow; + QPersistentModelIndex m_ContextIdx; + QTreeWidgetItem *m_ContextItem; + QAction *m_ContextAction; + + CategoryFactory &m_CategoryFactory; + + bool m_LoginAttempted; + + QTimer m_CheckBSATimer; + QTimer m_SaveMetaTimer; + QTimer m_UpdateProblemsTimer; + + QFuture<void> m_MetaSave; + + QTime m_StartTime; + //SaveGameInfoWidget *m_CurrentSaveView; + MOBase::ISaveGameInfoWidget *m_CurrentSaveView; + + OrganizerCore &m_OrganizerCore; + PluginContainer &m_PluginContainer; + + QString m_CurrentLanguage; + std::vector<QTranslator*> m_Translators; + + BrowserDialog m_IntegratedBrowser; + + QFileSystemWatcher m_SavesWatcher; + + std::vector<QTreeWidgetItem*> m_RemoveWidget; + + QByteArray m_ArchiveListHash; + + bool m_DidUpdateMasterList; + + LockedDialogBase *m_LockDialog { nullptr }; + uint64_t m_LockCount { 0 }; + + bool m_closing{ false }; + + bool m_showArchiveData{ true }; + + std::vector<std::pair<QString, QHeaderView*>> m_PersistedGeometry; + + MOBase::DelayedFileWriter m_ArchiveListWriter; + + enum class ShortcutType { + Toolbar, + Desktop, + StartMenu + }; + + void addWindowsLink(ShortcutType const); + + Executable const &getSelectedExecutable() const; + Executable &getSelectedExecutable(); + +private slots: + + void updateWindowTitle(const QString &accountName, bool premium); + + void showMessage(const QString &message); + void showError(const QString &message); + + + // main window actions + void helpTriggered(); + void issueTriggered(); + void wikiTriggered(); + void discordTriggered(); + void tutorialTriggered(); + void extractBSATriggered(); + + //modlist shortcuts + void openExplorer_activated(); + void refreshProfile_activated(); + + // modlist context menu + void installMod_clicked(); + void createEmptyMod_clicked(); + void createSeparator_clicked(); + void restoreBackup_clicked(); + void renameMod_clicked(); + void removeMod_clicked(); + void setColor_clicked(); + void resetColor_clicked(); + void backupMod_clicked(); + void reinstallMod_clicked(); + void endorse_clicked(); + void dontendorse_clicked(); + void unendorse_clicked(); + void track_clicked(); + void untrack_clicked(); + void ignoreMissingData_clicked(); + void markConverted_clicked(); + void visitOnNexus_clicked(); + void visitWebPage_clicked(); + void openExplorer_clicked(); + void openOriginExplorer_clicked(); + void openOriginInformation_clicked(); + void information_clicked(); + void enableSelectedMods_clicked(); + void disableSelectedMods_clicked(); + void sendSelectedModsToTop_clicked(); + void sendSelectedModsToBottom_clicked(); + void sendSelectedModsToPriority_clicked(); + void sendSelectedModsToSeparator_clicked(); + // savegame context menu + void deleteSavegame_clicked(); + void fixMods_clicked(SaveGameInfo::MissingAssets const &missingAssets); + // data-tree context menu + void writeDataToFile(); + void openDataFile(); + void addAsExecutable(); + void previewDataFile(); + void hideFile(); + void unhideFile(); + + // pluginlist context menu + void enableSelectedPlugins_clicked(); + void disableSelectedPlugins_clicked(); + void sendSelectedPluginsToTop_clicked(); + void sendSelectedPluginsToBottom_clicked(); + void sendSelectedPluginsToPriority_clicked(); + + void linkToolbar(); + void linkDesktop(); + void linkMenu(); + + void languageChange(const QString &newLanguage); + void saveSelectionChanged(QListWidgetItem *newItem); + + void windowTutorialFinished(const QString &windowName); + + BSA::EErrorCode extractBSA(BSA::Archive &archive, BSA::Folder::Ptr folder, const QString &destination, QProgressDialog &extractProgress); + + void createModFromOverwrite(); + /** + * @brief sends the content of the overwrite folder to an already existing mod + */ + void moveOverwriteContentToExistingMod(); + /** + * @brief actually sends the content of the overwrite folder to specified mod + */ + void doMoveOverwriteContentToMod(const QString &modAbsolutePath); + void clearOverwrite(); + + void procError(QProcess::ProcessError error); + void procFinished(int exitCode, QProcess::ExitStatus exitStatus); + + // nexus related + void checkModsForUpdates(); + + void validationFailed(const QString &message); + + void linkClicked(const QString &url); + + void updateAvailable(); + + void actionEndorseMO(); + void actionWontEndorseMO(); + + void motdReceived(const QString &motd); + + void originModified(int originID); + + void addRemoveCategories_MenuHandler(); + void replaceCategories_MenuHandler(); + + void addPrimaryCategoryCandidates(); + + void modInstalled(const QString &modName); + + void modUpdateCheck(std::multimap<QString, int> IDs); + + void finishUpdateInfo(); + + void nxmEndorsementsAvailable(QVariant userData, QVariant resultData, int); + void nxmUpdateInfoAvailable(QString gameName, QVariant userData, QVariant resultData, int requestID); + void nxmUpdatesAvailable(QString gameName, int modID, QVariant userData, QVariant resultData, int requestID); + void nxmModInfoAvailable(QString gameName, int modID, QVariant userData, QVariant resultData, int requestID); + void nxmEndorsementToggled(QString, int, QVariant, QVariant resultData, int); + void nxmTrackedModsAvailable(QVariant userData, QVariant resultData, int); + void nxmDownloadURLs(QString, int modID, int fileID, QVariant userData, QVariant resultData, int requestID); + void nxmRequestFailed(QString gameName, int modID, int fileID, QVariant userData, int requestID, QNetworkReply::NetworkError error, const QString &errorString); + + void updateAPICounter(int queueCount, std::tuple<int, int, int, int> limits); + + void editCategories(); + void deselectFilters(); + + void displayModInformation(const QString &modName, int tab); + void modOpenNext(int tab=-1); + void modOpenPrev(int tab=-1); + + void modRenamed(const QString &oldName, const QString &newName); + void modRemoved(const QString &fileName); + + void hideSaveGameInfo(); + + void hookUpWindowTutorials(); + + void resumeDownload(int downloadIndex); + void endorseMod(ModInfo::Ptr mod); + void unendorseMod(ModInfo::Ptr mod); + void trackMod(ModInfo::Ptr mod, bool doTrack); + void cancelModListEditor(); + + void lockESPIndex(); + void unlockESPIndex(); + + void enableVisibleMods(); + void disableVisibleMods(); + void exportModListCSV(); + void openInstanceFolder(); + void openLogsFolder(); + void openInstallFolder(); + void openPluginsFolder(); + void openDownloadsFolder(); + void openModsFolder(); + void openProfileFolder(); + void openIniFolder(); + void openGameFolder(); + void openMyGamesFolder(); + void startExeAction(); + + void checkBSAList(); + + void updateProblemsButton(); + + void saveModMetas(); + + void updateStyle(const QString &style); + + void modlistChanged(const QModelIndex &index, int role); + void modlistChanged(const QModelIndexList &indicies, int role); + void fileMoved(const QString &filePath, const QString &oldOriginName, const QString &newOriginName); + + + void modFilterActive(bool active); + void espFilterChanged(const QString &filter); + void downloadFilterChanged(const QString &filter); + + void expandModList(const QModelIndex &index); + + /** + * @brief resize columns in mod list and plugin list to content + */ + void resizeLists(bool modListCustom, bool pluginListCustom); + + /** + * @brief allow columns in mod list and plugin list to be resized + */ + void allowListResize(); + + void toolBar_customContextMenuRequested(const QPoint &point); + void removeFromToolbar(); + void overwriteClosed(int); + + void changeVersioningScheme(); + void checkModUpdates_clicked(); + void ignoreUpdate(); + void unignoreUpdate(); + + void refreshSavesIfOpen(); + void expandDataTreeItem(QTreeWidgetItem *item); + void about(); + void delayedRemove(); + + void modListSortIndicatorChanged(int column, Qt::SortOrder order); + void modListSectionResized(int logicalIndex, int oldSize, int newSize); + + void modlistSelectionsChanged(const QItemSelection ¤t); + void esplistSelectionsChanged(const QItemSelection ¤t); + + void search_activated(); + void searchClear_activated(); + + void updateModCount(); + void updatePluginCount(); + +private slots: // ui slots + // actions + void on_actionAdd_Profile_triggered(); + void on_actionInstallMod_triggered(); + void on_actionModify_Executables_triggered(); + void on_actionNexus_triggered(); + void on_actionNotifications_triggered(); + void on_actionSettings_triggered(); + void on_actionUpdate_triggered(); + + void on_bsaList_customContextMenuRequested(const QPoint &pos); + void on_clearFiltersButton_clicked(); + void on_btnRefreshData_clicked(); + void on_btnRefreshDownloads_clicked(); + void on_categoriesList_customContextMenuRequested(const QPoint &pos); + void on_conflictsCheckBox_toggled(bool checked); + void on_showArchiveDataCheckBox_toggled(bool checked); + void on_dataTree_customContextMenuRequested(const QPoint &pos); + void on_executablesListBox_currentIndexChanged(int index); + void on_modList_customContextMenuRequested(const QPoint &pos); + void on_modList_doubleClicked(const QModelIndex &index); + void on_listOptionsBtn_pressed(); + void on_espList_doubleClicked(const QModelIndex &index); + void on_profileBox_currentIndexChanged(int index); + void on_savegameList_customContextMenuRequested(const QPoint &pos); + void on_startButton_clicked(); + void on_tabWidget_currentChanged(int index); + + void on_espList_customContextMenuRequested(const QPoint &pos); + void on_displayCategoriesBtn_toggled(bool checked); + void on_groupCombo_currentIndexChanged(int index); + void on_categoriesList_itemSelectionChanged(); + void on_linkButton_pressed(); + void on_showHiddenBox_toggled(bool checked); + void on_bsaList_itemChanged(QTreeWidgetItem *item, int column); + void on_bossButton_clicked(); + + void on_saveButton_clicked(); + void on_restoreButton_clicked(); + void on_restoreModsButton_clicked(); + void on_saveModsButton_clicked(); + void on_actionCopy_Log_to_Clipboard_triggered(); + void on_categoriesAndBtn_toggled(bool checked); + void on_categoriesOrBtn_toggled(bool checked); + void on_managedArchiveLabel_linkHovered(const QString &link); +}; + + + +#endif // MAINWINDOW_H |
