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authorMikaƫl Capelle <capelle.mikael@gmail.com>2025-05-29 11:04:36 +0200
committerGitHub <noreply@github.com>2025-05-29 11:04:36 +0200
commit39210af3e59c929cba6de2d39ef1c32835f6388b (patch)
treeb77879fa376e7bfa016b14aa7635e7202b6cc69e /src/mainwindow.h
parent3a8ea3cccee06397e90305e1e39a305f8b7c3cb3 (diff)
Move to VCPKG (#2068)
* Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.
Diffstat (limited to 'src/mainwindow.h')
-rw-r--r--src/mainwindow.h15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/mainwindow.h b/src/mainwindow.h
index 5ec96b55..45a7ab2a 100644
--- a/src/mainwindow.h
+++ b/src/mainwindow.h
@@ -20,19 +20,20 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
-#include "bsafolder.h"
+#include <bsatk/bsafolder.h>
+#include <uibase/errorcodes.h>
+#include <uibase/imoinfo.h>
+#include <uibase/iplugingame.h>
+#include <uibase/log.h>
+#include <uibase/tutorialcontrol.h>
+
#include "delayedfilewriter.h"
-#include "errorcodes.h"
-#include "imoinfo.h"
-#include "iplugingame.h" //namespace MOBase { class IPluginGame; }
#include "iuserinterface.h"
#include "modinfo.h"
#include "modlistbypriorityproxy.h"
#include "modlistsortproxy.h"
-#include "plugincontainer.h" //class PluginContainer;
+#include "plugincontainer.h"
#include "shared/fileregisterfwd.h"
-#include "tutorialcontrol.h"
-#include <log.h>
class Executable;
class CategoryFactory;