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authorTannin <devnull@localhost>2014-05-04 14:50:01 +0200
committerTannin <devnull@localhost>2014-05-04 14:50:01 +0200
commit6fb36d6c028d4fe88043c764e42b54df9b06f48b (patch)
tree8c23cfc17447d217d91eb170cffa5a6372f003b1 /src/mainwindow.h
parentea1f959ad592c1f10c5c60908e01c220aed206a5 (diff)
- main window now has a small view displaying log messages
- mod list will now be highlighted when grouping is active is active - download tooltip now supports bbcode markup in the description - bbcode translator will now translate some named colors - algorithm for detection of mod order problems is now more sophisticated - exposed more functionality to python plugins - updated to qt 4.8.6 dlls - bugfix: plugin list wasn't - bugfix: state changes in mod list wasn't always reported - bugfix: loot client will now create necessary directory - bugfix: NCC sometimes used wrong source path for extracting - bugfix: removed noisy debug message
Diffstat (limited to 'src/mainwindow.h')
-rw-r--r--src/mainwindow.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mainwindow.h b/src/mainwindow.h
index 83671015..3caa08ef 100644
--- a/src/mainwindow.h
+++ b/src/mainwindow.h
@@ -132,7 +132,7 @@ public:
virtual QVariant persistent(const QString &pluginName, const QString &key, const QVariant &def = QVariant()) const;
virtual void setPersistent(const QString &pluginName, const QString &key, const QVariant &value, bool sync = true);
virtual QString pluginDataPath() const;
- virtual void installMod(const QString &fileName);
+ virtual MOBase::IModInterface *installMod(const QString &fileName);
virtual QString resolvePath(const QString &fileName) const;
virtual QStringList listDirectories(const QString &directoryName) const;
virtual QStringList findFiles(const QString &path, const std::function<bool(const QString &)> &filter) const;
@@ -594,6 +594,7 @@ private slots: // ui slots
void on_restoreButton_clicked();
void on_restoreModsButton_clicked();
void on_saveModsButton_clicked();
+ void on_actionCopy_Log_to_Clipboard_triggered();
};
#endif // MAINWINDOW_H