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authorTannin <devnull@localhost>2013-03-13 19:35:20 +0100
committerTannin <devnull@localhost>2013-03-13 19:35:20 +0100
commitb3d0fcb2083143dc21c751adafd2523c3555e5d2 (patch)
tree6adeeedc26848af1d5dd96be17b4bca97ede085d /src/mainwindow.h
parent93e073c32445eefba5595123b28acf87d9f409e8 (diff)
- some more safety checks in the ini-limit removal code
- some code cleanup and minor bug fixes based on results from static code analysis - added naemfilter for the esp list - bsa changes are now stored automatically but delayed by up to 0.5 seconds (for performance reasons) - bugfix: buffer overrun when certain functions are called with empty file names - bugfix: reroute for the ini-limit fix was placed in the data segment - bugfix: mod list got mixed up when the mod directory was changed externally - bugfix: plugins.txt reroute on skyrim didn't work on winXP - bugfix: MO could become unresponsive if the tutorial script couldn't be interpreted
Diffstat (limited to 'src/mainwindow.h')
-rw-r--r--src/mainwindow.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/mainwindow.h b/src/mainwindow.h
index 26e4c9dc..075c6247 100644
--- a/src/mainwindow.h
+++ b/src/mainwindow.h
@@ -103,6 +103,7 @@ public:
void addPrimaryCategoryCandidates(QMenu *primaryCategoryMenu, ModInfo::Ptr info);
+ void saveArchiveList();
public slots:
void displayColumnSelection(const QPoint &pos);
@@ -197,8 +198,6 @@ private:
bool extractProgress(QProgressDialog &extractProgress, int percentage, std::string fileName);
- void checkBSAList();
-
bool checkForProblems(QString &problemDescription);
int getBinaryExecuteInfo(const QFileInfo &targetInfo, QFileInfo &binaryInfo, QString &arguments);
@@ -277,6 +276,7 @@ private:
QStringList m_ActiveArchives;
bool m_DirectoryUpdate;
bool m_ArchivesInit;
+ QTimer m_CheckBSATimer;
QTime m_StartTime;
SaveGameInfoWidget *m_CurrentSaveView;
@@ -394,6 +394,8 @@ private slots:
void startExeAction();
+ void checkBSAList();
+
private slots: // ui slots
// actions
void on_actionAdd_Profile_triggered();
@@ -425,6 +427,7 @@ private slots: // ui slots
void on_espList_customContextMenuRequested(const QPoint &pos);
void on_displayCategoriesBtn_toggled(bool checked);
+
};
#endif // MAINWINDOW_H