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authorAl12rs <gabriel.cortesi@outlook.com>2018-02-28 20:57:08 +0100
committerAl12rs <gabriel.cortesi@outlook.com>2018-02-28 20:57:08 +0100
commitc1421d07345617e7776dd8bdf0aec4dbef52a72a (patch)
tree2f98d93dde78db5c01dda7d8973fab93471920f5 /src/mainwindow.h
parent4a45e1a2a7aad41ba45a2652092bd46894a40f23 (diff)
- Added Open Folders drop-down menu over the modlist (using new custom icon) and moved there all previuolsy added "open <> folder" menu options.
- Added "Open MO install folder" option.
Diffstat (limited to 'src/mainwindow.h')
-rw-r--r--src/mainwindow.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mainwindow.h b/src/mainwindow.h
index b7eca72e..2c2e2723 100644
--- a/src/mainwindow.h
+++ b/src/mainwindow.h
@@ -277,6 +277,8 @@ private:
QMenu *modListContextMenu();
+ QMenu *openFolderMenu();
+
std::set<QString> enabledArchives();
void scheduleUpdateButton();
@@ -485,6 +487,7 @@ private slots:
void disableVisibleMods();
void exportModListCSV();
void openInstanceFolder();
+ void openInstallFolder();
void openDownloadsFolder();
void openProfileFolder();
void openGameFolder();