diff options
| author | isanae <14251494+isanae@users.noreply.github.com> | 2019-11-27 14:19:20 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-11-27 14:19:20 -0500 |
| commit | e18afba89300979a1cabaf26a956903d737e3253 (patch) | |
| tree | 800e8f695d1ec4d3a8fe3ed312e5e00ae14df875 /src/mainwindow.ui | |
| parent | 892a19bfc613bbc6d157eced8356314026febbac (diff) | |
| parent | 70e66802a2d46a1ffdac7528b134c9d7741a8797 (diff) | |
Merge pull request #907 from isanae/link-colors
Link colors
Diffstat (limited to 'src/mainwindow.ui')
| -rw-r--r-- | src/mainwindow.ui | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mainwindow.ui b/src/mainwindow.ui index b8aeeeb5..723b42fe 100644 --- a/src/mainwindow.ui +++ b/src/mainwindow.ui @@ -941,12 +941,12 @@ p, li { white-space: pre-wrap; } <item> <layout class="QHBoxLayout" name="horizontalLayout_9" stretch="0"> <item> - <widget class="QLabel" name="managedArchiveLabel"> + <widget class="LinkLabel" name="managedArchiveLabel"> <property name="toolTip"> <string><html><head/><body><p>BSAs / BA2s are bundles of game assets (textures, scripts, etc.). By default, the engine loads these bundles in a separate step from loose files. <p>Their load order is specified by the priority of the corresponding plugin (right pane, plugins tab).</p><p>If there is a matching plugin, the game will load them no matter what.</p></body></html></string> </property> <property name="text"> - <string><html><head/><body><p>Currently detected archives. (<a href="#"><span style=" text-decoration: underline; color:#0000ff;">What is an archive?</span></a>)</p></body></html></string> + <string><html><head/><body><p>Currently detected archives. (<a href="#">What is an archive?</a>)</p></body></html></string> </property> <property name="wordWrap"> <bool>true</bool> @@ -1773,6 +1773,11 @@ p, li { white-space: pre-wrap; } <extends>QStatusBar</extends> <header>statusbar.h</header> </customwidget> + <customwidget> + <class>LinkLabel</class> + <extends>QLabel</extends> + <header location="global">linklabel.h</header> + </customwidget> </customwidgets> <resources> <include location="resources.qrc"/> |
