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authorisanae <14251494+isanae@users.noreply.github.com>2019-07-19 00:11:43 -0400
committerisanae <14251494+isanae@users.noreply.github.com>2019-07-22 07:33:38 -0400
commitf13f5e21c42b3b5bdfdc4fcab50e10abd92c8486 (patch)
tree1ab7225ce2279d8c90d24be5b0b02ee257d5c9a6 /src/modinfo.cpp
parentd8760ed8ad688c7e69d2a5be89a8574f4bf44f74 (diff)
replaced qInfo() with log::info()
Diffstat (limited to 'src/modinfo.cpp')
-rw-r--r--src/modinfo.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/modinfo.cpp b/src/modinfo.cpp
index 3484b644..92c7366c 100644
--- a/src/modinfo.cpp
+++ b/src/modinfo.cpp
@@ -37,6 +37,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#include <appconfig.h>
#include <scriptextender.h>
#include <unmanagedmods.h>
+#include <log.h>
#include <QApplication>
#include <QDirIterator>
@@ -322,10 +323,9 @@ bool ModInfo::checkAllForUpdate(PluginContainer *pluginContainer, QObject *recei
qWarning() << tr("All of your mods have been checked recently. We restrict update checks to help preserve your available API requests.");
updatesAvailable = false;
} else {
- qInfo() << tr(
+ log::info("{}", tr(
"You have mods that haven't been checked within the last month using the new API. These mods must be checked before we can use the bulk update API. "
- "This will consume significantly more API requests than usual. You will need to rerun the update check once complete in order to parse the remaining mods."
- );
+ "This will consume significantly more API requests than usual. You will need to rerun the update check once complete in order to parse the remaining mods."));
}
for (auto game : organizedGames)
@@ -412,7 +412,7 @@ void ModInfo::manualUpdateCheck(PluginContainer *pluginContainer, QObject *recei
});
if (mods.size()) {
- qInfo("Checking updates for %d mods...", mods.size());
+ log::info("Checking updates for {} mods...", mods.size());
for (auto mod : mods) {
organizedGames.insert(std::make_pair<QString, int>(mod->getGameName().toLower(), mod->getNexusID()));
@@ -422,7 +422,7 @@ void ModInfo::manualUpdateCheck(PluginContainer *pluginContainer, QObject *recei
NexusInterface::instance(pluginContainer)->requestUpdates(game.second, receiver, QVariant(), game.first, QString());
}
} else {
- qInfo("None of the selected mods can be updated.");
+ log::info("None of the selected mods can be updated.");
}
}