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authorBrian Munro <brian.alexander.munro@gmail.com>2017-10-22 08:00:13 +0200
committerGitHub <noreply@github.com>2017-10-22 08:00:13 +0200
commit2d4b46333858b25bd70f7d7f045cedc3ab7ada4f (patch)
tree5d90147a22a65607e7bc4242c17c990e2cdd5625 /src/modinfodialog.ui
parent4689db76248166d8a4086952e4976bd6d74414fe (diff)
parente4d431fe2111134ec38f69a1924a2730e89767fc (diff)
Merge pull request #104 from Silarn/mainline_dev
Updates for ESL support
Diffstat (limited to 'src/modinfodialog.ui')
-rw-r--r--src/modinfodialog.ui4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/modinfodialog.ui b/src/modinfodialog.ui
index a452bc59..25822fd0 100644
--- a/src/modinfodialog.ui
+++ b/src/modinfodialog.ui
@@ -279,10 +279,10 @@
<item row="1" column="1">
<widget class="QListWidget" name="inactiveESPList">
<property name="toolTip">
- <string>List of esps and esms that can not be loaded by the game.</string>
+ <string>List of esps, esms, and esls that can not be loaded by the game.</string>
</property>
<property name="whatsThis">
- <string>List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.
+ <string>List of esps, esms, and esls contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.
They usually contain optional functionality, see the readme.
Most mods do not have optional esps, so chances are good you are looking at an empty list.</string>